//判断敌人数量 { "AbilityName" : "TestPlayer_Ability_Haoyou_04", "AbilityStacking":"UniqueOverrideMap", "DefaultModifier": { "ModifierStacking":"Unique", "OnHitOther": [ { //2个以上非boss "$type" : "MoleMole.FireEffect", "EffectPattern" : "Eff_Avatar_LevelUp_01", "Target" : "Self", "Predicates": [ { "$type": "MoleMole.ByEnemyCount", "FilterType": "ByStrengthType", "EnemyStrengthType": [ "Normal", "Elite" ], //"EnemyName": [ "Monster_RangeSoldier_Elite", "Monster_RangeSoldier" ], "CompareValue": 2, "CompareType": "Greater" } ] }, { //一个非boss "$type" : "MoleMole.FireEffect", "EffectPattern" : "Eff_Avatar_LevelUp_02", "Target" : "Self", "Predicates": [ { "$type": "MoleMole.ByEnemyCount", "FilterType": "ByStrengthType", "EnemyStrengthType": [ "Normal", "Elite" ], //"EnemyName": [ "Monster_RangeSoldier_Elite", "Monster_RangeSoldier" ], "CompareValue": 2, "CompareType": "Less" } ] } ] } }