{ //进入区域2,杀光所有怪物或激活机关后,移除追踪者超强护盾 "AbilityName" : "GamePlayChasing_Remove_FollowerHyperShield", "AbilityStacking":"Unique", "DefaultModifier": { "ModifierStacking":"Unique", "OnAdded": [ { "$type":"MoleMole.ModifyHpShieldAction", "Tag":"FollowerHyperShield", // "DurationDelta": 15, "MaxValueDelta": "%ShieldAmount" }, //护盾为0,进入破晕状态 { "$type": "MoleMole.ApplyModifier", "ModifierName": "BreakStunModifier", "Target": "Self", }, ] }, "Modifiers" : { "BreakStunModifier": { "ModifierStacking": "Unique", "Duration": -1, "OnBeingHit": [ //进入破晕状态 { "$type" : "MoleMole.ModifyStunStateAction", "TargetState" : "Break", "Target" : "Self", }, //添加击晕Buff { "$type" : "MoleMole.ApplyModifier", "ModifierName" : "StunBuffModifier", "Target" : "Self", }, { "$type" : "MoleMole.FireEffect", "EffectPattern" : "Eff_Monster_Arlaune_Stun_Start_GasOff_01", "Target" : "Self", }, { "$type": "MoleMole.RemoveModifier", "ModifierName" : "BreakStunModifier", "Target" : "Self", }, ] }, //破晕专用Buff "StunBuffModifier": { "ModifierStacking" : "Unique", "Duration": -1, "Buff" : { "BuffID" : 101002, //StunBuff "IsOverrideDuration" : true, }, }, }, "AbilitySpecials" : { //表格参数 "HpPercentage" : { "Value" : 0.15 }, "ShieldAmount" : { "Value" : 1 } } }