{ //战斗中,若只剩下1名角色,伤害提升50%,受到的伤害降低25% "AbilityName":"Card_DailyUse_1000925", "AbilityStacking":"Unique", "DefaultModifier": { "ModifierStacking":"Unique", "OnAdded": [ { "$type" : "MoleMole.SetGlobalValue", "Target" : "TeamAvatars", "Key" : "_Global_AliveNum", "Value" : 0, "Predicates": [ { "$type" : "MoleMole.ByIsLocalAvatar", "Target" : "Self", "IsLocalAvatar" : true } ] }, { "$type": "MoleMole.ApplyModifier", "ModifierName" : "Lonely", "Target" : "TeamAvatars", "Predicates": [ { "$type" : "MoleMole.ByIsLocalAvatar", "Target" : "Self", "IsLocalAvatar" : true } ] } ], "OnHitOther": [ { "$type": "MoleMole.ModifyAttackDataAction", "Target" : "Self", "PropertyKey": "Actor_AddedDamageRatio", "PropertyValue": "%AddedDamageRatio", "Predicates" : [ { "$type" : "MoleMole.ByTargetGlobalValue", "Target" : "Self", "Key" : "_Global_AliveNum", "CompareType" : "Equal", "Value": 1 } ] } ], "OnBeingHitPre": [ { "$type": "MoleMole.ModifyAttackDataAction", "Target" : "Self", "PropertyKey": "Actor_DamageTakeRatio", "PropertyValue": "%DamageTakeRatio", "Predicates" : [ { "$type" : "MoleMole.ByTargetGlobalValue", "Target" : "Self", "Key" : "_Global_AliveNum", "CompareType" : "Equal", "Value": 1 } ] } ] }, "Modifiers": { "Lonely": { "ModifierStacking": "Unique", "OnAdded": [ { "$type" : "MoleMole.AddGlobalValue", "Target" : "TeamAvatars", "Key" : "_Global_AliveNum", "Value" : 1.0 } ], "OnKilled": [ { "$type" : "MoleMole.AddGlobalValue", "Target" : "TeamAvatars", "Key" : "_Global_AliveNum", "Value" : -1.0 } ] } }, "AbilitySpecials" : { //表格参数 "AddedDamageRatio" : { "Value" : 0.5 }, "DamageTakeRatio" : { "Value" : -0.5 } } }