{ "AbilityName" : "Level_NoviceGuide_10", "AbilityStacking":"Unique", //防御力上升表现(ShaderMatCap,持续型) "DefaultModifier": { "OnAdded": [ { "$type" : "MoleMole.ApplyMatCapAction", "MatCapKey" : "Monster_Buff_DefenceUp_Loop", "Target" : "Self", }, ], }, }