{ //道德选择:寻求解脱 "ID": 1011010, "Events": { "OnHollowCreated": //设置士兵初始状态为0;Saved=1, Suiside=2, Die=3 { "Actions": [ { "$type": "Share.CConfigSetHollowVariable", "Key": "SoldierStatus.1011010", "Value": 0 }, { "$type": "Share.CConfigFinishEvent" } ] }, "OnStart": { "Actions": [ { "$type": "Share.CConfigDropCard", "Type": 0, "Genre": [ 1005 ], "Rare": [ 3, 4 ], "Num": 1, "Specials": [ "CriticalCard_1" ] }, { "$type": "Share.CConfigOpenDialog" }, { "$type": "Share.CConfigLogText", "Messages": [ "Event_1011010_Log_1_1", "Event_1011010_Log_1_2" ] }, { "$type": "Share.CConfigChoiceServer", "OptionsMode": "Normal", "Description": "Event_1011010_Des_1", "Choices": [ //救人 { "OptionText": "Event_1011010_op_1", "OptionText2": "Event_1011010_op_1_split", "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Op_1_Over_1" } ] } ] }, //帮他紫砂 { "OptionText": "Event_1011010_op_2", "OptionText2": "Event_1011010_op_2_split", "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Op_2_Over_1" } ] } ] }, //润了 { "OptionText": "Event_1011010_op_3", "OptionText2": "Event_1011010_op_3_split", "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Op_3_Over_1" } ] } ] } ] } ] }, "Op_1_Over_1": //+25压力值;给一张暴击A/S卡 { "Actions": [ { "$type": "Share.CConfigLogText", "Messages": [ "Event_1011010_op_1_over_1", "Event_1011010_op_1_over_2" ] }, { "$type": "Share.CConfigModifySceneProperty", "Property": "Stamina", "Count": "specials(op_1)" }, { "$type": "Share.CConfigDropPool", "Type": "Card", "ItemID": "specials(CriticalCard_1)", "Num": 1 }, { "$type": "Share.CConfigSetHollowVariable", "Key": "SoldierStatus.1011010", "Value": 1 }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "Op_2_Over_1": //+500金币 { "Actions": [ { "$type": "Share.CConfigLogText", "Messages": [ "Event_1011010_op_2_over_1", "Event_1011010_op_2_over_2", "Event_1011010_op_2_over_3" ] }, { "$type": "Share.CConfigAddItem", "ItemID": 1, "Count": "specials(op_2)" }, { "$type": "Share.CConfigSetHollowVariable", "Key": "SoldierStatus.1011010", "Value": 2 }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "Op_3_Over_1": { "Actions": [ { "$type": "Share.CConfigLogText", "Messages": [ "Event_1011010_op_3_over_1" ] }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "OnEnd": { "Actions": [ { "$type": "Share.CActionChangeHollowEventWeightCfg", "EventID": 1011010, "WeightFactor": 0 }, { "$type": "Share.CActionChangeHollowEventWeightCfg", "EventID": 1011011, "WeightFactor": 10000, "Predicates": [ { "$type": "Share.CConfigEventByHollowVariable", "Key": "HaveBeenTo.1011011", "Count": 0, "CompareType": "Equal" } ] }, { "$type": "Share.CActionChangeHollowEventWeightCfg", "EventID": 1011012, "WeightFactor": 100000, "Predicates": [ { "$type": "Share.CConfigEventByHollowVariable", "Key": "HaveBeenTo.1011012", "Count": 0, "CompareType": "Equal" } ] }, { "$type": "Share.CConfigSetHollowVariable", "Key": "HaveBeenTo.1011010", "Value": 1 }, { "$type": "Share.CConfigCloseDialog" }, { "$type": "Share.CConfigFinishEvent" } ] } }, "Specials": { "CriticalCard_1": 0, //表格参数 "op_1": 25, "op_2": 500 } }