{ "ID": 3020100, //战斗与揭露1(普通) "Specials": { "BattleID": 0, "MessageID": 1009 }, "Events": { "OnStart": { "Actions": [ //设置棋盘变量用于区分玩家在哪个区域 { "$type": "Share.CConfigSetHollowVariable", "Key": "HollowArea.3020100", "Value": 1 }, { "$type": "Share.CConfigSetHollowVariable", "Key": "HollowArea.3020102", "Value": 0 }, { "$type": "Share.CConfigSetHollowVariable", "Key": "HollowArea.3020103", "Value": 0 }, //金币计数清零 // { // "$type": "Share.CConfigSetHollowVariable", // "Key": "CountArea.13020106", // "Value": 0 // }, // { // "$type": "Share.CConfigSetHollowVariable", // "Key": "CountArea.23020106", // "Value": 0 // }, // { // "$type": "Share.CConfigSetHollowVariable", // "Key": "CountArea.33020106", // "Value": 0 // }, //战斗 { "$type":"Share.CConfigEmpty" }, { "$type":"Share.CConfigDropBattleID", "Type":[10,11], "SpecialName":"BattleID" }, { "$type": "Share.CConfigTriggerBattle", "BattleID": "specials(BattleID)", "OnSuccess": "OnTrap" } ] }, "OnTrap": { "Actions": [ { "$type": "Share.CConfigPreset", "PerformKey" : "Chessboard_BattleEnd_Pre" }, { "$type": "Share.CConfigPreset", "PerformKey" : "Chessboard_BattleEnd_After" }, { "$type": "Share.CConfigWaitSeconds", "Time": "1" }, //镜头 { "$type": "Share.CConfigCameraMove", "StretchKey": "Far", "Type": "CustomBound", "BoundIndexX":129, "BoundIndexY":158 }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.6" }, //全部陷阱展示 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 15, "Position": "Absolute",// Relative "NodeType": "All", "Radius": 3, "Count": 11, "EventTypeTag":"TrapHp", "FromState": ["Locked"], "ToState": ["ShowEvent"] }, //等待时间 考虑延长到1.5~2秒 { "$type": "Share.CConfigWaitSeconds", "Time": "1.5" }, //陷阱隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 15, "Position": "Absolute", "NodeType": "All", "Radius": 3, "Count": 11, "EventTypeTag":"TrapHp", "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //等待时间 { "$type": "Share.CConfigWaitSeconds", "Time": "1" }, { "$type": "Share.CConfigJump", "Jump": "OnRandom" } ] }, "OnRandom":{ "Actions":[ //随机跳转一种金币路线,共6种 { "$type": "Share.CConfigSwitchServer", "Switch": [ { "Weight": 10, "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Road_1" } ] }, { "Weight": 10, "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Road_2" } ] }, { "Weight": 10, "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Road_3" } ] }, { "Weight": 10, "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Road_4" } ] }, { "Weight": 10, "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Road_5" } ] }, { "Weight": 10, "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Road_6" } ] } ] } ] }, "Road_1":{ "Actions":[ //陷阱变金币1 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 14, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 14, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //陷阱变金币2 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 14, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 14, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //陷阱变金币3 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 15, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 15, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //陷阱变金币4 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 16, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 16, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //陷阱变金币5 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 17, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 17, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "Road_2":{ "Actions":[ //陷阱变金币1 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 14, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 14, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币2 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 14, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 14, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币3 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 15, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 15, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币4 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 16, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 16, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币5 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 17, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 17, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "Road_3":{ "Actions":[ //陷阱变金币1 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 14, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 14, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币2 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 14, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 14, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币3 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 15, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 15, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币4 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 16, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 16, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币5 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 16, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 16, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "Road_4":{ "Actions":[ //陷阱变金币1 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 14, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 14, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币2 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 14, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 14, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币3 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 15, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 15, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币4 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 16, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 16, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币5 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 16, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 16, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "Road_5":{ "Actions":[ //陷阱变金币1 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 14, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 14, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币2 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 15, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 15, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币3 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 16, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 16, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币4 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 16, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 16, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币5 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 17, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 17, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "Road_6":{ "Actions":[ //陷阱变金币1 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 14, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 14, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币2 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 15, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 15, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币3 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 16, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 16, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币4 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 16, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 16, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.4" }, //陷阱变金币5 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 17, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 17, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "OnEnd":{ "Actions":[ { "$type": "Share.CConfigCameraMove", "Type": "Player", "StretchKey": "Back" }, //tips { "$type": "Share.CConfigShowTip", "TipID": 400010808,//5 "Delay": 0, "Predicates":[ { "$type": "Share.CConfigEventByHollowVariable", "Key": "CountArea.13020106", "CompareType": "Equal", "Count": 0 } ] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, { "$type": "Share.CConfigShowTip", "TipID": 400010801,//战斗后会有提示 "Delay": 0 }, { "$type": "Share.CConfigFinishEvent" } ] } } }