{ //对生命高于50%的敌人造成额外50%晕值 "AbilityName":"Suit_Ability_50231100", "AbilityStacking":"Unique", "DefaultModifier": { "ModifierStacking":"Unique", "OnHitOther": [ { "$type": "MoleMole.ModifyAttackDataAction", "Target" : "Self", "PropertyKey": "BreakStun_Ratio", "PropertyValue": "%BreakStunRatio", "Predicates" : [ { "$type": "MoleMole.ByPlayerPropertyValue", "IsUsePercent" : true, "Numerator":"CurHP", "Denominator":"MaxHP", "CompareType": "Greater", "Val1" : "%TargetHPPercent", "Val2" : 0, "Target" : "Target" } ] } ] }, "AbilitySpecials" : { "TargetHPPercent" ://敌人HP要求 { "Value" : 0.5 }, //表格参数 "BreakStunRatio" : { "Value" : 0.5 } } }