423 lines
No EOL
16 KiB
JSON
423 lines
No EOL
16 KiB
JSON
{
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// Billy枪口过热特效脚本
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"AbilityName" : "Billy_SpecialEffect_Overheat",
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"AbilityStacking": "Unique",
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"AbilityMixins" :
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[
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{
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"$type" : "MoleMole.AttachStateWithModifierMixin",
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"ConfigList":
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[
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//普通攻击(第一段)(废弃)
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//普通攻击(第二段)
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Normal_02_Start",
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"MaxFrameCountLow": false,
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"FrameCountLow": 14,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Normal_02_Start_02_01",
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"MaxFrameCountLow": false,
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"FrameCountLow": 5,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Normal_02_Start_02_02",
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"MaxFrameCountLow": false,
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"FrameCountLow": 5,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Normal_02_A",
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"MaxFrameCountLow": false,
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"FrameCountLow": 0,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": true,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Normal_02_B",
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"MaxFrameCountLow": false,
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"FrameCountLow": 0,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": true,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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//普通攻击(第三段)
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Normal_03_Start",
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"MaxFrameCountLow": false,
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"FrameCountLow": 17,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Normal_03_Start_02_B_01",
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"MaxFrameCountLow": false,
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"FrameCountLow": 3,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Normal_03_Start_02_B_02",
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"MaxFrameCountLow": false,
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"FrameCountLow": 3,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Normal_03_Start_02_L_01",
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"MaxFrameCountLow": false,
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"FrameCountLow": 3,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Normal_03_Start_02_L_02",
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"MaxFrameCountLow": false,
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"FrameCountLow": 3,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Normal_03_Start_02_R_01",
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"MaxFrameCountLow": false,
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"FrameCountLow": 3,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Normal_03_Start_02_R_02",
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"MaxFrameCountLow": false,
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"FrameCountLow": 3,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Normal_03_Start_02_F_01",
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"MaxFrameCountLow": false,
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"FrameCountLow": 3,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Normal_03_Start_02_F_02",
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"MaxFrameCountLow": false,
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"FrameCountLow": 3,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Normal_03_A",
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"MaxFrameCountLow": false,
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"FrameCountLow": 0,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": true,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Normal_03_B",
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"MaxFrameCountLow": false,
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"FrameCountLow": 0,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": true,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Normal_03_End_02",
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"MaxFrameCountLow": false,
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"FrameCountLow": 0,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 30,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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//冲刺攻击和闪避反击
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Rush",
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"MaxFrameCountLow": false,
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"FrameCountLow": 12,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Rush_02",
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"MaxFrameCountLow": false,
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"FrameCountLow": 9,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Counter",
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"MaxFrameCountLow": false,
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"FrameCountLow": 20,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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//特殊攻击
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Branch_01",
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"MaxFrameCountLow": false,
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"FrameCountLow": 18,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Branch_02",
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"MaxFrameCountLow": false,
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"FrameCountLow": 19,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Branch_03",
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"MaxFrameCountLow": false,
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"FrameCountLow": 14,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "Attack_Branch_04",
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"MaxFrameCountLow": false,
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"FrameCountLow": 26,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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// QTE攻击
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{
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"LayerIndex": 0,
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"AnimatorStateName": "SwitchIn_Attack",
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"MaxFrameCountLow": false,
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"FrameCountLow": 27,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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{
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"LayerIndex": 0,
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"AnimatorStateName": "SwitchIn_Attack_Ex",
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"MaxFrameCountLow": false,
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"FrameCountLow": 27,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList":
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[
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"SepcialEffectModifier_Overheat",
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],
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},
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],
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},
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],
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"Modifiers" :
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{
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"SepcialEffectModifier_Overheat":
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{
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"ModifierStacking": "Unique",
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"Duration": -1,
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"OnAdded" :
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[
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{
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"$type": "MoleMole.AttachEffect",
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"EffectPattern": "Eff_Billy_Overheat_02",
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"Target": "Self",
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"AttachEffectPosRot" :
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{
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"CoordsOption" : "ReferTarget",
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"TargetOption" :
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{
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"$type" : "MoleMole.ConfigPosRotReferTarget",
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"OffsetReferTarget" : "Self",
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"AttachPoint" : "Bn_GunBodyF_L",
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"IsUseAttachPointPos" : true,
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"IsUseAttachPointRotation" : true,
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},
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"Offset" :
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{
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"PositionOffset" : {"x":0.0, "y":0.0, "z":0.0},
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"AngleOffset" : {"x":0.0, "y":0.0, "z":0.0},
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"IsUseRotationY" : true,
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"IsUseRotationXZ" : true,
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}
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},
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},
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{
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"$type": "MoleMole.AttachEffect",
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"EffectPattern": "Eff_Billy_Overheat_02",
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"Target": "Self",
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"AttachEffectPosRot" :
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{
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"CoordsOption" : "ReferTarget",
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"TargetOption" :
|
|
|
|
{
|
|
|
|
"$type" : "MoleMole.ConfigPosRotReferTarget",
|
|
|
|
"OffsetReferTarget" : "Self",
|
|
|
|
"AttachPoint" : "Bn_GunBodyF_R",
|
|
|
|
"IsUseAttachPointPos" : true,
|
|
|
|
"IsUseAttachPointRotation" : true,
|
|
|
|
},
|
|
|
|
"Offset" :
|
|
|
|
{
|
|
|
|
"PositionOffset" : {"x":0.0, "y":0.0, "z":0.0},
|
|
|
|
"AngleOffset" : {"x":0.0, "y":0.0, "z":0.0},
|
|
|
|
"IsUseRotationY" : true,
|
|
|
|
"IsUseRotationXZ" : true,
|
|
|
|
}
|
|
|
|
},
|
|
|
|
},
|
|
|
|
],
|
|
|
|
},
|
|
|
|
}
|
|
|
|
} |