{ // 随行者给主角增加暴击率 "AbilityName" : "Follower_CriticalPer_Increase", "AbilityStacking":"Unique", "DefaultModifier": { "ModifierStacking": "Unique", "Properties" : { "Actor_CriticalDelta" : "%AddedCriticalRatio", }, }, "AbilitySpecials": { "AddedCriticalRatio": { "Value" : 0.3 }, } }