201 lines
6.6 KiB
JSON
201 lines
6.6 KiB
JSON
//战斗事件
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{
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"ID": 2020506,
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"EventTypeTag": [
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"PatrolArmy"
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],
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"Specials": {
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"road": 0,
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"position": 0,
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"Show": 1,
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"BattleID": 0
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},
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"Events": {
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"OnStart": {
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"Actions": [
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//{
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// "$type": "Share.CConfigOpenDialog"
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//},
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//{
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// "$type": "Share.CConfigLogText",
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// "Messages": [
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// "OnStart--战斗事件"
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// ]
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//},
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//{
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// "$type": "Share.CConfigCloseDialog"
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//},
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//报告位置
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{
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"$type": "Share.CConfigSetHollowVariable",
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"Key": "PlayerR.1000",
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"Value": "specials(road)"
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},
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{
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"$type": "Share.CConfigSetHollowVariable",
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"Key": "PlayerP.1000",
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"Value": "specials(position)"
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},
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//判断战斗
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{
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"$type": "Share.CConfigIf",
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"OnSuccess": "OnBattle",
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"OnFailure": "OnEmpty",
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"Conditions": [
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{
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"$type": "Share.CConfigEventByHollowVariable",
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"Key": "Coord.100{specials(road)}",
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"Count": "specials(position)",
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"CompareType": "Equal"
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}
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]
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}
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]
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},
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"OnBattle": {
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"Actions": [
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{
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"$type": "Share.CConfigIf",
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"OnSuccess": "OnEliteBattle",
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"OnFailure": "OnNormalBattle",
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"Conditions": [
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{
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"$type": "Share.CConfigEventByHollowVariable",
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"Key": "Kill.1000",
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"Count": 1,
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"CompareType": "Equal"
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}
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]
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}
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]
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},
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"OnNormalBattle": {
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"Actions": [
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{
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"$type": "Share.CConfigOpenDialog"
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},
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{
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"$type": "Share.CConfigLogText",
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"Messages": [
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"JsonText_1382" // 被发现了!准备进入战斗
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]
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},
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{
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"$type":"Share.CConfigDropBattleID",
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"Type":[20],
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"SpecialName":"BattleID"
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},
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{
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"$type": "Share.CConfigTriggerBattle",
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"BattleID": "specials(BattleID)",
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"OnSuccess": "OnNormalEnd"
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}
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]
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},
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"OnEliteBattle": {
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"Actions": [
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{
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"$type": "Share.CConfigSetHollowVariable",
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"Key": "Kill.1000",
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"Value": 0
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},
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{
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"$type": "Share.CConfigOpenDialog"
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},
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{
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"$type": "Share.CConfigLogText",
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"Messages": [
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"JsonText_1383" // 由于白噪音的刺激,敌人被激怒了,做好准备!
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]
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},
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{
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"$type":"Share.CConfigDropBattleID",
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"Type":[22],
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"SpecialName":"BattleID"
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},
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{
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"$type": "Share.CConfigTriggerBattle",
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"BattleID": "specials(BattleID)",
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"OnSuccess": "OnEliteEnd"
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}
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]
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},
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"OnNormalEnd": {
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"Actions": [
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{
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"$type": "Share.CConfigPreset",
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"PerformKey" : "Chessboard_BattleEnd_None"
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},
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{
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"$type":"Share.CConfigCloseDialog",
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"CameraMove":false
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},
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{
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"$type":"Share.CConfigOpenDialog"
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},
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{
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"$type": "Share.CConfigSetHollowVariable",
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"Key": "Dead.100{specials(road)}",
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"Value": 2
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},
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{
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"$type": "Share.CConfigLogText",
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"Messages": [
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"JsonText_1384" // 战斗的动静太大,附近似乎也有敌人被引了过来!
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]
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},
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{
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"$type": "Share.CConfigCloseDialog"
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},
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{
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"$type": "Share.CConfigFinishEvent"
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}
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]
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},
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"OnEliteEnd": {
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"Actions": [
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{
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"$type": "Share.CConfigSetHollowVariable",
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"Key": "Dead.100{specials(road)}",
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"Value": -1
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},
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{
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"$type": "Share.CConfigSetHollowVariable",
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"Key": "Coord.100{specials(road)}",
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"Value": 99
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},
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{
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"$type": "Share.CConfigLogText",
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"Messages": [
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"JsonText_1385" // 由于破损邦布发出的定向扰乱信号,周围敌人并没有注意到这边的动静
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]
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},
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{
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"$type": "Share.CConfigCloseDialog"
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},
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{
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"$type": "Share.CConfigFinishEvent"
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}
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]
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},
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"OnEmpty": {
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"Actions": [
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{
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"$type": "Share.CConfigFinishEvent"
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}
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]
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},
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"OnEnd": {
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"Actions": [
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{
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"$type": "Share.CConfigCloseDialog"
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},
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{
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"$type": "Share.CConfigFinishEvent"
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}
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]
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}
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}
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}
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