{ //十一号天赋03:(任何方式)入场后,若能量不足40点,则回复至80点,40s最多触发一次 "AbilityName": "Longinus_Talent_03", "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ { "$type": "MoleMole.SetAnimCtrlerParamAction", "ParamType": 2, "ParamName": "Bool_Talent_03", "Target": "Self", "BoolVal": true } ], "OnSwitchInBegin": [ { "$type": "MoleMole.ApplyModifier", "ModifierName": "LonginusTalent03Modifier", "Target": "Self", "Predicates" : [ { "$type": "MoleMole.ByPlayerPropertyValue", "Numerator": "CurSP", "Denominator": "MaxSP", "IsUsePercent": false, "CompareType": "Less", "Val1" : "%AS_Proportion_Talent_03", "Target" : "Self" } ] } ] }, "Modifiers": { //持续时间即为cd,若能成功添加且自身蓝量低于60%则回复满 "LonginusTalent03Modifier": { "ModifierStacking": "Unique", "Duration": "%AS_AddedSpCD_Talent_03", "OnAdded": [ { "$type": "MoleMole.ModifyProperty", "PropertyType": "CurSP", "PropertyModifyFunction": "Replace", "Percentage": 0, "Amount": 80.0 } ] } }, "AbilitySpecials": { //触发效果cd "AS_AddedSpCD_Talent_03": { "Value": 40 }, //可触发回蓝的最高蓝量 "AS_Proportion_Talent_03": { "Value": 40 } } }