{ //破晕测试脚本 "AbilityName" : "TestPlayer_Ability_Tianheng_61", "AbilityStacking": "Unique", "DefaultModifier" : { "OnBeingHit": [ { "$type" : "MoleMole.SetAnimCtrlerParamAction", "ParamType" : 1, "ParamName" : "Trigger_Hit", "Target" : "Self", "BoolVal" : true, }, { "$type" : "MoleMole.SetAnimCtrlerParamAction", "ParamType" : 1, "ParamName" : "Trigger_BreakStun", "Target" : "Self", "BoolVal" : true, }, { "$type" : "MoleMole.SetAnimCtrlerParamAction", "ParamType" : 1, "ParamName" : "Trigger_Break_SwordMode_F", "Target" : "Self", "BoolVal" : true, }, ], }, "OnAbilityStart": [ // { // "$type" : "MoleMole.SetAnimCtrlerParamAction", // "ParamType" : 1, // "ParamName" : "Trigger_Hit", // "Target" : "Self", // "BoolVal" : true, // }, //这个是对的 // { // "$type" : "MoleMole.SetAnimCtrlerParamAction", // "ParamType" : 1, // "ParamName" : "Trigger_Break_SwordMode_F", // "Target" : "Self", // "BoolVal" : true, // }, { "$type" : "MoleMole.ApplyModifier", "ModifierName" : "StunBuffModifier", "Target" : "Self", }, // { // "$type" : "MoleMole.SetAnimCtrlerParamAction", // "ParamType" : 1, // "ParamName" : "Trigger_BreakStun", // "Target" : "Self", // "BoolVal" : true, // }, //这个是不对的 { "$type" : "MoleMole.SetAnimCtrlerParamAction", "ParamType" : 1, "ParamName" : "Trigger_Break_SwordMode_F", "Target" : "Self", "BoolVal" : true, }, ], "Modifiers" : { "StunBuffModifier": { "Duration" : 1.0, "Buff" : { "BuffID" : 101002, //StunBuff "IsOverrideDuration" : true, "OverrideAttackHitForwardType" : "Push" } }, } }