{ //破晕状态切换脚本_01 "AbilityName" : "TestPlayer_Ability_Tianheng_54", "AbilityStacking": "Unique", "DefaultModifier": { "ModifierStacking":"Unique", "OnHitOther": [ //进入破晕状态,填满晕值,并触发眩晕Buff { "$type" : "MoleMole.ModifyStunStateAction", "TargetState" : "Break", "Target" : "Target", }, { "$type" : "MoleMole.ProcessStunCDAction", "ProcessType" : "Trigger", "Target" : "Target", }, { "$type": "MoleMole.ModifyProperty", "PropertyType": "CurStun", "PropertyModifyFunction": "Add", "Percentage": 1.0, "Amount": 0, "Target" : "Target", }, { "$type" : "MoleMole.ApplyModifier", "ModifierName" : "StunBuffModifier", "Target" : "Target", }, ] }, "Modifiers" : { "StunBuffModifier": { "Duration" : -1, "Buff" : { "BuffID" : 101002, //StunBuff "IsOverrideDuration" : true, "OverrideAttackHitForwardType" : "Push" } } } }