{ //本天赋03:通过支援攻击入场后,10s内造成的眩晕值提升50% "AbilityName": "Ben_Talent_03", "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ { "$type": "MoleMole.SetAnimCtrlerParamAction", "ParamType": 2, "ParamName": "Bool_Talent_03", "Target": "Self", "BoolVal": true } ] }, "AbilityMixins": [ { "$type": "MoleMole.AttachStateWithModifierMixin", "ConfigList": [ //AidAttack攻击 { "AnimatorStateName": "Attack_Counter", "LayerIndex": 0, "Target": "Self", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "ModifierNameList": [ "BenTalent03Modifier" ] } ] } ], "Modifiers": { //通过支援攻击入场后,10s内造成的眩晕值提升50% "BenTalent03Modifier": { "ModifierStacking": "Unique", "Duration": -1, "IgnoreTimeScale": false, "OnAdded": [ { "$type": "MoleMole.ApplyModifier", "ModifierName": "ChangeBreakStunModifier", "Target": "Self", "Predicates" : [ { "$type": "MoleMole.ByAnimCtrlerParam", "ParamType": 3, "ParamName": "Int_SwitchType_In", "CompareType": "Equal", "IntVal" : 30 } ] } ], //Aidattack播放完将Int_SwitchType_In归0,以免普通counter也触发效果 "OnRemoved": [ { "$type": "MoleMole.SetAnimCtrlerParamAction", "ParamType": 3, "ParamName": "Int_SwitchType_In", "Target": "Self", "IntVal" : 0 } ] }, "ChangeBreakStunModifier": { "ModifierStacking": "Unique", "Duration": 10, "IgnoreTimeScale": false, //击晕力提升50% "Properties": { "BreakStun_Ratio": "%AS_BreakStunRatio_Talent_03" } } }, "AbilitySpecials": { //击晕力提升50% 实测20%时效果甚微,难以识别 "AS_BreakStunRatio_Talent_03": { "Value": 0.5 } } }