{ "ID": 2020724,//全局,还原格子 "Events": { // "OnHollowCreated":{ // "Acitons":[ // { // "$type": "Share.CConfigSetHollowVariable", // "Key": "EventCount.2020705",//zzz劳累计数,等于9 ZZZ跑累了永远的停下 // "Value": 0 // } // ] // }, "OnPlayerMove": { "Actions": [ { "$type": "Share.CConfigSetMapState", "X": 1, "Y": 1, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["Finished"], "ToState": ["Locked"] }, { "$type": "Share.CConfigSetMapState", "X": 2, "Y": 1, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["Finished"], "ToState": ["Locked"] }, { "$type": "Share.CConfigEventModification", "X": 3, "Y": 1, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, "TargetEventID": [ 2020701 ],//小怪 "TargetEventType": 1, "TargetEventState":["Finished"], "TargetVisibleState":[ "Visible"], "EventID": [ 2020707 ],//空 "EventState": "Locked", "VisibleState": "Visible" }, { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 1, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["Finished"], "ToState": ["Locked"] }, { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 1, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["Finished"], "ToState": ["Locked"] }, { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 1, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["Finished"], "ToState": ["Locked"] }, { "$type": "Share.CConfigSetMapState", "X": 1, "Y": 2, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["Finished"], "ToState": ["Locked"] }, { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 2, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["Finished"], "ToState": ["Locked"] }, { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 2, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["Finished"], "ToState": ["Locked"] }, { "$type": "Share.CConfigSetMapState", "X": 1, "Y": 3, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["Finished"], "ToState": ["Locked"] }, { "$type": "Share.CConfigSetMapState", "X": 2, "Y": 3, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["Finished"], "ToState": ["Locked"] }, { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 3, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["Finished"], "ToState": ["Locked"] }, { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 3, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["Finished"], "ToState": ["Locked"] }, { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 3, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["Finished"], "ToState": ["Locked"] } ] } } }