{ //队员受伤时会进入以太视界,视界内无法观察状态,击晕效率有些许上升。 //你看见了一些平时看不见的东西,相对的,一些平时常见的东西也消失不见了。 "AbilityName":"Curse_1100015", "AbilityStacking":"Unique", "DefaultModifier": { "Properties": { "Actor_DamageTakeRatio": "%DamageTakeRatio" } }, "AbilityMixins" : [ //幻觉mixin { "$type": "MoleMole.IllusionMixin", "Duration":5, "AddLimit":3, "AddTime":1, "Block":1.5, "StartActions": [ //播放start特效 { "$type":"MoleMole.ProcessScreenEffectAction", "EffectType":"ScreenEffects", "EffectKey":"Effects_Curse_001_ScreenEffects_01" }, { "$type":"MoleMole.ProcessScreenEffectAction", "EffectType":"Glitch", "EffectKey":"Effects_Curse_001_Glitch_01" }, { "$type":"MoleMole.ProcessScreenEffectAction", "EffectType":"Vignette", "EffectKey":"Effects_Curse_001_Vignette_01" }, //播放UI隐藏 { "$type":"MoleMole.SetupUIAction", "SetupTag" : "Curse_1100015_SetupTag", "Priority" : 0, "IgnoreFadeAnimation" : false, "HideUITags": [ "UpToolbar", "InLevelMonsterHudItem", "InLevelMonsterHudWidget" ] } ], "EndActions"://删除时回调 [ //打断当前特效 { "$type":"MoleMole.InterruptScreenEffectAction", "TargetKey":"Effects_Curse_001_ScreenEffects_01", "ScreenEffectType":"ScreenEffects" }, { "$type":"MoleMole.InterruptScreenEffectAction", "EffectType":"Glitch", "EffectKey":"Effects_Curse_001_Glitch_01" }, { "$type":"MoleMole.InterruptScreenEffectAction", "EffectType":"Vignette", "EffectKey":"Effects_Curse_001_Vignette_01" }, //播放UI出现 { "$type" : "MoleMole.InterruptSetupUIAction", "SetupTag" : "Curse_1100015_SetupTag", "IgnoreFadeAnimation" : false, }, { "$type":"MoleMole.ProcessModifierBlockAction", "IsOpenBlock":true, "AbilityName":"Curse_1100015", "ModifierName":"StunUp" } ], "BreakActions"://删除时回调 [ { "$type":"MoleMole.InterruptScreenEffectAction", "TargetKey":"Effects_Curse_001_ScreenEffects_01", "ScreenEffectType":"ScreenEffects" }, { "$type":"MoleMole.InterruptScreenEffectAction", "EffectType":"Glitch", "EffectKey":"Effects_Curse_001_Glitch_01" }, { "$type":"MoleMole.InterruptScreenEffectAction", "EffectType":"Vignette", "EffectKey":"Effects_Curse_001_Vignette_01" }, //播放UI出现 { "$type" : "MoleMole.InterruptSetupUIAction", "SetupTag" : "Curse_1100015_SetupTag", "IgnoreFadeAnimation" : false, }, ], "Predicates": [ //是否处于魔女时间 ] } ], "AbilitySpecials" : { "DamageTakeRatio": { "Value" : -0.15 } } }