{ // 随行者给主角剑属性伤害 "AbilityName" : "Follower_CompanyBDmg_Increase", "AbilityStacking":"Unique", "DefaultModifier": { "ModifierStacking": "Unique", "Properties" : { "BForceDamageRatioDelta" : "%BForceDamageRatioDelta", }, }, "AbilitySpecials": { "BForceDamageRatioDelta": { "Value" : 0.1 }, } }