HollowPS_TV_experiments/extras/zzz-0.1-jsons/Event2010306.json

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//灯塔,废弃
{
"ID": 2010306,
"Events": {
"OnStart": {
"Actions":[
{
"$type": "Share.CConfigOpenDialog"
},
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
"Title":"恶霸立于「萝卜」之上",
//这里应该要三种对话?
"Description":"空洞延时记录装置,也被盗洞客们称为「萝卜种子」。\n这是由调查协会放置用于记录空洞环境变化辅助「萝卜」地图路线更新的装置。不过现在被一群恶霸守着",
"QuestionDescription": "想要用什么方式说服他们呢?",
"Choices": [
{
"OptionText": "当然是干一架",
"OptionText2": "进入战斗",
"OptionIcon1": 100,
"Predicates":[
{
"$type":"Share.CConfigEventByOr",
"Predicates":
[
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"mode",
"Param":0,
"CompareType":"Equal"
},
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"mode",
"Param":2,
"CompareType":"Equal"
}
]
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "OnBattle"
}
]
}
]
},
{
"OptionText": "金钱是个好东西",
"OptionText2": "支付{specials(coin)}齿轮硬币",
"OptionIcon1": 100,
"Predicates":[
{
"$type":"Share.CConfigEventByOr",
"Predicates":
[
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"mode",
"Param":0,
"CompareType":"Equal"
},
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"mode",
"Param":1,
"CompareType":"Equal"
}
]
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigAddItem",
"ItemID": 1,
"Count": "-specials(coin)"
},
{
"$type": "Share.CConfigJump",
"Jump": "LightHouse"
}
]
}
]
},
{
"OptionText": "不需要",
"OptionText2": "离开",
"OptionIcon1": 106,
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd"
}
]
}
]
}
]
}
]
},
"OnBattle":{
"Actions":[
{
"$type":"Share.CConfigDropBattleID",
"Type":[20,21],
"SpecialName":"BattleID"
},
{
"$type": "Share.CConfigTriggerBattle",
"BattleID": "specials(BattleID)",
"OnSuccess": "LightHouseBattle",
"OnFailure": "LightHouseBattle"
}
]
},
"LightHouseBattle": {
"Actions": [
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
"Title":"恶霸立于「萝卜」之上",
"Description":"威胁清除,数据回收完成。可以安心「吃萝卜」了。",
"QuestionDescription": "要读取周围的「萝卜」地图数据吗?",
"Choices": [
{
"OptionText": "读取地图数据",
"OptionText2": "揭露周边隐藏内容",
"OptionIcon1": 100,
"OptionContents": [
{
"Actions":
[
]
}
]
}
]
},
{
"$type": "Share.CConfigJump",
"Jump": "LightHouse"
}
]
},
"LightHouse": {
"Actions": [
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigCameraMove",
"StretchKey": "Far",
"Type": "CustomBound",
"BoundHalfW":3,
"BoundHalfH":3
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": 0.5
},
{
"$type": "Share.CConfigSetMapState",
"Position": "Relative",
"NodeType": "All",
"X": 0,
"Y": 0,
// "Radius": 2,
// "Count": 12,
"Radius": 4,
"Count": 64,
"FromVisibleState": [
"TemporaryVisibleAtAround",
"VisibleAtGridAround"
],
"ToVisibleState": ["Visible"]
},
{
"$type": "Share.CConfigSetMapState",
"Position": "Relative",
"NodeType": "All",
"X": 0,
"Y": 0,
// "Radius": 2,
// "Count": 12,
"Radius": 3,
"Count": 28,
"FromVisibleState": [
"Visible"
],
"FromState":[
"Locked",
"Unlocked"
],
"ToState":[
"ShowEvent"
]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": 0.5
},
{
"$type": "Share.CConfigCameraMove",
"Type": "Player",
"StretchKey": "Back"
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"OnEnd": {
"Actions": [
{
"$type": "Share.CConfigCloseDialog"
},
// {
// "$type": "Share.CConfigShowTip",
// "TipID": 102202,
// "Delay": 0
// },
{
"$type": "Share.CConfigFinishEvent"
}
]
}
},
"Specials": {
"trigger": 0,
"BattleID":2020103,
"mode":0,
"coin":500
}
}