{ //SP技能对未眩晕的敌人造成额外20%伤害 "AbilityName":"Suit_Ability_50233200", "AbilityStacking":"Unique", "DefaultModifier": { "ModifierStacking":"Unique", "OnHitOther": [ { "$type": "MoleMole.ModifyAttackDataAction", "Target" : "Self", "PropertyKey": "Actor_AddedDamageRatio", "PropertyValue": "%AddedDamageRatio", "Predicates" : [ { "$type":"MoleMole.ByNot", "Target" : "Target", "Predicates": [ { "$type" : "MoleMole.ByBuffGroup", "BuffGroupList" : ["Stun"], "Target" : "Target" } ] }, { "$type": "MoleMole.ByOr", "Predicates" : [ { "$type" : "MoleMole.ByAnimTagList", "TagList" : [ "AttackSpecial", "NormalSp" ] }, { "$type" : "MoleMole.ByAnimTagList", "TagList" : [ "AttackSpecial", "ExSp" ] }, { "$type" : "MoleMole.ByAnimTagList", "TagList" : [ "AttackNormal", "Counter" ] }, ] }, ] }, ] }, "AbilitySpecials" : { "AddedDamageRatio": { "Value": 0.2 } } }