//玩具 { "ID": 1011023, "Specials": { //来自汇合点 "TriggerEvent": 1011023, "BeTriggeredEvent": 1011021, //textMapKey改变相关 "KeyBranch": 0, //概率 "Odds1": 30, "Odds2": 70, "Odds3": 100, //选择标记 "var1": 0, "var2": 0, "var3": 0, //随即卡牌 "RandomCard_1": 0, "RandomCard_2": 0, "RandomCard_3": 0, "Award": 1200, "op_stamina_1":40 }, "Events": { "OnStart": { "Actions": [ { "$type": "Share.CActionChangeHollowEventWeightCfg", "EventID": 1011023, "WeightFactor": 0 }, { "$type": "Share.CActionChangeHollowEventWeightCfg", "EventID": 1011021, "WeightFactor": 10000, "Predicates": [ { "$type": "Share.CConfigEventByHollowVariable", "Key": "HaveBeenTo.1011021", "Count": 0, "CompareType": "Equal" } ] }, { "$type": "Share.CActionChangeHollowEventWeightCfg", "EventID": 1011021, "WeightFactor": 100000, "Predicates": [ { "$type": "Share.CConfigEventByHollowVariable", "Key": "HaveBeenTo.1011021", "Count": 0, "CompareType": "Equal" }, { "$type": "Share.CConfigEventByHollowVariable", "Key": "HaveBeenTo.1011022", "Count": 1, "CompareType": "Equal" } ] }, { "$type": "Share.CConfigSetHollowVariable", "Key": "HaveBeenTo.1011023", "Value": 1 }, { "$type": "Share.CConfigSetSpecial", "SpecialName": "odds2", "SpecialValue": "specials(odds3)", "Predicates": [ { "$type": "Share.CConfigEventByCurse", "Count": 0, "Type": 1, "CompareType": "Equal" } ] }, //判断孩子是不是被找到了 { "$type": "Share.CConfigSetSpecial", "SpecialName": "KeyBranch", "SpecialValue": 1, "Predicates": [ { "$type": "Share.CConfigEventByHollowVariable", "Key": "EventTrigger.{specials(BeTriggeredEvent)}", "Count": 1, "CompareType": "Equal" } ] }, { "$type": "Share.CConfigSetHollowVariable", "Key": "EventTrigger.{specials(TriggerEvent)}", "Value": 1 }, { "$type": "Share.CConfigOpenDialog" }, { "$type": "Share.CConfigLogText", "Messages": [ // "你们来到了一个房间,上面印有调查协会的标志,看来是专门在空洞里建造的。", "Event_1011023_Sec1_Log_1", // "进入房间后,你们在中央看到了一台巨大的机器,三只邦布正围着它转圈圈。你们决定启动机器看看它究竟是什么。" "Event_1011023_Sec1_Log_2" ] }, { "$type": "Share.CConfigChoiceServer", "OptionsMode": "Normal", // "Description" : "“2号图钉启动,悖论校准完成,否定阈值有效,开始投射。”随着一阵奇怪的系统提示,机器向外射出了一道看不见尽头的光线。问问邦布是什么情况吧。", "Description": "Event_1011023_Sec2_Des_2", "Choices": [ //【1】资源一,三角形标记点 { // "OptionText" : "要不要一起行动({specials(Odds1)}%概率获得{specials(Award)}齿轮硬币)", "OptionText": "Event_1011023_Sec1_OP_1_1", "OptionText2": "Event_1011023_Sec1_OP_1_1_split", "Predicates": [ { "$type": "Share.CConfigEventBySpecials", "ParamName": "var1", "Param": 0, "CompareType": "Equal" } ], "OptionContents": [ { "Weight": "100-specials(Odds1)", "Actions": [ { "$type": "Share.CConfigSetSpecial", "SpecialName": "var1", "SpecialValue": 1 }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Defeat_01_1" } ] }, { "Weight": "specials(Odds1)", "Actions": [ { "$type": "Share.CConfigSetSpecial", "SpecialName": "var1", "SpecialValue": 1 }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Win_01" } ] } ] }, //【2】资源二,圆形标记点 { // "OptionText" : "命令他们上缴骸章({specials(Odds1)}%概率选择一块骸章)", "OptionText": "Event_1011023_Sec1_OP_2_1", "OptionText2": "Event_1011023_Sec1_OP_2_1_split", "Predicates": [ { "$type": "Share.CConfigEventBySpecials", "ParamName": "var2", "Param": 0, "CompareType": "Equal" } ], "OptionContents": [ { "Weight": "100-specials(Odds1)", "Actions": [ { "$type": "Share.CConfigSetSpecial", "SpecialName": "var2", "SpecialValue": 1 }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Defeat_01_2" } ] }, { "Weight": "specials(Odds1)", "Actions": [ { "$type": "Share.CConfigSetSpecial", "SpecialName": "var2", "SpecialValue": 1 }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Win_02" } ] } ] }, //【3】资源三,三角形标记点 { // "OptionText" : "说说你们的故事({specials(Odds1)}%概率清除两个诅咒)", "OptionText": "Event_1011023_Sec1_OP_3_1", "OptionText2": "Event_1011023_Sec1_OP_3_1_split", "Predicates": [ { "$type": "Share.CConfigEventBySpecials", "ParamName": "var3", "Param": 0, "CompareType": "Equal" } ], "OptionContents": [ { "Weight": "100-specials(Odds1)", "Actions": [ { "$type": "Share.CConfigSetSpecial", "SpecialName": "var3", "SpecialValue": 1 }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Defeat_01_3" } ] }, { "Weight": "specials(Odds1)", "Actions": [ { "$type": "Share.CConfigSetSpecial", "SpecialName": "var3", "SpecialValue": 1 }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Win_03" } ] } ] }, //【4】什么都不要 { // "OptionText" : "说说这机器的故事(离开)", "OptionText": "Event_1011023_Sec1_OP_4", "OptionText2": "Event_1011023_Sec1_OP_4_split", "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "OnEnd_4" } ] } ] } ] } ] }, "Pre_Game_Defeat_01_1": { "Actions": [ { "$type": "Share.CConfigLogText", "Messages": [ // "邦布们犹豫了起来:“我们接到的命令是守在这里。”" "Event_1011023_Sec1_OP_1_Over_1" ] }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Defeat_02" } ] }, "Pre_Game_Defeat_01_2": { "Actions": [ { "$type": "Share.CConfigLogText", "Messages": [ // "邦布试图拒绝,将骸章藏在了背后。" "Event_1011023_Sec1_OP_2_Over_1" ] }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Defeat_02" } ] }, "Pre_Game_Defeat_01_3": { "Actions": [ { "$type": "Share.CConfigLogText", "Messages": [ // "邦布你一言我一语,说了一大堆他们与调查员的故事。" "Event_1011023_Sec1_OP_3_Over_1" ] }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Defeat_02" } ] }, "Pre_Game_Defeat_02": { "Actions": [ { "$type": "Share.CConfigChoiceServer", "OptionsMode": "Normal", // "Description" : "“2号图钉启动,悖论校准完成,否定阈值有效,开始投射。”随着一阵奇怪的系统提示,机器向外射出了一道看不见尽头的光线。问问邦布是什么情况吧。", "Description": "Event_1011023_Sec2_Des_2", "Choices": [ //【1】资源一,三角形标记点 { // "OptionText" : "要不要一起行动({specials(Odds2)}%概率获得{specials(Award)}齿轮硬币)", "OptionText": "Event_1011023_Sec1_OP_1_2", "OptionText2": "Event_1011023_Sec1_OP_1_2_split", "Predicates": [ { "$type": "Share.CConfigEventBySpecials", "ParamName": "var1", "Param": 0, "CompareType": "Equal" } ], "OptionContents": [ { "Weight": "100-specials(Odds2)", "Actions": [ { "$type": "Share.CConfigSetSpecial", "SpecialName": "var1", "SpecialValue": 1 }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Defeat_02_1" } ] }, { "Weight": "specials(Odds2)", "Actions": [ { "$type": "Share.CConfigSetSpecial", "SpecialName": "var1", "SpecialValue": 1 }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Win_01" } ] } ] }, //【2】资源二,圆形标记点 { // "OptionText" : "命令他们上缴骸章({specials(Odds1)}%概率选择一块骸章)", "OptionText": "Event_1011023_Sec1_OP_2_2", "OptionText2": "Event_1011023_Sec1_OP_2_2_split", "Predicates": [ { "$type": "Share.CConfigEventBySpecials", "ParamName": "var2", "Param": 0, "CompareType": "Equal" } ], "OptionContents": [ { "Weight": "100-specials(Odds2)", "Actions": [ { "$type": "Share.CConfigSetSpecial", "SpecialName": "var2", "SpecialValue": 1 }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Defeat_02_2" } ] }, { "Weight": "specials(Odds2)", "Actions": [ { "$type": "Share.CConfigSetSpecial", "SpecialName": "var2", "SpecialValue": 1 }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Win_02" } ] } ] }, //【3】资源三,三角形标记点 { // "OptionText" : "说说你们的故事({specials(Odds1)}%概率清除两个诅咒)", "OptionText": "Event_1011023_Sec1_OP_3_2", "OptionText2": "Event_1011023_Sec1_OP_3_2_split", "Predicates": [ { "$type": "Share.CConfigEventBySpecials", "ParamName": "var3", "Param": 0, "CompareType": "Equal" }, { "$type": "Share.CConfigEventByCurse", "Count": 1, "Type": 1, "CompareType": "GreaterEqual" } ], "OptionContents": [ { "Weight": "100-specials(Odds2)", "Actions": [ { "$type": "Share.CConfigSetSpecial", "SpecialName": "var3", "SpecialValue": 1 }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Defeat_02_3" } ] }, { "Weight": "specials(Odds2)", "Actions": [ { "$type": "Share.CConfigSetSpecial", "SpecialName": "var3", "SpecialValue": 1 }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Win_03" } ] } ] }, //【4】什么都不要 { // "OptionText" : "说说这机器的故事(离开)", "OptionText": "Event_1011023_Sec1_OP_4", "OptionText2": "Event_1011023_Sec1_OP_4_split", "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "OnEnd_4" } ] } ] } ] } ] }, "Pre_Game_Defeat_02_1": { "Actions": [ { "$type": "Share.CConfigLogText", "Messages": [ // "邦布们犹豫了起来:“我们接到的命令是守在这里。”" "Event_1011023_Sec1_OP_1_Over_1" ] }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Defeat_03" } ] }, "Pre_Game_Defeat_02_2": { "Actions": [ { "$type": "Share.CConfigLogText", "Messages": [ // "邦布试图拒绝,将骸章藏在了背后。" "Event_1011023_Sec1_OP_2_Over_1" ] }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Defeat_03" } ] }, "Pre_Game_Defeat_02_3": { "Actions": [ { "$type": "Share.CConfigLogText", "Messages": [ // "邦布你一言我一语,说了一大堆他们与调查员的故事。" "Event_1011023_Sec1_OP_3_Over_1" ] }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Defeat_03" } ] }, "Pre_Game_Defeat_03": { "Actions": [ { "$type": "Share.CConfigChoiceServer", "OptionsMode": "Normal", // "Description" : "“2号图钉启动,悖论校准完成,否定阈值有效,开始投射。”随着一阵奇怪的系统提示,机器向外射出了一道看不见尽头的光线。问问邦布是什么情况吧。", "Description": "Event_1011023_Sec2_Des_2", "Choices": [ //【1】资源一,三角形标记点 { // "OptionText" : "要不要一起行动({specials(Odds3)}%概率获得{specials(Award)}齿轮硬币)", "OptionText": "Event_1011023_Sec1_OP_1_3", "OptionText2": "Event_1011023_Sec1_OP_1_3_split", "Predicates": [ { "$type": "Share.CConfigEventBySpecials", "ParamName": "var1", "Param": 0, "CompareType": "Equal" } ], "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigSetSpecial", "SpecialName": "var1", "SpecialValue": 1 }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Win_01" } ] } ] }, //【2】资源二,圆形标记点 { // "OptionText" : "命令他们上缴骸章({specials(Odds1)}%概率选择一块骸章)", "OptionText": "Event_1011023_Sec1_OP_2_3", "OptionText2": "Event_1011023_Sec1_OP_2_3_split", "Predicates": [ { "$type": "Share.CConfigEventBySpecials", "ParamName": "var2", "Param": 0, "CompareType": "Equal" } ], "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigSetSpecial", "SpecialName": "var2", "SpecialValue": 1 }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Win_02" } ] } ] }, //【3】资源三,三角形标记点 { // "OptionText" : "说说你们的故事({specials(Odds1)}%概率清除两个诅咒)", "OptionText": "Event_1011023_Sec1_OP_3_3", "OptionText2": "Event_1011023_Sec1_OP_3_3_split", "Predicates": [ { "$type": "Share.CConfigEventBySpecials", "ParamName": "var3", "Param": 0, "CompareType": "Equal" }, { "$type": "Share.CConfigEventByCurse", "Count": 1, "Type": 1, "CompareType": "GreaterEqual" } ], "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigSetSpecial", "SpecialName": "var3", "SpecialValue": 1 }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Win_03" } ] } ] }, //【4】什么都不要 { // "OptionText" : "说说这机器的故事(离开)", "OptionText": "Event_1011023_Sec1_OP_4", "OptionText2": "Event_1011023_Sec1_OP_4_split", "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "OnEnd_4" } ] } ] } ] } ] }, "Pre_Game_Win_01": { "Actions": [ { "$type": "Share.CConfigLogText", "Messages": [ // "邦布们表示:“只派出一只来支援你们应该没问题!”" "Event_1011023_Sec1_OP_1_Over_2" ] }, { //+1000金币 "$type": "Share.CConfigAddItem", "ItemID": 1, "Count": "specials(Award)" }, // { // "$type":"Share.CConfigRandomArcana", // "ArcanaCount": 3, // "Slot1" : 1, // "Slot2" : 2, // "Slot3" : 3, // "OnSuccess" : "Pre_Game_Win_Over_01" // }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Win_Over_01" } ] }, "Pre_Game_Win_Over_01": { "Actions": [ { "$type": "Share.CConfigCloseDialog" }, { "$type": "Share.CConfigFinishEvent" } ] }, "Pre_Game_Win_02": { "Actions": [ { "$type": "Share.CConfigLogText", "Messages": [ // "抵抗是徒劳的,邦布最终还是乖乖交出了捡到的骸章。" "Event_1011023_Sec1_OP_2_Over_2" ] }, { "$type": "Share.CConfigRandomDropID", "Type": "Card", "Rare": [ 4 ], "SpecialName": [ "RandomCard_1", "RandomCard_2", "RandomCard_3" ] }, { "$type": "Share.CConfigChoiceServer", "OptionsMode": "Normal", "ShowMode": "Card", "Choices": [ { "OptionText": "Event_Common_Choose", // 选择 "OptionItemID1": "specials(RandomCard_1)", "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigDropPool", "Type": "Card", "ItemID": "specials(RandomCard_1)", "Num": 1 }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Win_Over_02" } ] } ] }, { "OptionText": "Event_Common_Choose", // 选择 "OptionItemID1": "specials(RandomCard_2)", "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigDropPool", "Type": "Card", "ItemID": "specials(RandomCard_2)", "Num": 1 }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Win_Over_02" } ] } ] }, { "OptionText": "Event_Common_Choose", // 选择 "OptionItemID1": "specials(RandomCard_3)", "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigDropPool", "Type": "Card", "ItemID": "specials(RandomCard_3)", "Num": 1 }, { "$type": "Share.CConfigJump", "Jump": "Pre_Game_Win_Over_02" } ] } ] } ] // "ExtraChoice": { // "OptionContents": [ // { // "Actions": [ // { // "$type": "Share.CConfigJump", // "Jump": "Pre_Game_Win_Over_02" // } // ] // } // ] // } } ] }, "Pre_Game_Win_Over_02": { "Actions": [ { "$type": "Share.CConfigCloseDialog" }, { "$type": "Share.CConfigFinishEvent" } ] }, "Pre_Game_Win_03": { "Actions": [ { "$type": "Share.CConfigLogText", "Messages": [ // "还挺有趣的,队员们心中的压抑感消失了不少。" "Event_1011023_Sec1_OP_3_Over_2" ] }, { //-压力值 "$type" : "Share.CConfigModifySceneProperty", "Property" : "Stamina", "Count" : "-specials(op_stamina_1)" }, { "$type": "Share.CConfigCloseDialog" }, { "$type": "Share.CConfigFinishEvent" } ] }, "OnEnd_4": { "Actions": [ { "$type": "Share.CConfigLogText", "Messages": [ // "“我们接受主人的指令,守在这里。这台机器本来是启动着的,就像现在这样射出一根白白的光线。”" "Event_1011023_Sec1_OP_4_Over_11", // "“后来它自动关闭了,再后来,你们就来了。”" "Event_1011023_Sec1_OP_4_Over_12" ] }, { "$type": "Share.CConfigCloseDialog" }, { "$type": "Share.CConfigFinishEvent" } ] } } } // { // "GraphName" : 1011023, // "EventID" : 1011023, // "Events" : // { // //禁忌研究 // "OnStart" : // [ // { // "$type" : "Share.CConfigOpenDialog" // }, // { // "$type" : "Share.CConfigLogText", // "Messages" : // [ // "Event_1012013_Log_1_1", // "Event_1012013_Log_1_2" // ] // }, // { // "$type" : "Share.CConfigChoiceServer", // "OptionsMode" : "Normal", // "Description" : "Event_1012013_Des_1", // "Choices" : // [ // { // "OptionText" : "Event_1012013_op_1", // "Predicates" : // [ // { // //没有卡牌 // "$type" : "Share.CConfigEventByItemID", // "ItemID" : "specials(card_1)", // "CompareType" : "Equal", // "Count" : 0 // } // ], // "OptionContents" : // [ // { // "Actions" : // [ // { // //卡牌 // "$type" : "Share.CConfigDropPool", // "Type" : "Card", // "ItemID": "specials(card_1)", // "Num" : 1 // }, // { // "$type" : "Share.CConfigJump", // "Jump" : "Op_1_Over_1" // } // ] // } // ] // }, // { // "OptionText" : "Event_1012013_op_2", // "Predicates" : // [ // { // //没有卡牌 // "$type" : "Share.CConfigEventByItemID", // "ItemID" : "specials(card_2)", // "CompareType" : "Equal", // "Count" : 0 // } // ], // "OptionContents" : // [ // { // "Actions" : // [ // { // //卡牌 // "$type" : "Share.CConfigDropPool", // "Type" : "Card", // "ItemID": "specials(card_2)", // "Num" : 1 // }, // { // "$type" : "Share.CConfigJump", // "Jump" : "Op_2_Over_1" // } // ] // } // ] // }, // { // "OptionText" : "Event_1012013_op_3", // "Predicates" : // [ // { // //没有卡牌 // "$type" : "Share.CConfigEventByItemID", // "ItemID" : "specials(card_1)", // "CompareType" : "Equal", // "Count" : 0 // }, // { // //没有卡牌 // "$type" : "Share.CConfigEventByItemID", // "ItemID" : "specials(card_2)", // "CompareType" : "Equal", // "Count" : 0 // } // ], // "OptionContents" : // [ // { // "Actions" : // [ // { // //卡牌 // "$type" : "Share.CConfigDropPool", // "Type" : "Card", // "ItemID": "specials(card_1)", // "Num" : 1 // }, // { // //卡牌 // "$type" : "Share.CConfigDropPool", // "Type" : "Card", // "ItemID": "specials(card_2)", // "Num" : 1 // }, // { // "$type" : "Share.CConfigJump", // "Jump" : "Op_3_Over_1" // } // ] // } // ] // }, // { // "OptionText" : "Event_1012013_op_4", // "Predicates" : // [ // { // //有卡牌 // "$type" : "Share.CConfigEventByItemID", // "ItemID" : "specials(card_1)", // "CompareType" : "Equal", // "Count" : 1 // }, // { // //没有卡牌 // "$type" : "Share.CConfigEventByItemID", // "ItemID" : "specials(card_2)", // "CompareType" : "Equal", // "Count" : 0 // } // ], // "OptionContents" : // [ // { // "Actions" : // [ // { // //失去卡牌 // "$type" : "Share.CConfigRemoveCard", // "ItemID" : "specials(card_1)", // "Count" : 1 // }, // { // //卡牌 // "$type" : "Share.CConfigDropPool", // "Type" : "Card", // "ItemID": "specials(card_2)", // "Num" : 1 // }, // { // "$type" : "Share.CConfigJump", // "Jump" : "Op_4_Over_1" // } // ] // } // ] // }, // { // "OptionText" : "Event_1012013_op_5", // "Predicates" : // [ // { // //有卡牌 // "$type" : "Share.CConfigEventByItemID", // "ItemID" : "specials(card_2)", // "CompareType" : "Equal", // "Count" : 1 // }, // { // //没有卡牌 // "$type" : "Share.CConfigEventByItemID", // "ItemID" : "specials(card_1)", // "CompareType" : "Equal", // "Count" : 0 // } // ], // "OptionContents" : // [ // { // "Actions" : // [ // { // //失去卡牌 // "$type" : "Share.CConfigRemoveCard", // "ItemID" : "specials(card_2)", // "Count" : 1 // }, // { // //卡牌 // "$type" : "Share.CConfigDropPool", // "Type" : "Card", // "ItemID": "specials(card_1)", // "Num" : 1 // }, // { // "$type" : "Share.CConfigJump", // "Jump" : "Op_5_Over_1" // } // ] // } // ] // }, // { // "OptionText" : "Event_1012013_op_6", // "Predicates" : // [ // { // //有卡牌 // "$type" : "Share.CConfigEventByItemID", // "ItemID" : "specials(card_1)", // "CompareType" : "Equal", // "Count" : 1 // }, // { // //有卡牌 // "$type" : "Share.CConfigEventByItemID", // "ItemID" : "specials(card_2)", // "CompareType" : "Equal", // "Count" : 1 // } // ], // "OptionContents" : // [ // { // "Actions" : // [ // { // //失去卡牌 // "$type" : "Share.CConfigRemoveCard", // "ItemID" : "specials(card_1)", // "Count" : 1 // }, // { // //失去卡牌 // "$type" : "Share.CConfigRemoveCard", // "ItemID" : "specials(card_2)", // "Count" : 1 // }, // { // //500金币 // "$type" : "Share.CConfigAddItem", // "ItemID" : 1, // "Count" : "specials(op_6_0)" // }, // { // "$type" : "Share.CConfigJump", // "Jump" : "Op_6_Over_1" // } // ] // } // ] // }, // { // "OptionText" : "Event_1012013_op_7", // "OptionContents" : // [ // { // "Actions" : // [ // { // "$type" : "Share.CConfigJump", // "Jump" : "Op_7_Over_1" // } // ] // } // ] // } // ] // } // ], // "Op_1_Over_1": // [ // { // "$type" : "Share.CConfigLogText", // "Messages" : // [ // "Event_1012013_op_1_over_1" // ] // }, // { // "$type" : "Share.CConfigJump", // "Jump" : "OnEnd" // } // ], // "Op_2_Over_1": // [ // { // "$type" : "Share.CConfigLogText", // "Messages" : // [ // "Event_1012013_op_2_over_1" // ] // }, // { // "$type" : "Share.CConfigJump", // "Jump" : "OnEnd" // } // ], // "Op_3_Over_1": // [ // { // "$type" : "Share.CConfigLogText", // "Messages" : // [ // "Event_1012013_op_3_over_1" // ] // }, // { // "$type" : "Share.CConfigJump", // "Jump" : "OnEnd" // } // ], // "Op_4_Over_1": // [ // { // "$type" : "Share.CConfigLogText", // "Messages" : // [ // "Event_1012013_op_4_over_1", // "Event_1012013_op_4_over_2" // ] // }, // { // "$type" : "Share.CConfigJump", // "Jump" : "OnEnd" // } // ], // "Op_5_Over_1": // [ // { // "$type" : "Share.CConfigLogText", // "Messages" : // [ // "Event_1012013_op_5_over_1", // "Event_1012013_op_5_over_2" // ] // }, // { // "$type" : "Share.CConfigJump", // "Jump" : "OnEnd" // } // ], // "Op_6_Over_1": // [ // { // "$type" : "Share.CConfigLogText", // "Messages" : // [ // "Event_1012013_op_6_over_1", // "Event_1012013_op_6_over_2" // ] // }, // { // "$type" : "Share.CConfigJump", // "Jump" : "OnEnd" // } // ], // "Op_7_Over_1": // [ // { // "$type" : "Share.CConfigLogText", // "Messages" : // [ // "Event_1012013_op_7_over_1" // ] // }, // { // "$type" : "Share.CConfigJump", // "Jump" : "OnEnd" // } // ], // "OnEnd" : // [ // { // "$type" : "Share.CConfigCloseDialog" // }, // { // "$type" : "Share.CConfigFinishEvent" // } // ] // }, // "Specials" : // { // //表格参数 // "card_1" : 1001006, // "card_2" : 1001007, // "op_6_0" : 500 // } // }