//玩具
{
"ID": 1011023,
"Specials": {
//来自汇合点
"TriggerEvent": 1011023,
"BeTriggeredEvent": 1011021,
//textMapKey改变相关
"KeyBranch": 0,
//概率
"Odds1": 30,
"Odds2": 70,
"Odds3": 100,
//选择标记
"var1": 0,
"var2": 0,
"var3": 0,
//随即卡牌
"RandomCard_1": 0,
"RandomCard_2": 0,
"RandomCard_3": 0,
"Award": 1200,
"op_stamina_1":40
},
"Events": {
"OnStart": {
"Actions": [
{
"$type": "Share.CActionChangeHollowEventWeightCfg",
"EventID": 1011023,
"WeightFactor": 0
},
{
"$type": "Share.CActionChangeHollowEventWeightCfg",
"EventID": 1011021,
"WeightFactor": 10000,
"Predicates": [
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "HaveBeenTo.1011021",
"Count": 0,
"CompareType": "Equal"
}
]
},
{
"$type": "Share.CActionChangeHollowEventWeightCfg",
"EventID": 1011021,
"WeightFactor": 100000,
"Predicates": [
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "HaveBeenTo.1011021",
"Count": 0,
"CompareType": "Equal"
},
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "HaveBeenTo.1011022",
"Count": 1,
"CompareType": "Equal"
}
]
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "HaveBeenTo.1011023",
"Value": 1
},
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "odds2",
"SpecialValue": "specials(odds3)",
"Predicates": [
{
"$type": "Share.CConfigEventByCurse",
"Count": 0,
"Type": 1,
"CompareType": "Equal"
}
]
},
//判断孩子是不是被找到了
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "KeyBranch",
"SpecialValue": 1,
"Predicates": [
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "EventTrigger.{specials(BeTriggeredEvent)}",
"Count": 1,
"CompareType": "Equal"
}
]
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "EventTrigger.{specials(TriggerEvent)}",
"Value": 1
},
{
"$type": "Share.CConfigOpenDialog"
},
{
"$type": "Share.CConfigLogText",
"Messages": [
// "你们来到了一个房间,上面印有调查协会的标志,看来是专门在空洞里建造的。",
"Event_1011023_Sec1_Log_1",
// "进入房间后,你们在中央看到了一台巨大的机器,三只邦布正围着它转圈圈。你们决定启动机器看看它究竟是什么。"
"Event_1011023_Sec1_Log_2"
]
},
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
// "Description" : "“2号图钉启动,悖论校准完成,否定阈值有效,开始投射。”随着一阵奇怪的系统提示,机器向外射出了一道看不见尽头的光线。问问邦布是什么情况吧。",
"Description": "Event_1011023_Sec2_Des_2",
"Choices": [
//【1】资源一,三角形标记点
{
// "OptionText" : "要不要一起行动({specials(Odds1)}%概率获得{specials(Award)}齿轮硬币)",
"OptionText": "Event_1011023_Sec1_OP_1_1",
"OptionText2": "Event_1011023_Sec1_OP_1_1_split",
"Predicates": [
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "var1",
"Param": 0,
"CompareType": "Equal"
}
],
"OptionContents": [
{
"Weight": "100-specials(Odds1)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "var1",
"SpecialValue": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Defeat_01_1"
}
]
},
{
"Weight": "specials(Odds1)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "var1",
"SpecialValue": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Win_01"
}
]
}
]
},
//【2】资源二,圆形标记点
{
// "OptionText" : "命令他们上缴骸章({specials(Odds1)}%概率选择一块骸章)",
"OptionText": "Event_1011023_Sec1_OP_2_1",
"OptionText2": "Event_1011023_Sec1_OP_2_1_split",
"Predicates": [
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "var2",
"Param": 0,
"CompareType": "Equal"
}
],
"OptionContents": [
{
"Weight": "100-specials(Odds1)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "var2",
"SpecialValue": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Defeat_01_2"
}
]
},
{
"Weight": "specials(Odds1)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "var2",
"SpecialValue": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Win_02"
}
]
}
]
},
//【3】资源三,三角形标记点
{
// "OptionText" : "说说你们的故事({specials(Odds1)}%概率清除两个诅咒)",
"OptionText": "Event_1011023_Sec1_OP_3_1",
"OptionText2": "Event_1011023_Sec1_OP_3_1_split",
"Predicates": [
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "var3",
"Param": 0,
"CompareType": "Equal"
}
],
"OptionContents": [
{
"Weight": "100-specials(Odds1)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "var3",
"SpecialValue": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Defeat_01_3"
}
]
},
{
"Weight": "specials(Odds1)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "var3",
"SpecialValue": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Win_03"
}
]
}
]
},
//【4】什么都不要
{
// "OptionText" : "说说这机器的故事(离开)",
"OptionText": "Event_1011023_Sec1_OP_4",
"OptionText2": "Event_1011023_Sec1_OP_4_split",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd_4"
}
]
}
]
}
]
}
]
},
"Pre_Game_Defeat_01_1": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
// "邦布们犹豫了起来:“我们接到的命令是守在这里。”"
"Event_1011023_Sec1_OP_1_Over_1"
]
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Defeat_02"
}
]
},
"Pre_Game_Defeat_01_2": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
// "邦布试图拒绝,将骸章藏在了背后。"
"Event_1011023_Sec1_OP_2_Over_1"
]
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Defeat_02"
}
]
},
"Pre_Game_Defeat_01_3": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
// "邦布你一言我一语,说了一大堆他们与调查员的故事。"
"Event_1011023_Sec1_OP_3_Over_1"
]
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Defeat_02"
}
]
},
"Pre_Game_Defeat_02": {
"Actions": [
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
// "Description" : "“2号图钉启动,悖论校准完成,否定阈值有效,开始投射。”随着一阵奇怪的系统提示,机器向外射出了一道看不见尽头的光线。问问邦布是什么情况吧。",
"Description": "Event_1011023_Sec2_Des_2",
"Choices": [
//【1】资源一,三角形标记点
{
// "OptionText" : "要不要一起行动({specials(Odds2)}%概率获得{specials(Award)}齿轮硬币)",
"OptionText": "Event_1011023_Sec1_OP_1_2",
"OptionText2": "Event_1011023_Sec1_OP_1_2_split",
"Predicates": [
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "var1",
"Param": 0,
"CompareType": "Equal"
}
],
"OptionContents": [
{
"Weight": "100-specials(Odds2)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "var1",
"SpecialValue": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Defeat_02_1"
}
]
},
{
"Weight": "specials(Odds2)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "var1",
"SpecialValue": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Win_01"
}
]
}
]
},
//【2】资源二,圆形标记点
{
// "OptionText" : "命令他们上缴骸章({specials(Odds1)}%概率选择一块骸章)",
"OptionText": "Event_1011023_Sec1_OP_2_2",
"OptionText2": "Event_1011023_Sec1_OP_2_2_split",
"Predicates": [
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "var2",
"Param": 0,
"CompareType": "Equal"
}
],
"OptionContents": [
{
"Weight": "100-specials(Odds2)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "var2",
"SpecialValue": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Defeat_02_2"
}
]
},
{
"Weight": "specials(Odds2)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "var2",
"SpecialValue": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Win_02"
}
]
}
]
},
//【3】资源三,三角形标记点
{
// "OptionText" : "说说你们的故事({specials(Odds1)}%概率清除两个诅咒)",
"OptionText": "Event_1011023_Sec1_OP_3_2",
"OptionText2": "Event_1011023_Sec1_OP_3_2_split",
"Predicates": [
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "var3",
"Param": 0,
"CompareType": "Equal"
},
{
"$type": "Share.CConfigEventByCurse",
"Count": 1,
"Type": 1,
"CompareType": "GreaterEqual"
}
],
"OptionContents": [
{
"Weight": "100-specials(Odds2)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "var3",
"SpecialValue": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Defeat_02_3"
}
]
},
{
"Weight": "specials(Odds2)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "var3",
"SpecialValue": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Win_03"
}
]
}
]
},
//【4】什么都不要
{
// "OptionText" : "说说这机器的故事(离开)",
"OptionText": "Event_1011023_Sec1_OP_4",
"OptionText2": "Event_1011023_Sec1_OP_4_split",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd_4"
}
]
}
]
}
]
}
]
},
"Pre_Game_Defeat_02_1": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
// "邦布们犹豫了起来:“我们接到的命令是守在这里。”"
"Event_1011023_Sec1_OP_1_Over_1"
]
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Defeat_03"
}
]
},
"Pre_Game_Defeat_02_2": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
// "邦布试图拒绝,将骸章藏在了背后。"
"Event_1011023_Sec1_OP_2_Over_1"
]
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Defeat_03"
}
]
},
"Pre_Game_Defeat_02_3": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
// "邦布你一言我一语,说了一大堆他们与调查员的故事。"
"Event_1011023_Sec1_OP_3_Over_1"
]
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Defeat_03"
}
]
},
"Pre_Game_Defeat_03": {
"Actions": [
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
// "Description" : "“2号图钉启动,悖论校准完成,否定阈值有效,开始投射。”随着一阵奇怪的系统提示,机器向外射出了一道看不见尽头的光线。问问邦布是什么情况吧。",
"Description": "Event_1011023_Sec2_Des_2",
"Choices": [
//【1】资源一,三角形标记点
{
// "OptionText" : "要不要一起行动({specials(Odds3)}%概率获得{specials(Award)}齿轮硬币)",
"OptionText": "Event_1011023_Sec1_OP_1_3",
"OptionText2": "Event_1011023_Sec1_OP_1_3_split",
"Predicates": [
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "var1",
"Param": 0,
"CompareType": "Equal"
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "var1",
"SpecialValue": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Win_01"
}
]
}
]
},
//【2】资源二,圆形标记点
{
// "OptionText" : "命令他们上缴骸章({specials(Odds1)}%概率选择一块骸章)",
"OptionText": "Event_1011023_Sec1_OP_2_3",
"OptionText2": "Event_1011023_Sec1_OP_2_3_split",
"Predicates": [
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "var2",
"Param": 0,
"CompareType": "Equal"
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "var2",
"SpecialValue": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Win_02"
}
]
}
]
},
//【3】资源三,三角形标记点
{
// "OptionText" : "说说你们的故事({specials(Odds1)}%概率清除两个诅咒)",
"OptionText": "Event_1011023_Sec1_OP_3_3",
"OptionText2": "Event_1011023_Sec1_OP_3_3_split",
"Predicates": [
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "var3",
"Param": 0,
"CompareType": "Equal"
},
{
"$type": "Share.CConfigEventByCurse",
"Count": 1,
"Type": 1,
"CompareType": "GreaterEqual"
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "var3",
"SpecialValue": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Win_03"
}
]
}
]
},
//【4】什么都不要
{
// "OptionText" : "说说这机器的故事(离开)",
"OptionText": "Event_1011023_Sec1_OP_4",
"OptionText2": "Event_1011023_Sec1_OP_4_split",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd_4"
}
]
}
]
}
]
}
]
},
"Pre_Game_Win_01": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
// "邦布们表示:“只派出一只来支援你们应该没问题!”"
"Event_1011023_Sec1_OP_1_Over_2"
]
},
{
//+1000金币
"$type": "Share.CConfigAddItem",
"ItemID": 1,
"Count": "specials(Award)"
},
// {
// "$type":"Share.CConfigRandomArcana",
// "ArcanaCount": 3,
// "Slot1" : 1,
// "Slot2" : 2,
// "Slot3" : 3,
// "OnSuccess" : "Pre_Game_Win_Over_01"
// },
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Win_Over_01"
}
]
},
"Pre_Game_Win_Over_01": {
"Actions": [
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"Pre_Game_Win_02": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
// "抵抗是徒劳的,邦布最终还是乖乖交出了捡到的骸章。"
"Event_1011023_Sec1_OP_2_Over_2"
]
},
{
"$type": "Share.CConfigRandomDropID",
"Type": "Card",
"Rare": [
4
],
"SpecialName": [
"RandomCard_1",
"RandomCard_2",
"RandomCard_3"
]
},
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
"ShowMode": "Card",
"Choices": [
{
"OptionText": "Event_Common_Choose", // 选择
"OptionItemID1": "specials(RandomCard_1)",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigDropPool",
"Type": "Card",
"ItemID": "specials(RandomCard_1)",
"Num": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Win_Over_02"
}
]
}
]
},
{
"OptionText": "Event_Common_Choose", // 选择
"OptionItemID1": "specials(RandomCard_2)",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigDropPool",
"Type": "Card",
"ItemID": "specials(RandomCard_2)",
"Num": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Win_Over_02"
}
]
}
]
},
{
"OptionText": "Event_Common_Choose", // 选择
"OptionItemID1": "specials(RandomCard_3)",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigDropPool",
"Type": "Card",
"ItemID": "specials(RandomCard_3)",
"Num": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Pre_Game_Win_Over_02"
}
]
}
]
}
]
// "ExtraChoice": {
// "OptionContents": [
// {
// "Actions": [
// {
// "$type": "Share.CConfigJump",
// "Jump": "Pre_Game_Win_Over_02"
// }
// ]
// }
// ]
// }
}
]
},
"Pre_Game_Win_Over_02": {
"Actions": [
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"Pre_Game_Win_03": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
// "还挺有趣的,队员们心中的压抑感消失了不少。"
"Event_1011023_Sec1_OP_3_Over_2"
]
},
{
//-压力值
"$type" : "Share.CConfigModifySceneProperty",
"Property" : "Stamina",
"Count" : "-specials(op_stamina_1)"
},
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"OnEnd_4": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
// "“我们接受主人的指令,守在这里。这台机器本来是启动着的,就像现在这样射出一根白白的光线。”"
"Event_1011023_Sec1_OP_4_Over_11",
// "“后来它自动关闭了,再后来,你们就来了。”"
"Event_1011023_Sec1_OP_4_Over_12"
]
},
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigFinishEvent"
}
]
}
}
}
// {
// "GraphName" : 1011023,
// "EventID" : 1011023,
// "Events" :
// {
// //禁忌研究
// "OnStart" :
// [
// {
// "$type" : "Share.CConfigOpenDialog"
// },
// {
// "$type" : "Share.CConfigLogText",
// "Messages" :
// [
// "Event_1012013_Log_1_1",
// "Event_1012013_Log_1_2"
// ]
// },
// {
// "$type" : "Share.CConfigChoiceServer",
// "OptionsMode" : "Normal",
// "Description" : "Event_1012013_Des_1",
// "Choices" :
// [
// {
// "OptionText" : "Event_1012013_op_1",
// "Predicates" :
// [
// {
// //没有卡牌
// "$type" : "Share.CConfigEventByItemID",
// "ItemID" : "specials(card_1)",
// "CompareType" : "Equal",
// "Count" : 0
// }
// ],
// "OptionContents" :
// [
// {
// "Actions" :
// [
// {
// //卡牌
// "$type" : "Share.CConfigDropPool",
// "Type" : "Card",
// "ItemID": "specials(card_1)",
// "Num" : 1
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "Op_1_Over_1"
// }
// ]
// }
// ]
// },
// {
// "OptionText" : "Event_1012013_op_2",
// "Predicates" :
// [
// {
// //没有卡牌
// "$type" : "Share.CConfigEventByItemID",
// "ItemID" : "specials(card_2)",
// "CompareType" : "Equal",
// "Count" : 0
// }
// ],
// "OptionContents" :
// [
// {
// "Actions" :
// [
// {
// //卡牌
// "$type" : "Share.CConfigDropPool",
// "Type" : "Card",
// "ItemID": "specials(card_2)",
// "Num" : 1
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "Op_2_Over_1"
// }
// ]
// }
// ]
// },
// {
// "OptionText" : "Event_1012013_op_3",
// "Predicates" :
// [
// {
// //没有卡牌
// "$type" : "Share.CConfigEventByItemID",
// "ItemID" : "specials(card_1)",
// "CompareType" : "Equal",
// "Count" : 0
// },
// {
// //没有卡牌
// "$type" : "Share.CConfigEventByItemID",
// "ItemID" : "specials(card_2)",
// "CompareType" : "Equal",
// "Count" : 0
// }
// ],
// "OptionContents" :
// [
// {
// "Actions" :
// [
// {
// //卡牌
// "$type" : "Share.CConfigDropPool",
// "Type" : "Card",
// "ItemID": "specials(card_1)",
// "Num" : 1
// },
// {
// //卡牌
// "$type" : "Share.CConfigDropPool",
// "Type" : "Card",
// "ItemID": "specials(card_2)",
// "Num" : 1
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "Op_3_Over_1"
// }
// ]
// }
// ]
// },
// {
// "OptionText" : "Event_1012013_op_4",
// "Predicates" :
// [
// {
// //有卡牌
// "$type" : "Share.CConfigEventByItemID",
// "ItemID" : "specials(card_1)",
// "CompareType" : "Equal",
// "Count" : 1
// },
// {
// //没有卡牌
// "$type" : "Share.CConfigEventByItemID",
// "ItemID" : "specials(card_2)",
// "CompareType" : "Equal",
// "Count" : 0
// }
// ],
// "OptionContents" :
// [
// {
// "Actions" :
// [
// {
// //失去卡牌
// "$type" : "Share.CConfigRemoveCard",
// "ItemID" : "specials(card_1)",
// "Count" : 1
// },
// {
// //卡牌
// "$type" : "Share.CConfigDropPool",
// "Type" : "Card",
// "ItemID": "specials(card_2)",
// "Num" : 1
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "Op_4_Over_1"
// }
// ]
// }
// ]
// },
// {
// "OptionText" : "Event_1012013_op_5",
// "Predicates" :
// [
// {
// //有卡牌
// "$type" : "Share.CConfigEventByItemID",
// "ItemID" : "specials(card_2)",
// "CompareType" : "Equal",
// "Count" : 1
// },
// {
// //没有卡牌
// "$type" : "Share.CConfigEventByItemID",
// "ItemID" : "specials(card_1)",
// "CompareType" : "Equal",
// "Count" : 0
// }
// ],
// "OptionContents" :
// [
// {
// "Actions" :
// [
// {
// //失去卡牌
// "$type" : "Share.CConfigRemoveCard",
// "ItemID" : "specials(card_2)",
// "Count" : 1
// },
// {
// //卡牌
// "$type" : "Share.CConfigDropPool",
// "Type" : "Card",
// "ItemID": "specials(card_1)",
// "Num" : 1
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "Op_5_Over_1"
// }
// ]
// }
// ]
// },
// {
// "OptionText" : "Event_1012013_op_6",
// "Predicates" :
// [
// {
// //有卡牌
// "$type" : "Share.CConfigEventByItemID",
// "ItemID" : "specials(card_1)",
// "CompareType" : "Equal",
// "Count" : 1
// },
// {
// //有卡牌
// "$type" : "Share.CConfigEventByItemID",
// "ItemID" : "specials(card_2)",
// "CompareType" : "Equal",
// "Count" : 1
// }
// ],
// "OptionContents" :
// [
// {
// "Actions" :
// [
// {
// //失去卡牌
// "$type" : "Share.CConfigRemoveCard",
// "ItemID" : "specials(card_1)",
// "Count" : 1
// },
// {
// //失去卡牌
// "$type" : "Share.CConfigRemoveCard",
// "ItemID" : "specials(card_2)",
// "Count" : 1
// },
// {
// //500金币
// "$type" : "Share.CConfigAddItem",
// "ItemID" : 1,
// "Count" : "specials(op_6_0)"
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "Op_6_Over_1"
// }
// ]
// }
// ]
// },
// {
// "OptionText" : "Event_1012013_op_7",
// "OptionContents" :
// [
// {
// "Actions" :
// [
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "Op_7_Over_1"
// }
// ]
// }
// ]
// }
// ]
// }
// ],
// "Op_1_Over_1":
// [
// {
// "$type" : "Share.CConfigLogText",
// "Messages" :
// [
// "Event_1012013_op_1_over_1"
// ]
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "OnEnd"
// }
// ],
// "Op_2_Over_1":
// [
// {
// "$type" : "Share.CConfigLogText",
// "Messages" :
// [
// "Event_1012013_op_2_over_1"
// ]
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "OnEnd"
// }
// ],
// "Op_3_Over_1":
// [
// {
// "$type" : "Share.CConfigLogText",
// "Messages" :
// [
// "Event_1012013_op_3_over_1"
// ]
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "OnEnd"
// }
// ],
// "Op_4_Over_1":
// [
// {
// "$type" : "Share.CConfigLogText",
// "Messages" :
// [
// "Event_1012013_op_4_over_1",
// "Event_1012013_op_4_over_2"
// ]
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "OnEnd"
// }
// ],
// "Op_5_Over_1":
// [
// {
// "$type" : "Share.CConfigLogText",
// "Messages" :
// [
// "Event_1012013_op_5_over_1",
// "Event_1012013_op_5_over_2"
// ]
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "OnEnd"
// }
// ],
// "Op_6_Over_1":
// [
// {
// "$type" : "Share.CConfigLogText",
// "Messages" :
// [
// "Event_1012013_op_6_over_1",
// "Event_1012013_op_6_over_2"
// ]
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "OnEnd"
// }
// ],
// "Op_7_Over_1":
// [
// {
// "$type" : "Share.CConfigLogText",
// "Messages" :
// [
// "Event_1012013_op_7_over_1"
// ]
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "OnEnd"
// }
// ],
// "OnEnd" :
// [
// {
// "$type" : "Share.CConfigCloseDialog"
// },
// {
// "$type" : "Share.CConfigFinishEvent"
// }
// ]
// },
// "Specials" :
// {
// //表格参数
// "card_1" : 1001006,
// "card_2" : 1001007,
// "op_6_0" : 500
// }
// }