{ //怪物自杀 "AbilityName":"Monster_Suicide", "AbilityStacking":"Unique", "DefaultModifier": { "ModifierStacking":"Unique", "OnAdded": [ { "$type" : "MoleMole.SetAnimCtrlerParamAction", "ParamType" : 3, "ParamName" : "Int_DeathWay", "Target" : "Self", "IntVal" : -1, }, { "$type" : "MoleMole.SetAnimCtrlerParamAction", "ParamType" : 1, "ParamName" : "Trigger_Die", "Target" : "Self", "BoolVal" : true, } ] }, "AbilityMixins": [ //添加锁血回调,防止自杀被打断 { "$type": "MoleMole.LockLifePropertyMixin", "RatioLockList": [ { "LockType": "Total", "LockValue": 1.0 } ], } ], }