//Block机制的测试 { "AbilityName" : "TestPlayer_Ability_Haoyou_02", "AbilityStacking":"UniqueOverrideMap", "DefaultModifier": { "ModifierStacking":"Unique", "OnAdded": [ { "$type":"MoleMole.ApplyModifier", "ModifierName":"Test_ModifyBlock", "Target":"Self" } ] }, "Modifiers": { //block是全局的,即block所有同名ability下的同名modifier,不管它属于谁 "Test_ModifyBlock": { "ModifierStacking": "Unique", "Block":10, //下列不受block影响 //"ThinkInterval" : 1, //"Duration" : 3, //下列受block影响 "OnPatternHitOther": [ { "$type" : "MoleMole.FireEffect", "EffectPattern" : "Eff_Avatar_LevelUp_01", "Target" : "LocalAvatar" }, { "$type":"MoleMole.ProcessModifierBlockAction", "IsOpenBlock":true, "AbilityName":"TestPlayer_Ability_Haoyou_02", "ModifierName":"Test_ModifyBlock" } ] } }, "AbilitySpecials" : { //表格参数 "AddedDamageRatio" : { "Value" : 0 } } }