{ // 被动技能,意志增幅,增加角色最大血量 "AbilityName" : "TalentTreeAbility_MaxHPUp", "AbilityStacking":"Unique", "DefaultModifier": { "ModifierStacking": "Unique", "Properties" : { "Actor_MaxHPRatio" : "%AddedPlayerHPRatio", }, }, "AbilitySpecials": { "AddedPlayerHPRatio": { "Value" : 0.15 }, } }