{ // 随行者给主角增加暴击伤害 "AbilityName" : "Follower_CriticalDmg_Increase", "AbilityStacking":"Unique", "DefaultModifier": { "Properties" : { "Actor_CriticalDamageRatioRatio" : "%Actor_CriticalDamageRatioRatio", }, }, "AbilitySpecials": { "Actor_CriticalDamageRatioRatio": { "Value" : 0.3 }, } }