{ // Billy特殊攻击强化 "AbilityName" : "Billy_SpecialSkill", "AbilityStacking": "Unique", "DefaultModifier" : { "OnAdded" : [ { "$type": "MoleMole.SetUIArrowAction", "position": 80 } ], }, "AbilityMixins" : [ { "$type": "MoleMole.ActionsOnPropertyChangeMixin", "PropertyActions": [ { "PropertyType": "CurSP", // "CustomPropertyType": "EnhanceNum", "ReferMaxPropertyType": "MaxSP", // "CustomReferMaxPropertyType": "MaxEnhanceNum", "IsUsePercentage": false, "ValueRangeActions": [ { "Val": 80, "LowToValueActions": [ { "$type" : "MoleMole.SetAnimCtrlerParamAction", "ParamType" : 2, "ParamName" : "Bool_IsEnoughEnergy", "Target" : "Self", "BoolVal" : true, }, ], }, { "Val": 80, "ValueToLowActions": [ { "$type" : "MoleMole.SetAnimCtrlerParamAction", "ParamType" : 2, "ParamName" : "Bool_IsEnoughEnergy", "Target" : "Self", "BoolVal" : false, }, ], }, ], }, ], }, ], }