{ "ID": 9991098, "Events": { "OnHollowCreated": { "Actions": [ { "$type": "Share.CConfigModifySceneProperty", "Property": "Stamina_Increase", "Count": 0, "ModifyType": "Replace" }, { "$type": "Share.CConfigEventModification", "ModifyID": 9991091 }, { "$type": "Share.CConfigEventModification", "ModifyID": 9991092 }, { "$type": "Share.CConfigSetHollowVariable", "Key": "Assassin.9991094", "Value": 25 }, { "$type": "Share.CConfigOpenDialog" }, { "$type": "Share.CConfigLogText", "Messages": [ "JsonText_1486", // 这次的任务是在夜色中夺取宝物! "JsonText_1487" // 只能看见周围的地形,而远处的宝物在闪闪发亮! ] }, { "$type": "Share.CConfigCloseDialog" }, { "$type": "Share.CConfigFinishEvent" } ] } } }