{ //以太爆弹反击刺陷阱,每1秒刺一下 "AbilityName": "GamePlayGDRun_FierySerpent_BeatBackSting_Interval", "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ //默认出生时添加护盾 { "$type": "MoleMole.ApplyModifier", "ModifierName": "SkillTrigger_Delay", "Target": "Self", }, ], }, "Modifiers" : { "SkillTrigger_Delay": { "ModifierStacking" : "Unique", "Duration": 1, "OnAdded": [ { "$type" : "MoleMole.RemoveModifier", "ModifierName" : "Trigger_Skill02", "Target" : "Self", }, ], "OnRemoved": [ { "$type" : "MoleMole.ApplyModifier", "ModifierName" : "Trigger_Skill02", "Target" : "Self", }, ], }, "Trigger_Skill02": { "ModifierStacking" : "Unique", "Duration": 1, "OnAdded": [ { "$type" : "MoleMole.SetAnimCtrlerParamAction", "ParamType" : 3, "ParamName" : "Int_AttackIndex", "Target" : "Self", "IntVal" : 2, }, { "$type" : "MoleMole.SetAnimCtrlerParamAction", "ParamType" : 1, "ParamName" : "Trigger_PressAttackA", "Target" : "Self", "BoolVal" : true, }, ], "OnRemoved": [ { "$type" : "MoleMole.ApplyModifier", "ModifierName" : "SkillTrigger_Delay", "Target" : "Self", }, ], }, } }