{ //全队通过普通攻击获取的SP降低N% 每次普攻获取2 "AbilityName" : "StaminaPunish_SPRecoverLose", "AbilityStacking":"Unique", "DefaultModifier": { "ModifierStacking":"Unique", "OnSkillStart": [ { "$type": "MoleMole.RecoverSPAction", "Target" : "TeamAvatars", "Percentage": 0, "Amount": "%AddedSpDelta", "IgnoreRatio": false, "Predicates" : [ { "$type": "MoleMole.ByFromSkillType", "Target": "Self", "SkillType": "Normal" } ] }, ] }, "AbilitySpecials": { "AddedSpDelta": { "Value" : 0 } } }