{ //每攻击1次被【冻结】的敌人,角色的冰冻伤害上升1%(最高100%) "AbilityName" : "Card_Froze_1001106", "AbilityStacking":"Unique", "DefaultModifier": { "ModifierStacking":"Unique", "OnHitOtherPre": [ { "$type": "MoleMole.SetAbilitySpecialAction", "ParamName": "CurDmg", "ParamType": "abilitySpecial_float", "ModifyFunction": "Add", "Param": "DmgDelta", "Predicates" : [ { "$type" : "MoleMole.ByAbilitySpecial", "Target" : "Self", "ParamName": "CurDmg", "ParamType": "abilitySpecial_float", "CompareType": "Less", "Param" : "MaxDmg" }, { "$type" : "MoleMole.ByBuffGroup", "BuffGroupList" : ["Frozen"], "Target" : "Target" } ] } ], "OnHitOther" : [ { "$type": "MoleMole.ModifyAttackDataAction", "Target" : "Self", "PropertyKey": "Actor_AddedDamageRatio", "PropertyValue": "%CurDmg", "Predicates" : [ { "$type":"MoleMole.ByDamageElementType", "Target":"Self", "DamageElement":"Ice" } ] } ] }, "AbilitySpecials" : { "MaxDmg" : { "Value" : 1 }, "DmgDelta": { "Value":0.01 }, "CurDmg": { "Value":0 } } }