{ "ID": 1010612, "Events": { "OnStart":{ "Actions":[ //镜头拉远,解锁棋盘 { "$type": "Share.CConfigPlayAnim", "WaitingTime": 4 }, { "$type": "Share.CConfigCameraMove", "Type": "CustomBound", "StretchKey": "Far", "CanControl": false , "BoundIndexX":4, "BoundIndexY": 34 }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.3 }, { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 0, "Position": "Absolute", "Radius": 0, "Count": 1, "FromVisibleState": [ "VisibleByTriggerEvent" ], "ToVisibleState": ["Visible"] }, { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 4, "Position": "Absolute", "Radius": 0, "Count": 1, "FromVisibleState": [ "VisibleByTriggerEvent" ], "ToVisibleState": ["Visible"] }, { "$type": "Share.CConfigSetMapState", "X": 6, "Y": 0, "Position": "Absolute", "Radius": 0, "Count": 1, "FromVisibleState": [ "VisibleByTriggerEvent" ], "ToVisibleState": ["Visible"] }, { "$type": "Share.CConfigSetMapState", "X": 6, "Y": 1, "Position": "Absolute", "Radius": 0, "Count": 1, "FromVisibleState": [ "VisibleByTriggerEvent" ], "ToVisibleState": ["Visible"] }, { "$type": "Share.CConfigSetMapState", "X": 6, "Y": 2, "Position": "Absolute", "Radius": 0, "Count": 1, "FromVisibleState": [ "VisibleByTriggerEvent" ], "ToVisibleState": ["Visible"] }, { "$type": "Share.CConfigSetMapState", "X": 6, "Y": 3, "Position": "Absolute", "Radius": 0, "Count": 1, "FromVisibleState": [ "VisibleByTriggerEvent" ], "ToVisibleState": ["Visible"] }, { "$type": "Share.CConfigSetMapState", "X": 6, "Y": 4, "Position": "Absolute", "Radius": 0, "Count": 1, "FromVisibleState": [ "VisibleByTriggerEvent" ], "ToVisibleState": ["Visible"] }, { "$type": "Share.CConfigWaitSeconds", "Time": 1.5 }, { "$type": "Share.CConfigCameraMove", "Type": "Player" }, { "$type": "Share.CConfigFinishEvent" } ] } } }