{ // 投影剑身体特效触发 "AbilityName" : "TestPlayer_Ability_SpecialEffect_Scale", "AbilityStacking": "Unique", "OnAbilityStart" : [ { "$type": "MoleMole.ApplyModifier", "ModifierName": "TestPlayer_Ability_SpecialEffect_Scale", "Target": "Self", }, ], "Modifiers" : { "TestPlayer_Ability_SpecialEffect_Scale": { "ModifierStacking" : "Unique", "Duration": -1, "OnAdded": [ { "$type": "MoleMole.AttachEffect", "EffectPattern": "Eff_Monster_Claymore_Body_Head", "Target": "Self", "AttachEffectPosRot" : { "CoordsOption" : "Self", "TargetOption" : { "$type" : "MoleMole.ConfigPosRotReferTarget", "OffsetReferTarget" : "Self", "AttachPoint" : "MiddlePoint", "IsUseAttachPointPos" : true, "IsUseAttachPointRotation" : true, }, "Offset" : { "PositionOffset" : {"x":0.0, "y":0.0, "z":0.0}, "AngleOffset" : {"x":0.0, "y":0.0, "z":0.0}, "IsUseRotationY" : true, "IsUseRotationXZ" : true, } }, "EffectScale": { "OverrideScaleX" : 2.0,//特效X轴缩放 "OverrideScaleY" : 2.0,//特效Y轴缩放 "OverrideScaleZ" : 2.0,//特效Z轴缩放 } }, { "$type": "MoleMole.FireEffect", "EffectPattern": "Eff_Monster_Claymore_Body_Head", "Target": "Self", "EffectScale": { "OverrideScaleX" : 2.0,//特效X轴缩放 "OverrideScaleY" : 2.0,//特效Y轴缩放 "OverrideScaleZ" : 2.0,//特效Z轴缩放 } }, ], }, }, }