{ //去除无敌模式_超血量护盾/高霸体/高受击晕值 "AbilityName" : "GamePlaySUMO_MonsterHyperShield", "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ //默认出生时添加护盾 { "$type": "MoleMole.ApplyModifier", "ModifierName": "HPShieldModifier", "Target": "Self", }, //调整受击晕值 { "$type": "MoleMole.ApplyModifier", "ModifierName": "ChangeBreakStunTakeRatio", "Target": "Self", }, ], }, "Modifiers" : { "HPShieldModifier": { "ModifierStacking": "MultipleRefresh", "Duration": -1, "ModifierMixins": [ { "$type" : "MoleMole.HpShieldMixin", "Duration": -1, //有效时长, "Tag": "MonsterHyperShield", //护盾值 "TotalValueConfig": { "PropertyType": "MaxHP", "Percentage": "%HpPercentage", "Amount": 0 }, "RecoverPercentage": 0.0, //每秒回复百分比 "RecoverAmount": 0, //每秒回复固定值 "Priority": 0, //扣除优先级 "IfTakeRestDamageWhenEmpty": true, //护盾值归零时是否承受剩余伤害, } ] }, "ChangeBreakStunTakeRatio": { "Properties": { "BreakStunTake_Ratio": 99, } }, }, "AbilitySpecials" : { //表格参数 "HpPercentage" : { "Value" : 300.0 }, } }