{ "ID": 1010605, "EventTypeTag": [ "CameraMoveToCenter" ], "Events": { "OnStart":{ "Actions":[ { "$type": "Share.CConfigJump", "Jump": "OnFirstTime", "Predicates": [ { "$type": "Share.CConfigEventByHollowVariable", "Key": "EventState.1010605", "CompareType": "Equal", "Count": 0 } ] }, { "$type": "Share.CConfigJump", "Jump": "OnChoice", "Predicates": [ { "$type": "Share.CConfigEventByHollowVariable", "Key": "EventState.1010605", "CompareType": "Greater", "Count": 0 } ] } ] }, "OnFirstTime":{ "Actions":[ { "$type": "Share.CConfigCameraMove", "StretchKey": "Far", "Type": "CustomBound", "BoundIndexX":20, "BoundIndexY":38 }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.5 }, { "$type": "Share.CConfigSetMapState", "Position": "Absolute", "NodeType": "All", "X": 4, "Y": 4, "Radius": 0, "Count": 1, "FromVisibleState": [ "Visible" ], "ToVisibleState": ["VisibleByTriggerEvent"] }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.1 }, { "$type": "Share.CConfigSetMapState", "Position": "Absolute", "NodeType": "All", "X": 4, "Y": 3, "Radius": 0, "Count": 1, "FromVisibleState": [ "Visible" ], "ToVisibleState": ["VisibleByTriggerEvent"] }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.1 }, { "$type": "Share.CConfigSetMapState", "Position": "Absolute", "NodeType": "All", "X": 5, "Y": 3, "Radius": 0, "Count": 1, "FromVisibleState": [ "Visible" ], "ToVisibleState": ["VisibleByTriggerEvent"] }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.5 }, { "$type": "Share.CConfigCameraMove", "Type": "Player", "StretchKey": "Back" }, { "$type": "Share.CConfigJump", "Jump": "OnChoice" } ] }, "OnChoice":{ "Actions":[ { "$type": "Share.CConfigOpenDialog" }, { "$type": "Share.CConfigChoiceServer", "OptionsMode": "Normal", "Title":"Event1010605_1", //敌我难料 "Description": "Event1010605_2", //不远处,你们发现了一名士兵模样的人,是敌是友?正当你们犹豫要不要攻击的时候,他先开口了。 "QuestionDescription": "Event1010605_3", //「你们去救施工队?」 "Choices": [ { "OptionText": "Event1010605_4", //给予肯定的答复。 "OptionIcon1": 112, "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Op_1_Over" } ] } ] }, { "OptionText": "Event1010605_5", //假装没听到,先思考一下策略。 "OptionIcon1": 106, "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Op_2_Over" } ] } ] } ] } ] }, "Op_1_Over":{ "Actions":[ { "$type": "Share.CConfigChoiceServer", "OptionsMode": "Normal", "Title":"Event1010605_1", "Description": "Event1010605_6", //「巧了,我也是去救人的!我们同行吧!我知道施工队被困的位置,那里有工程炸弹可以开路,跟我来!」 "QuestionDescription": "Event1010605_7", //这个人真的可信吗? "Choices": [ { "OptionText": "Event1010605_8", //现在也只能相信他了。 "OptionIcon1": 113, "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Op_1_Over_1" } ] } ] } ] } ] }, "Op_1_Over_1":{ "Actions":[ { "$type":"Share.CConfigSetHollowVariable", "Key":"EventState.1010605", "Value":1 }, { "$type": "Share.CConfigCloseDialog" }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.5 }, { "$type": "Share.CConfigCameraMove", "StretchKey": "Far", "Type": "CustomBound", "BoundIndexX":29, "BoundIndexY":45 }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.5 }, { "$type": "Share.CConfigEventModification", "ModificationNum":1, "ModificationType":1, "X":2, "Y":5, "Radius":0, "Position":"Absolute", "TargetEventID": [ 1003 ], "TargetEventType":1, "EventID":[ 1010602 ], "EventState":"ShowEvent", "VisibleState":"Visible" }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.5 }, { "$type": "Share.CConfigCameraMove", "Type": "Player", "StretchKey": "Back" }, { "$type": "Share.CConfigShowTip", "TipID": 101060501, "Delay": 0 }, { "$type": "Share.CConfigShowTip", "TipID": 101060502, "Delay": 0 }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "Op_2_Over":{ "Actions":[ { "$type":"Share.CConfigSetHollowVariable", "Key":"EventState.1010605", "Value":1 }, { "$type": "Share.CConfigCloseDialog" }, { "$type": "Share.CConfigJump", "Jump": "OnEnd2" } ] }, "OnEnd": { "Actions": [ { "$type": "Share.CConfigFinishEvent", "CanTriggerAgain": false } ] }, "OnEnd2": { "Actions": [ { "$type": "Share.CConfigFinishEvent" } ] } } }