{ //循环状态测试脚本 "AbilityName": "TestPlayer_Ability_Tianheng_82", "AbilityStacking": "Unique", "OnAbilityStart": [ { "$type" : "MoleMole.FireEffect", "EffectPattern" : "Eff_Avatar_LevelUp_01", "Target" : "Self", "Predicates" : [ { "$type": "MoleMole.ByAnimatorStateNormalizedTime", //"Target" : "Self", //这个注释掉,Predicate就不生效了,待处理 "AnimatorStateName": "Idle", "LayerIndex": 0, "NormalizedTimeLow" : 0.0, "NormalizedTimeHigh" : 0.5, "IsLoop": true, }, ] } ], }