{ //妮可天赋02:释放exsp后全队穿透提升30%,持续8s,exsp释放时每蓄力0.5s,持续时间增加2s "AbilityName": "Nostradamus_Talent_02", "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ { "$type": "MoleMole.SetAnimCtrlerParamAction", "ParamType": 2, "ParamName": "Bool_Talent_02", "Target": "Self", "BoolVal": true } ] }, "AbilityMixins": [ { "$type": "MoleMole.AttachStateWithModifierMixin", "ConfigList": [ //Exsp动作 { "AnimatorStateName": "Attack_Branch_01_Fire", "LayerIndex": 0, "Target": "Self", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "ModifierNameList": [ "NostradamusTalent02Modifier" ] }, { "AnimatorStateName": "Attack_Branch_02_Fire", "LayerIndex": 0, "Target": "Self", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "ModifierNameList": [ "NostradamusTalent02Modifier" ] }, //蓄力动作 { "AnimatorStateName": "Attack_Branch_01_Charge", "LayerIndex": 0, "Target": "Self", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "ModifierNameList": [ "NostradamusTalent02Modifier" ] }, { "AnimatorStateName": "Attack_Branch_02_Charge", "LayerIndex": 0, "Target": "Self", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "ModifierNameList": [ "NostradamusTalent02Modifier" ] } ] }, { //蓄力动作 "$type": "MoleMole.ActwithStateFrameMixin", "ConfigList": [ { "AnimatorStateName": "Attack_Branch_01_Charge", "LayerIndex": 0, "Frame": 29, "ForceTriggerOnTransitionOut": false, "IsLoop": false, "ActionList": [ { "$type": "MoleMole.SetAbilitySpecialAction", "ParamName": "AS_Duration_Talent_02", "ParamType": "abilitySpecial_float", "ModifyFunction": "Add", "Param": "AS_TimeDelta_Talent_02" } ] }, { "AnimatorStateName": "Attack_Branch_01_Charge", "LayerIndex": 0, "Frame": 59, "ForceTriggerOnTransitionOut": false, "IsLoop": false, "ActionList": [ { "$type": "MoleMole.SetAbilitySpecialAction", "ParamName": "AS_Duration_Talent_02", "ParamType": "abilitySpecial_float", "ModifyFunction": "Add", "Param": "AS_TimeDelta_Talent_02" } ] }, { "AnimatorStateName": "Attack_Branch_02_Charge", "LayerIndex": 0, "Frame": 29, "ForceTriggerOnTransitionOut": false, "IsLoop": false, "ActionList": [ { "$type": "MoleMole.SetAbilitySpecialAction", "ParamName": "AS_Duration_Talent_02", "ParamType": "abilitySpecial_float", "ModifyFunction": "Add", "Param": "AS_TimeDelta_Talent_02" } ] }, { "AnimatorStateName": "Attack_Branch_02_Charge", "LayerIndex": 0, "Frame": 59, "ForceTriggerOnTransitionOut": false, "IsLoop": false, "ActionList": [ { "$type": "MoleMole.SetAbilitySpecialAction", "ParamName": "AS_Duration_Talent_02", "ParamType": "abilitySpecial_float", "ModifyFunction": "Add", "Param": "AS_TimeDelta_Talent_02" } ] } ] } ], "Modifiers": { //检测:当移除modifier时,全队获得穿透率提升15%效果 "NostradamusTalent02Modifier": { "ModifierStacking": "Unique", "Duration": -1, "IgnoreTimeScale": false, "OnRemoved": [ { "$type": "MoleMole.ApplyModifier", "ModifierName": "TeammatesPenModifier", "Target": "TeamAvatars" }, { "$type": "MoleMole.ApplyModifier", "ModifierName": "ResetparamModifier", "Target": "Self" } ] }, //穿透率提升15%效果 "TeammatesPenModifier": { "ModifierStacking": "RefreshByLongTime", "Duration": "%AS_Duration_Talent_02", "IgnoreTimeScale": false, "Properties": { "Actor_PenRatio": "%AS_AddedPenRatio_Talent_02" } }, //重置时间增量参数为默认值,确保重置参数时间为效果添加后 "ResetparamModifier": { "ModifierStacking": "Refresh", "Duration": 0.1, "IgnoreTimeScale": false, "OnAdded": [ //重置时间增量参数为默认值 { "$type": "MoleMole.SetAbilitySpecialAction", "ParamName": "AS_Duration_Talent_02", "ParamType": "float", "ModifyFunction": "Replace", "Param": 8.0 } ] } }, "AbilitySpecials": { //基础持续时间 "AS_Duration_Talent_02": { "Value": 8.0 }, //穿透提升30% "AS_AddedPenRatio_Talent_02": { "Value": 0.3 }, //每0.5s持续时间增量 "AS_TimeDelta_Talent_02": { "Value": 2.0 } } }