//灯塔 { "ID": 2010301, "Events": { "OnStart": { "Actions": [ //------观测任务------ { //布布存钱罐 "$type":"Share.CConfigSetConditionProgress", "ConditionID":30060118, "Progress":1, "ModifyType":"Add" }, //------------ { "$type": "Share.CConfigOpenDialog" }, { "$type": "Share.CConfigChoiceServer", "OptionsMode": "Normal", "Title":"Event2010301_Title",//最后的电量 "Description":"Event2010301_1",//你们看到了一只被奄(快)奄(要)一(没)息(电)的邦布,从它仅剩的行动记录中可以读取一些残存的地图数据。 "QuestionDescription": "Event2010301_2", "Choices": [ { "OptionText": "Event2010301_3", "OptionText2": "Event2010301_4",//揭露周围隐藏格。 "OptionIcon1": 113, "OptionContents": [ { "Actions": [ //------观测任务------ { //布布存钱罐 "$type":"Share.CConfigSetConditionProgress", "ConditionID":30060115, "Progress":1, "ModifyType":"Add" }, //------------ { "$type": "Share.CConfigJump", "Jump": "UnLockMap" } ] } ] }, { "OptionText": "Event2010301_5", "OptionText2": "Event2010301_6",//随机清除{specials(RemoveNum)}个战斗格。 "OptionIcon1": 113, "OptionContents": [ { "Actions": [ //------观测任务------ { //布布存钱罐 "$type":"Share.CConfigSetConditionProgress", "ConditionID":30060116, "Progress":1, "ModifyType":"Add" }, //------------ { "$type": "Share.CConfigJump", "Jump": "RemoveBattle" } ] } ] } ] } ] }, "RemoveBattle": { "Actions": [ { "$type": "Share.CConfigCloseDialog" }, { "$type": "Share.CConfigCameraMove", "StretchKey": "Far", "Type": "Center" }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.5 }, { "$type": "Share.CConfigSetMapState", "Position": "Absolute", "NodeType": "All", "X": 5, "Y": 5, "Radius": 6, "Count": "specials(RemoveNum)", "Type":[ "Battle_Normal", "Battle_Elite" ], "ToState": ["Finished"] }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.5 }, { "$type": "Share.CConfigCameraMove", "Type": "Player", "StretchKey": "Back" }, { "$type": "Share.CConfigFinishEvent" } ] }, "UnLockMap": { "Actions": [ { "$type": "Share.CConfigCloseDialog" }, { "$type": "Share.CConfigCameraMove", "StretchKey": "Far", "Type": "CustomBound", "BoundHalfW":3, "BoundHalfH":3 }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.5 }, // { // "$type": "Share.CConfigSetMapState", // "Position": "Relative", // "NodeType": "All", // "X": 0, // "Y": 0, // "Radius": 3, // "Count": 28, // "FromVisibleState": [ // "TemporaryVisibleAtAround", // "VisibleAtGridAround" // ], // "ToVisibleState": ["Visible"] // }, { "$type": "Share.CConfigSetMapState", "Position": "Relative", "NodeType": "All", "X": 0, "Y": 0, "Radius": 4, "Count": 64, "FromVisibleState": [ "Visible" ], "FromState":[ "Locked", "Unlocked" ], "ToState":[ "ShowEvent" ] }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.5 }, { "$type": "Share.CConfigCameraMove", "Type": "Player", "StretchKey": "Back" }, //------观测任务------ { //布布存钱罐 "$type":"Share.CConfigSetConditionProgress", "ConditionID":30060119, "Progress":1, "ModifyType":"Add", "Predicates":[ { "$type":"Share.CConfigEventByEventState", "X": 0, "Y": 0, "NodeType":"All", "EventID":[2010302,2010303], "Position": "Relative", "Radius":4, "VisibleState":["Visible"], "State":["ShowEvent"], "Count":2, "CompareType":"GreaterEqual" } ] }, //------------ { "$type": "Share.CConfigFinishEvent" } ] }, "OnEnd": { "Actions": [ { "$type": "Share.CConfigCloseDialog" }, { "$type": "Share.CConfigFinishEvent" } ] } }, "Specials": { "trigger": 0, "BattleID":2020103, "RemoveNum":5 } }