{ //Guardian音效 "AbilityName" : "Guardian_Audio", "AbilityStacking": "Unique", "AbilityMixins" : [ { "$type" : "MoleMole.AttachStateWithModifierMixin", "ConfigList": [ //滑步 { "LayerIndex": 0, "AnimatorStateName": "FastMove_Start_F", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "ModifierNameList": [ "AudioModifier_01", ], }, { "LayerIndex": 0, "AnimatorStateName": "FastMove_Loop_F", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "IsLoop": true, "ModifierNameList": [ "AudioModifier_01", ], }, { "LayerIndex": 0, "AnimatorStateName": "FastMove_End_F", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 0.25, "ModifierNameList": [ "AudioModifier_01", ], }, { "LayerIndex": 0, "AnimatorStateName": "FastMove_Start_B", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "ModifierNameList": [ "AudioModifier_01", ], }, { "LayerIndex": 0, "AnimatorStateName": "FastMove_Loop_B", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "IsLoop": true, "ModifierNameList": [ "AudioModifier_01", ], }, { "LayerIndex": 0, "AnimatorStateName": "FastMove_End_B", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 0.25, "ModifierNameList": [ "AudioModifier_01", ], }, { "LayerIndex": 0, "AnimatorStateName": "FastMove_Start_L", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "ModifierNameList": [ "AudioModifier_01", ], }, { "LayerIndex": 0, "AnimatorStateName": "FastMove_Loop_L", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "IsLoop": true, "ModifierNameList": [ "AudioModifier_01", ], }, { "LayerIndex": 0, "AnimatorStateName": "FastMove_End_L", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 0.25, "ModifierNameList": [ "AudioModifier_01", ], }, { "LayerIndex": 0, "AnimatorStateName": "FastMove_Start_R", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "ModifierNameList": [ "AudioModifier_01", ], }, { "LayerIndex": 0, "AnimatorStateName": "FastMove_Loop_R", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "IsLoop": true, "ModifierNameList": [ "AudioModifier_01", ], }, { "LayerIndex": 0, "AnimatorStateName": "FastMove_End_R", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 0.25, "ModifierNameList": [ "AudioModifier_01", ], }, //机枪 { "LayerIndex": 1, "AnimatorStateName": "Range_Attack_01_Start", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "ModifierNameList": [ "AudioModifier_02", ], }, { "LayerIndex": 1, "AnimatorStateName": "Range_Attack_01_Loop", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "IsLoop": true, "ModifierNameList": [ "AudioModifier_02", ], }, ] } ], "Modifiers" : { //滑步 "AudioModifier_01": { "ModifierStacking": "Unique", "Duration": -1, "OnAdded" : [ { "$type" : "MoleMole.FireAudio", "AudioPattern" : "Play_Guardian_Ani_Rolling", }, ], "OnRemoved" : [ { "$type" : "MoleMole.FireAudio", "AudioPattern" : "Stop_Guardian_Ani_Rolling_Loop", }, ] }, //机枪 "AudioModifier_02": { "ModifierStacking": "Unique", "Duration": -1, "OnAdded" : [ { "$type" : "MoleMole.FireAudio", "AudioPattern" : "Play_Guardian_Ani_Attack_Gun_Loop", }, ], "OnRemoved" : [ { "$type" : "MoleMole.FireAudio", "AudioPattern" : "Stop_Guardian_Ani_Attack_Gun_Loop", }, ] }, }, }