{ "ID": 3020103, //战斗与揭露3(精英) "Specials": { "odd":25, "BattleID": 0, "MessageID": 1009, "RandomCard_1": 0, "RandomCard_2": 0, "RandomCard_3": 0, "Gold": 500, "Stamina": 30, "Hp": 15, "ShowGold": 900001, "ShowStamina": 900002, "ShowHp": 900003 }, "Events": { "OnStart": { "Actions": [ //判断在哪个区域用 { "$type": "Share.CConfigSetHollowVariable", "Key": "HollowArea.3020100", "Value": 0 }, { "$type": "Share.CConfigSetHollowVariable", "Key": "HollowArea.3020102", "Value": 0 }, { "$type": "Share.CConfigSetHollowVariable", "Key": "HollowArea.3020103", "Value": 1 }, //金币计数清零 // { // "$type": "Share.CConfigSetHollowVariable", // "Key": "CountArea.13020106", // "Value": 0 // }, // { // "$type": "Share.CConfigSetHollowVariable", // "Key": "CountArea.23020106", // "Value": 0 // }, // { // "$type": "Share.CConfigSetHollowVariable", // "Key": "CountArea.33020106", // "Value": 0 // }, //战斗 { "$type":"Share.CConfigEmpty" }, { "$type":"Share.CConfigDropBattleID", "Type":[20,21], "SpecialName":"BattleID" }, { "$type": "Share.CConfigTriggerBattle", "BattleID": "specials(BattleID)", "OnSuccess": "OnRandomResult" } ] }, "OnRandomResult":{ "Actions":[ { "$type": "Share.CConfigPreset", "PerformKey" : "Chessboard_BattleEnd_Pre" }, // { // "$type": "Share.CConfigOpenDialog", // "CameraMove":false // }, { "$type": "Share.CConfigIf", "OnSuccess": "OnChooseCard", "OnFailure": "OnChooseNormal", "Conditions":[ { "$type": "Share.CConfigEventByRandom", "Odds": "specials(odd)" //跳转概率 } ] } ] }, "OnChooseCard": { "Actions": [ { "$type": "Share.CConfigRandomDropID", "Type": "Card", "SpecialName": [ "RandomCard_1", "RandomCard_2", "RandomCard_3" ] }, { "$type": "Share.CConfigChoiceServer", "OptionsMode": "Normal", "ShowMode": "Card", "Choices": [ { "OptionText": "Event_Common_Choose", // 选择 "OptionItemID1": "specials(RandomCard_1)", "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigDropPool", "Type": "Card", "ItemID": "specials(RandomCard_1)", "Num": 1 }, { "$type": "Share.CConfigJump", "Jump": "OnTrap" } ] } ] }, { "OptionText": "Event_Common_Choose", // 选择 "OptionItemID1": "specials(RandomCard_2)", "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigDropPool", "Type": "Card", "ItemID": "specials(RandomCard_2)", "Num": 1 }, { "$type": "Share.CConfigJump", "Jump": "OnTrap" } ] } ] }, { "OptionText": "Event_Common_Choose", // 选择 "OptionItemID1": "specials(RandomCard_3)", "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigDropPool", "Type": "Card", "ItemID": "specials(RandomCard_3)", "Num": 1 }, { "$type": "Share.CConfigJump", "Jump": "OnTrap" } ] } ] } ] } ] }, "OnChooseNormal": { "Actions": [ { "$type": "Share.CConfigChoiceServer", "OptionsMode": "Normal", "ShowMode": "Event", "Choices": [ { "OptionText": "Event_Common_RecoverHp", "OptionItemID1": "specials(ShowHp)", "OptionDesc1": "Event_Common_RecoverHp_Des", "TitleText": "Item_TeamMedicineHp_02_name", "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigModifyProperty", "Property": "Hp", "Count": "property(HpMax_Battle)*specials(Hp)*0.01" }, { "$type": "Share.CConfigJump", "Jump": "OnTrap" } ] } ] }, { "OptionText": "Event_Common_GetCoin", "OptionItemID1": "specials(ShowGold)", "OptionDesc1": "Event_Common_GetCoin_Des", "TitleText": "Item_RL_Purse_03_name", "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigAddItem", "ItemID": 1, "Count": "specials(Gold)" }, { "$type": "Share.CConfigJump", "Jump": "OnTrap" } ] } ] }, { "OptionText": "Event_Common_StaminaDown", "OptionText2": "NormalBattleChoice3_Title_split", "OptionItemID1": "specials(ShowStamina)", "OptionDesc1": "Event_Common_StaminaDown_Des", "TitleText": "Item_TeamMedicinePr_03_name", "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigModifySceneProperty", "Property": "Stamina", "Count": "-specials(Stamina)" }, { "$type": "Share.CConfigJump", "Jump": "OnTrap" } ] } ] } ] } ] }, "OnTrap": { "Actions": [ { "$type": "Share.CConfigPreset", "PerformKey" : "Chessboard_BattleEnd_After" }, //镜头 { "$type": "Share.CConfigCameraMove", "StretchKey": "Far", "Type": "CustomBound", "BoundIndexX":29, "BoundIndexY":69 }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.6" }, //全部陷阱展示 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 4, "Position": "Absolute",// Relative "NodeType": "All", "Radius": 4, "Count": 22, "EventTypeTag":"TrapHp", "FromState": ["Locked"], "ToState": ["ShowEvent"] }, { "$type": "Share.CConfigSetMapState", "X": 2, "Y": 7, "Position": "Absolute",// Relative "NodeType": "All", "Radius": 0, "Count": 1, "EventTypeTag":"TrapHp", "FromState": ["Locked"], "ToState": ["ShowEvent"] }, { "$type": "Share.CConfigSetMapState", "X": 6, "Y": 7, "Position": "Absolute",// Relative "NodeType": "All", "Radius": 0, "Count": 1, "EventTypeTag":"TrapHp", "FromState": ["Locked"], "ToState": ["ShowEvent"] }, //等待时间 { "$type": "Share.CConfigWaitSeconds", "Time": "1.5" }, //陷阱隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 4, "Position": "Absolute",// Relative "NodeType": "All", "Radius": 4, "Count": 22, "EventTypeTag":"TrapHp", "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigSetMapState", "X": 2, "Y": 7, "Position": "Absolute",// Relative "NodeType": "All", "Radius": 0, "Count": 1, "EventTypeTag":"TrapHp", "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigSetMapState", "X": 6, "Y": 7, "Position": "Absolute",// Relative "NodeType": "All", "Radius": 0, "Count": 1, "EventTypeTag":"TrapHp", "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //等待时间 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //检测到:Fairy:检测到当前区域存在大量丁尼 { "$type": "Share.CConfigShowTip", "TipID": 400010830, "Delay": 0 }, { "$type": "Share.CConfigWaitSeconds", "Time": "2.5" }, { "$type": "Share.CConfigJump", "Jump": "OnRandom" } ] }, "OnRandom":{ "Actions":[ //随机跳转一种金币路线,共6种,难度增加:乱序 { "$type": "Share.CConfigSwitchServer", "Switch": [ { "Weight": 10, "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Road_1" } ] }, { "Weight": 10, "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Road_2" } ] }, { "Weight": 10, "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Road_3" } ] }, { "Weight": 10, "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Road_4" } ] }, { "Weight": 10, "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Road_5" } ] }, { "Weight": 10, "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Road_6" } ] } ] } ] }, "Road_1":{ "Actions":[ //陷阱变金币1-1 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 3, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币1-2 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币1-3 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币1-4 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 6, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 3, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 4, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 5, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 6, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "1" }, //第二批 //陷阱变金币2-1 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币2-2 { "$type": "Share.CConfigEventModification", "X": 2, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币2-3 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 6, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币2-4 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 7, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 4, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 2, "Y": 5, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 6, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 7, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "1" }, //第三批 //陷阱变金币3-1 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币3-2 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 6, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币3-3 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020107 ],//精英 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币3-4 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020107 ],//精英 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 4, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 6, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 // { // "$type": "Share.CConfigSetMapState", // "X": 3, // "Y": 5, // "Position": "Absolute", // "NodeType": "All", // "Radius": 0, // "Count": 1, // "FromState": ["ShowEvent"], // "ToState": ["Locked"] // }, //隐藏 // { // "$type": "Share.CConfigSetMapState", // "X": 5, // "Y": 5, // "Position": "Absolute", // "NodeType": "All", // "Radius": 0, // "Count": 1, // "FromState": ["ShowEvent"], // "ToState": ["Locked"] // }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "Road_2":{ "Actions":[ //陷阱变金币1-1 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 3, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币1-2 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 3, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币1-3 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币1-4 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 3, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 3, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 4, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 5, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "1" }, //第二批 //陷阱变金币2-1 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币2-2 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币2-3 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 6, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币2-4 { "$type": "Share.CConfigEventModification", "X": 2, "Y": 6, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 4, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 5, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 6, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 2, "Y": 6, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "1" }, //第三批 //陷阱变金币3-1 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 7, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币3-2 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币3-3 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 6, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020107 ],//精英 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币3-4 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020107 ],//精英 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 7, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 5, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 // { // "$type": "Share.CConfigSetMapState", // "X": 3, // "Y": 5, // "Position": "Absolute", // "NodeType": "All", // "Radius": 0, // "Count": 1, // "FromState": ["ShowEvent"], // "ToState": ["Locked"] // }, //隐藏 // { // "$type": "Share.CConfigSetMapState", // "X": 5, // "Y": 5, // "Position": "Absolute", // "NodeType": "All", // "Radius": 0, // "Count": 1, // "FromState": ["ShowEvent"], // "ToState": ["Locked"] // }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "Road_3":{ "Actions":[ //陷阱变金币1-1 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币1-2 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币1-3 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币1-4 { "$type": "Share.CConfigEventModification", "X": 6, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 5, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 4, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 5, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 6, "Y": 4, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "1" }, //第二批 //陷阱变金币2-1 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 3, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币2-2 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币2-3 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币2-4 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 6, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 3, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 4, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 5, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 6, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "1" }, //第三批 //陷阱变金币3-1 { "$type": "Share.CConfigEventModification", "X": 2, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币3-2 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 6, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币3-3 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 6, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020107 ],//精英 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币3-4 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020107 ],//精英 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 2, "Y": 4, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 6, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 // { // "$type": "Share.CConfigSetMapState", // "X": 3, // "Y": 5, // "Position": "Absolute", // "NodeType": "All", // "Radius": 0, // "Count": 1, // "FromState": ["ShowEvent"], // "ToState": ["Locked"] // }, //隐藏 // { // "$type": "Share.CConfigSetMapState", // "X": 5, // "Y": 5, // "Position": "Absolute", // "NodeType": "All", // "Radius": 0, // "Count": 1, // "FromState": ["ShowEvent"], // "ToState": ["Locked"] // }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "Road_4":{ "Actions":[ //陷阱变金币1-1 { "$type": "Share.CConfigEventModification", "X": 2, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币1-2 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币1-3 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币1-4 { "$type": "Share.CConfigEventModification", "X": 6, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 2, "Y": 5, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 5, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 5, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 6, "Y": 4, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "1" }, //第二批 //陷阱变金币2-1 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 3, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币2-2 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币2-3 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币2-4 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 6, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 3, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 4, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 5, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 6, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "1" }, //第三批 //陷阱变金币3-1 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 7, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币3-2 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 3, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币3-3 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 6, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020107 ],//精英 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币3-4 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020107 ],//精英 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 7, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 3, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 // { // "$type": "Share.CConfigSetMapState", // "X": 3, // "Y": 5, // "Position": "Absolute", // "NodeType": "All", // "Radius": 0, // "Count": 1, // "FromState": ["ShowEvent"], // "ToState": ["Locked"] // }, //隐藏 // { // "$type": "Share.CConfigSetMapState", // "X": 5, // "Y": 5, // "Position": "Absolute", // "NodeType": "All", // "Radius": 0, // "Count": 1, // "FromState": ["ShowEvent"], // "ToState": ["Locked"] // }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "Road_5":{ "Actions":[ //陷阱变金币1-1 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 3, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币1-2 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币1-3 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币1-4 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 3, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 4, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 5, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 5, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "1" }, //第二批 //陷阱变金币2-1 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 7, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币2-2 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 6, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币2-3 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 7, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币2-4 { "$type": "Share.CConfigEventModification", "X": 6, "Y": 7, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 7, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 6, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 7, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 6, "Y": 7, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "1" }, //第三批 //陷阱变金币3-1 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币3-2 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 6, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币3-3 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020107 ],//精英 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币3-4 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020107 ],//精英 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 4, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 6, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 // { // "$type": "Share.CConfigSetMapState", // "X": 3, // "Y": 5, // "Position": "Absolute", // "NodeType": "All", // "Radius": 0, // "Count": 1, // "FromState": ["ShowEvent"], // "ToState": ["Locked"] // }, //隐藏 // { // "$type": "Share.CConfigSetMapState", // "X": 5, // "Y": 5, // "Position": "Absolute", // "NodeType": "All", // "Radius": 0, // "Count": 1, // "FromState": ["ShowEvent"], // "ToState": ["Locked"] // }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "Road_6":{ "Actions":[ //陷阱变金币1-1 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 3, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币1-2 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 3, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币1-3 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 3, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币1-4 { "$type": "Share.CConfigEventModification", "X": 6, "Y": 3, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 3, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 3, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 3, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 6, "Y": 3, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "1" }, //第二批 //陷阱变金币2-1 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币2-2 { "$type": "Share.CConfigEventModification", "X": 3, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币2-3 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币2-4 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 6, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 4, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 3, "Y": 5, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 5, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 6, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, { "$type": "Share.CConfigWaitSeconds", "Time": "1" }, //第三批 //陷阱变金币3-1 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 6, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币3-2 { "$type": "Share.CConfigEventModification", "X": 5, "Y": 4, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020106 ],//金币 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币3-3 { "$type": "Share.CConfigEventModification", "X": 4, "Y": 5, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020107 ],//精英 "EventState": "ShowEvent", "VisibleState": "Visible" }, //陷阱变金币3-4 { "$type": "Share.CConfigEventModification", "X": 2, "Y": 3, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, //"TargetEventID": [ 1013 ],//陷阱 "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 3020107 ],//精英 "EventState": "ShowEvent", "VisibleState": "Visible" }, //展示一会 { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 6, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 { "$type": "Share.CConfigSetMapState", "X": 5, "Y": 4, "Position": "Absolute", "NodeType": "All", "Radius": 0, "Count": 1, "FromState": ["ShowEvent"], "ToState": ["Locked"] }, //隐藏 // { // "$type": "Share.CConfigSetMapState", // "X": 3, // "Y": 5, // "Position": "Absolute", // "NodeType": "All", // "Radius": 0, // "Count": 1, // "FromState": ["ShowEvent"], // "ToState": ["Locked"] // }, //隐藏 // { // "$type": "Share.CConfigSetMapState", // "X": 5, // "Y": 5, // "Position": "Absolute", // "NodeType": "All", // "Radius": 0, // "Count": 1, // "FromState": ["ShowEvent"], // "ToState": ["Locked"] // }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "OnEnd":{ "Actions":[ { "$type": "Share.CConfigCameraMove", "Type": "Player", "StretchKey": "Back" }, //tips { "$type": "Share.CConfigShowTip", "TipID": 400010803,//10 "Delay": 0, "Predicates":[ { "$type": "Share.CConfigEventByHollowVariable", "Key": "CountArea.33020106", "CompareType": "Equal", "Count": 0 } ] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, { "$type": "Share.CConfigShowTip", "TipID": 400010831, "Delay": 0, "Type":"Duration", "Duration": 50, "NextTips":[ { "$type": "Share.CConfigShowTip", "TipID": 400010832 } ] }, //上一个区域遗留的金币全部该为陷阱showevent //陷阱全部showevent { "$type": "Share.CConfigEventModification", "X": 4, "Y": 10, "Position": "Absolute", "Radius": 3, "ModificationNum": 12, "ModificationType": 1, "TargetEventID": [ 3020106, 3020107],//金币与陷阱 "TargetEventState":["Locked","ShowEvent"], "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 1013 ], "EventState": "ShowEvent", "VisibleState": "Visible" }, { "$type": "Share.CConfigEventModification", "X": 2, "Y": 12, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, "TargetEventID": [ 3020106, 3020107 ],//金币与陷阱 "TargetEventState":["Locked","ShowEvent"], "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 1013 ], "EventState": "ShowEvent", "VisibleState": "Visible" }, { "$type": "Share.CConfigEventModification", "X": 6, "Y": 12, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, "TargetEventID": [ 3020106, 3020107 ],//金币与陷阱 "TargetEventState":["Locked","ShowEvent"], "TargetVisibleState":[ "Visible"], "TargetEventType": 1, "EventID": [ 1013 ], "EventState": "ShowEvent", "VisibleState": "Visible" }, { "$type": "Share.CConfigSetMapState", "X": 4, "Y": 10, "Position": "Absolute",// Relative "NodeType": "All", "Radius": 3, "Count": 17, "EventTypeTag":"TrapHp", "FromState": ["Locked"], "ToState": ["ShowEvent"] }, { "$type": "Share.CConfigSetMapState", "X": 2, "Y": 12, "Position": "Absolute",// Relative "NodeType": "All", "Radius": 0, "Count": 1, "EventTypeTag":"TrapHp", "FromState": ["Locked"], "ToState": ["ShowEvent"] }, { "$type": "Share.CConfigSetMapState", "X": 6, "Y": 12, "Position": "Absolute",// Relative "NodeType": "All", "Radius": 0, "Count": 1, "EventTypeTag":"TrapHp", "FromState": ["Locked"], "ToState": ["ShowEvent"] }, { "$type": "Share.CConfigFinishEvent" } ] } } }