{ //通用交互事件ID "ID": 2500, "InterruptType": "Continue", //气泡被打断后的处理逻辑:Pause,Continue,Reset "DirectRestart": true, //气泡结束后,能否直接重新触发 //为True时,只要再次进入交互范围,就能重新触发气泡 //为False时,需要超出Interrupt Distance后,才能重新触发气泡 "EventGraph": { //气泡事件ID "ID": 25000001, "Events": { "OnPerformStart": { "ID": 100, "Actions": [ { "$type": "Share.CActionLog", "ID": 101, "Log": "OnPerformStart" } ] }, "OnPerformInterrupt": { "ID": 200, "Actions": [ { "$type": "Share.CActionLog", "ID": 201, "Log": "OnPerformInterrupt" } ] }, "OnPerformFinish": { "ID": 300, "Actions": [ { "$type": "Share.CActionLog", "ID": 301, "Log": "OnPerformFinish" } ] } } }, "List": [ { "$type": "Share.CConfigNPCChat", "Speaker": "A", "Text": "JsonText_1548", // 嗯呢嗯嗯呢!(是可以帮忙的人回来了!) "StartTime": 0, "EndTime": 3000 }, { "$type": "Share.CConfigNPCChat", "Speaker": "B", "Text": "JsonText_1549", // 呢呢嗯嗯!(明明看起来很瘦弱,竟然真的没问题。) "StartTime": 3000, "EndTime": 6000 }, { "$type": "Share.CConfigNPCChat", "Speaker": "C", "Text": "JsonText_1550", // 嗯呢嗯呢呢嗯!(老板说过可以信任他们的!) "StartTime": 6000, "EndTime": 9000 }, { "$type": "Share.CConfigNPCChat", "Speaker": "C", "Text": "JsonText_1551", // 呢呢嗯呢呢!(可以帮忙的人,谢谢你帮我们消灭克里特空洞的以骸!) "StartTime": 9000, "EndTime": 12000 }, { "$type": "Share.CConfigNPCChat", "Speaker": "A", "Text": "JsonText_1552", // 嗯呢呢呢,嗯嗯呢嗯,呢呢!(重要的进货路线又畅通了,货源有保障,太好了!) "StartTime": 12000, "EndTime": 15000 }, { "$type": "Share.CConfigNPCChat", "Speaker": "B", "Text": "JsonText_1553", // 呢呢嗯呢呢!嗯呢!(你没有骗我们!我们已从协会的报告里核实了!) "StartTime": 15000, "EndTime": 18000 }, { "$type": "Share.CConfigNPCChat", "Speaker": "A", "Text": "JsonText_1554", // 嗯呢呢!(谢谢你!) "StartTime": 18000, "EndTime": 21000 }, { "$type": "Share.CConfigNPCChat", "Speaker": "B", "Text": "JsonText_1554", // 嗯呢呢!(谢谢你!) "StartTime": 18000, "EndTime": 21000 }, { "$type": "Share.CConfigNPCChat", "Speaker": "C", "Text": "JsonText_1554", // 嗯呢呢!(谢谢你!) "StartTime": 18000, "EndTime": 21000 } ] }