{ //BOSS战 - 终点 "ID": 2010916, "EventTypeTag": [ "CameraMoveToCenter_ban", "Battle" ], "Events": { "OnStart": { "Actions": [ { "$type":"Share.CConfigEmpty" }, { "$type":"Share.CConfigDropBattleID", "Type":["specials(difficult)"], "SpecialName":"BattleID" }, { //这里已经出去了 "$type": "Share.CConfigTriggerBattle", "BattleID": "specials(BattleID)", "OnSuccess": "Clean", "EndHollow": true } ] }, "Clean":{ "Actions":[ //清理全部战斗格 { "$type": "Share.CConfigJump", "Jump": "OnEnd", "Predicates":[ { "$type":"Share.CConfigEventByEventState", "X":3, "Y":3, "Position":"Absolute", "VisibleState":["Visible"], "Count":1, "CompareType":"GreaterEqual", "Radius":15, "EventID":[2007] //战斗 } ] }, { "$type":"Share.CConfigSetConditionProgress", "ConditionID":30060073, "Progress":1, "ModifyType":"Add" }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "OnEnd": { "Actions": [ //任务判断:最终获得的侵蚀数量不超过0个 { "$type":"Share.CConfigSetConditionProgress", "ConditionID":30060083, "Progress":1, "ModifyType":"Add", "Predicates":[ { "$type":"Share.CConfigEventByCurse", "CompareType":"LessEqual", "Count":0 } ] }, //任务判断:最终获得的侵蚀数量不超过1个 { "$type":"Share.CConfigSetConditionProgress", "ConditionID":30060074, "Progress":1, "ModifyType":"Add", "Predicates":[ { "$type":"Share.CConfigEventByCurse", "CompareType":"LessEqual", "Count":1 } ] }, // //战斗次数少于1次(除BOSS战) // { // "$type":"Share.CConfigSetConditionProgress", // "ConditionID":30060084, // "Progress":1, // "ModifyType":"Add", // "Predicates":[ // { // "$type": "Share.CConfigEventByHollowVariable", // "Key": "BattleCount.20109", // "CompareType": "LessEqual", // "Count": 1 // } // ] // }, // //战斗次数少于2次(除BOSS战) // { // "$type":"Share.CConfigSetConditionProgress", // "ConditionID":30060075, // "Progress":1, // "ModifyType":"Add", // "Predicates":[ // { // "$type": "Share.CConfigEventByHollowVariable", // "Key": "BattleCount.20109", // "CompareType": "LessEqual", // "Count": 2 // } // ] // }, //离开空洞 { "$type":"Share.CConfigSetConditionProgress", "ConditionID":30060072, "Progress":1, "ModifyType":"Add" }, { "$type": "Share.CConfigFinishHollow" } ] } }, "Specials": { "BattleID": 0, "difficult":82 } }