{ //属性伤害提升50%,被属性影响的敌人伤害降低25%。 "AbilityName": "Card_DailyUse_1000934", "AbilityStacking": "Unique", "DefaultModifier": { "ModifierStacking":"Unique", //加属性伤害 "OnHitOther": [ { "$type": "MoleMole.ModifyAttackDataAction", "Target" : "Self", "PropertyKey": "Actor_AddedDamageRatio", "PropertyValue": "%AddedDamageRatio", "Predicates":[ { "$type":"MoleMole.ByDamageElementType", "Target":"Self", "DamageElement":"Fire" } ] }, { "$type": "MoleMole.ModifyAttackDataAction", "Target" : "Self", "PropertyKey": "Actor_AddedDamageRatio", "PropertyValue": "%AddedDamageRatio", "Predicates":[ { "$type":"MoleMole.ByDamageElementType", "Target":"Self", "DamageElement":"Elec" } ] }, { "$type": "MoleMole.ModifyAttackDataAction", "Target" : "Self", "PropertyKey": "Actor_AddedDamageRatio", "PropertyValue": "%AddedDamageRatio", "Predicates":[ { "$type":"MoleMole.ByDamageElementType", "Target":"Self", "DamageElement":"Ice" } ] }, { "$type": "MoleMole.ModifyAttackDataAction", "Target" : "Self", "PropertyKey": "Actor_AddedDamageRatio", "PropertyValue": "%AddedDamageRatio", "Predicates":[ { "$type":"MoleMole.ByDamageElementType", "Target":"Self", "DamageElement":"Wind" } ] }, { "$type": "MoleMole.ModifyAttackDataAction", "Target" : "Self", "PropertyKey": "Actor_AddedDamageRatio", "PropertyValue": "%AddedDamageRatio", "Predicates":[ { "$type":"MoleMole.ByDamageElementType", "Target":"Self", "DamageElement":"Ether" } ] } ], //降低受到的伤害 "OnBeingHitPre":[ { "$type":"MoleMole.ModifyAttackDataAction", "PropertyKey":"Actor_DamageTakeRatio", "PropertyValue":"%DamageTakeRatio", "Target":"TeamAvatars", "Predicates" : [ { "$type" : "MoleMole.ByBuffID", "BuffIDList" : [1,2,3], "Target" : "Target" } ] } ] }, "AbilitySpecials" : { "AddedDamageRatio" : { "Value" : 10 }, "DamageTakeRatio": { "Value": -0.9 } } }