{ "ID": 1011109, "Events": { "OnStart": { "Actions": [ { "$type": "Share.CConfigOpenDialog" }, { "$type": "Share.CConfigJump", "Predicates":[ { "$type": "Share.CConfigEventByHollowVariable", "Key": "EventState.1011109", "CompareType": "Equal", "Count": 0 } ], "Jump": "OnChoose1" }, { "$type": "Share.CConfigJump", "Predicates":[ { "$type": "Share.CConfigEventByHollowVariable", "Key": "EventState.1011109", "CompareType": "Greater", "Count": 0 } ], "Jump": "OnChoose2" } ] }, "OnChoose1":{ "Actions":[ { "$type": "Share.CConfigChoiceServer", "OptionsMode": "Normal", "Title":"Event1011109_1", //空洞观测者 "Description": "Event1011109_2", //在「铁轨结」的一侧,你们发现了一根充电桩模样的装置。这是空洞调查协会所设置,用于观测空洞变化记录。 "QuestionDescription":"Event1011109_3", //或许其中恰好有远景列车相关的记录。 "Choices": [ { "OptionText": "Event1011109_4", //读取记录。 "OptionIcon1": 109, "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "OnTriggerBattle" } ] } ] }, { "OptionText": "Event1011109_5", //不管它。 "OptionIcon1": 106, "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "OnEnd2" } ] } ] } ] } ] }, "OnChoose2":{ "Actions":[ { "$type": "Share.CConfigSetHollowVariable", "Key": "EventState.1011109", "Value": 1 }, { "$type": "Share.CConfigChoiceServer", "OptionsMode": "Normal", "Title":"Event1011109_1",//空洞观测者 "Description": "Event1011109_6",//顺利读取了观测记录,你们更加确信这条轨道是正确的路径。 "QuestionDescription":"Event1011109_7", //沿着它继续深入扭曲的空间吧。 "Choices": [ { "OptionText": "Event1011109_8", //除了前进别无他法。 "OptionIcon1": 113, "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "OnTeleport" } ] } ] }, { "OptionText": "Event1011109_9", //等等,先观望一下。 "OptionIcon1": 106, "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "OnEnd2" } ] } ] } ] } ] }, "OnTriggerBattle":{ "Actions":[ { "$type":"Share.CConfigDropBattleID", "Type":[70], "SpecialName":"BattleID" }, { "$type": "Share.CConfigTriggerBattle", "BattleID": "specials(BattleID)", "OnSuccess": "OnTriggerBattleSuc" } ] }, "OnTriggerBattleSuc":{ "Actions":[ { "$type": "Share.CConfigPreset", "PerformKey" : "Chessboard_BattleEnd_None" }, { "$type":"Share.CConfigCloseDialog", "CameraMove":false }, { "$type":"Share.CConfigOpenDialog" }, { "$type":"Share.CConfigJump", "Jump":"OnChoose2" } ] }, "OnTeleport": { "Actions": [ { "$type": "Share.CConfigCloseDialog" }, { "$type":"Share.CConfigEmpty" }, { "$type": "Share.CConfigTransfer", "X": 10, "Y": 0, "Random":false }, { "$type": "Share.CConfigFinishEvent" } ] }, "OnEnd": { "Actions": [ // { // "$type": "Share.CConfigCameraMove", // "StretchKey": "Back", // "Type": "Player" // }, { "$type": "Share.CConfigFinishEvent" } ] }, "OnEnd2": { "Actions": [ { "$type": "Share.CConfigCloseDialog" }, { "$type": "Share.CConfigFinishEvent" } ] } }, "Specials": { "BattleID":0 } }