{ //妮可天赋4:子弹升级为穿甲弹,分支攻击(即有子弹时普攻)命中可使目标防御下降,每层3%,最多10层,持续12s "AbilityName": "Nostradamus_Talent_04", "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ { "$type": "MoleMole.SetAnimCtrlerParamAction", "ParamType": 2, "ParamName": "Bool_Talent_04", "Target": "Self", "BoolVal": true } ] }, "AbilityMixins": [ { "$type": "MoleMole.AttachStateWithModifierMixin", "ConfigList": [ //分支攻击 { "AnimatorStateName": "Attack_Normal_Enhance_01", "LayerIndex": 0, "Target": "Self", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "ModifierNameList": [ "NostradamusTalent04Modifier" ] }, { "AnimatorStateName": "Attack_Normal_Enhance_02", "LayerIndex": 0, "Target": "Self", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "ModifierNameList": [ "NostradamusTalent04Modifier" ] }, { "AnimatorStateName": "Attack_Normal_Enhance_03", "LayerIndex": 0, "Target": "Self", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "ModifierNameList": [ "NostradamusTalent04Modifier" ] } ] } ], "Modifiers": { //攻击命中时,每层降低目标防御3%,最大10层,持续12s "NostradamusTalent04Modifier": { "ModifierStacking": "Unique", "Duration": -1, "IgnoreTimeScale": false, "OnHitOther": [ { "$type": "MoleMole.ApplyModifier", "ModifierName": "ReduseDefenceModifier", "Target": "Target" } ] }, "ReduseDefenceModifier": { "ModifierStacking": "MultipleAllRefresh", "MaxStackingNumber" : 10, "Duration": 12, "IgnoreTimeScale": false, //防御力降低3% "Properties": { "Actor_DefenceRatio": "%AS_DefenceRatio_Talent_04" } } }, "AbilitySpecials": { //防御力降低3% "AS_DefenceRatio_Talent_04": { "Value": -0.03 } } }