{ //猫又天赋02:若exsp命中敌人背后,造成的伤害提升30% "AbilityName": "Tsubaki_Talent_02", "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ { "$type": "MoleMole.SetAnimCtrlerParamAction", "ParamType": 2, "ParamName": "Bool_Talent_02", "Target": "Self", "BoolVal": true } ] }, "AbilityMixins": [ { "$type": "MoleMole.AttachStateWithModifierMixin", "ConfigList": [ { "AnimatorStateName": "Attack_Branch_02", "LayerIndex": 0, "Target": "Self", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "ModifierNameList": [ "TsubakiTalent02Modifier" ] } ] } ], "Modifiers": { //当攻击时,若伤害来自于背面,则伤害提升30% "TsubakiTalent02Modifier": { "ModifierStacking": "Unique", "Duration":-1, "IgnoreTimeScale": false, "OnHitOtherPre": [ { "$type": "MoleMole.ApplyModifier", "ModifierName": "AddedDamageModifier", "Target": "Self", "Predicates": [ { "$type": "MoleMole.ByAnimTagList", "TagList": [ "ExSp" ] }, { "$type": "MoleMole.ByHitAngleRange", "AngleMin": -180, "AngleMax": 0 } ] } ], "OnDamageCalculated": [ { "$type": "MoleMole.RemoveModifier", "ModifierName": "AddedDamageModifier", "Target": "Self" } ] }, "AddedDamageModifier": { "ModifierStacking": "Unique", "Duration": -1, "IgnoreTimeScale": false, //伤害增加30% "Properties": { "Actor_AddedDamageRatio": "%AS_AddedDamage_Talent_02" } } }, "AbilitySpecials": { //伤害增加30% "AS_AddedDamage_Talent_02": { "Value": 0.3 } } }