2850 lines
83 KiB
JSON
2850 lines
83 KiB
JSON
{
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||
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||
"ID": 3020103, //战斗与揭露3(精英)
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"Specials": {
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||
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"odd":25,
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||
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"BattleID": 0,
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||
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||
"MessageID": 1009,
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||
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"RandomCard_1": 0,
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||
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"RandomCard_2": 0,
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||
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||
"RandomCard_3": 0,
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||
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"Gold": 500,
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||
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"Stamina": 30,
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||
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||
"Hp": 15,
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||
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||
"ShowGold": 900001,
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||
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||
"ShowStamina": 900002,
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||
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||
"ShowHp": 900003
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||
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||
},
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||
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"Events": {
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||
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"OnStart": {
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||
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"Actions": [
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||
//判断在哪个区域用
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||
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{
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"$type": "Share.CConfigSetHollowVariable",
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"Key": "HollowArea.3020100",
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||
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"Value": 0
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||
},
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||
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{
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||
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||
"$type": "Share.CConfigSetHollowVariable",
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||
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"Key": "HollowArea.3020102",
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||
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||
"Value": 0
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||
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||
},
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||
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{
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||
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||
"$type": "Share.CConfigSetHollowVariable",
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||
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"Key": "HollowArea.3020103",
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||
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"Value": 1
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||
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||
},
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||
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//金币计数清零
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// {
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||
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// "$type": "Share.CConfigSetHollowVariable",
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// "Key": "CountArea.13020106",
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// "Value": 0
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// },
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// {
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||
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||
// "$type": "Share.CConfigSetHollowVariable",
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||
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||
// "Key": "CountArea.23020106",
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// "Value": 0
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||
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||
// },
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||
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||
// {
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||
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// "$type": "Share.CConfigSetHollowVariable",
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||
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||
// "Key": "CountArea.33020106",
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||
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// "Value": 0
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// },
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//战斗
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{
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"$type":"Share.CConfigEmpty"
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||
},
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||
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||
{
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||
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||
"$type":"Share.CConfigDropBattleID",
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"Type":[20,21],
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"SpecialName":"BattleID"
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||
},
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||
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{
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||
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"$type": "Share.CConfigTriggerBattle",
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"BattleID": "specials(BattleID)",
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"OnSuccess": "OnRandomResult"
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}
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]
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},
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"OnRandomResult":{
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"Actions":[
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||
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{
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||
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"$type": "Share.CConfigPreset",
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"PerformKey" : "Chessboard_BattleEnd_Pre"
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},
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||
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// {
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||
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// "$type": "Share.CConfigOpenDialog",
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// "CameraMove":false
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// },
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{
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||
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"$type": "Share.CConfigIf",
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"OnSuccess": "OnChooseCard",
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"OnFailure": "OnChooseNormal",
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"Conditions":[
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{
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"$type": "Share.CConfigEventByRandom",
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"Odds": "specials(odd)" //跳转概率
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}
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]
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}
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]
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},
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"OnChooseCard": {
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"Actions": [
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{
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||
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"$type": "Share.CConfigRandomDropID",
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||
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"Type": "Card",
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"SpecialName": [
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||
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"RandomCard_1",
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"RandomCard_2",
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"RandomCard_3"
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||
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||
]
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},
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{
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||
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||
"$type": "Share.CConfigChoiceServer",
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||
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||
"OptionsMode": "Normal",
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"ShowMode": "Card",
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||
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||
"Choices": [
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||
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||
{
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||
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||
"OptionText": "Event_Common_Choose", // 选择
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||
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||
"OptionItemID1": "specials(RandomCard_1)",
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"OptionContents": [
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||
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||
{
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||
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||
"Actions": [
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||
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||
{
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||
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||
"$type": "Share.CConfigDropPool",
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||
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"Type": "Card",
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"ItemID": "specials(RandomCard_1)",
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||
"Num": 1
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||
},
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||
{
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||
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||
"$type": "Share.CConfigJump",
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||
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||
"Jump": "OnTrap"
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||
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||
}
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||
]
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||
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||
}
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||
]
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||
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||
},
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||
{
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||
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"OptionText": "Event_Common_Choose", // 选择
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"OptionItemID1": "specials(RandomCard_2)",
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||
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||
"OptionContents": [
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||
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||
{
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||
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||
"Actions": [
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||
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||
{
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||
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||
"$type": "Share.CConfigDropPool",
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||
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||
"Type": "Card",
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||
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||
"ItemID": "specials(RandomCard_2)",
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||
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||
"Num": 1
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||
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||
},
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||
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||
{
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||
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||
"$type": "Share.CConfigJump",
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||
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||
"Jump": "OnTrap"
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||
}
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||
]
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}
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]
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},
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{
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"OptionText": "Event_Common_Choose", // 选择
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||
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||
"OptionItemID1": "specials(RandomCard_3)",
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"OptionContents": [
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||
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||
{
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||
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||
"Actions": [
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||
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||
{
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||
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||
"$type": "Share.CConfigDropPool",
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||
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||
"Type": "Card",
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||
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"ItemID": "specials(RandomCard_3)",
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||
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||
"Num": 1
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||
},
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||
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||
{
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||
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||
"$type": "Share.CConfigJump",
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||
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||
"Jump": "OnTrap"
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||
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||
}
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||
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||
]
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||
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||
}
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||
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||
]
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||
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||
}
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||
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||
]
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||
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||
}
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||
]
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||
},
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||
"OnChooseNormal": {
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||
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||
"Actions": [
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||
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||
{
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||
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||
"$type": "Share.CConfigChoiceServer",
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||
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||
"OptionsMode": "Normal",
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||
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||
"ShowMode": "Event",
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||
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||
"Choices": [
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||
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||
{
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||
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||
"OptionText": "Event_Common_RecoverHp",
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||
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||
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||
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||
"OptionItemID1": "specials(ShowHp)",
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||
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||
"OptionDesc1": "Event_Common_RecoverHp_Des",
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||
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||
"TitleText": "Item_TeamMedicineHp_02_name",
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||
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||
"OptionContents": [
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||
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||
{
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||
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"Actions": [
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||
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||
{
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||
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||
"$type": "Share.CConfigModifyProperty",
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||
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||
"Property": "Hp",
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||
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||
"Count": "property(HpMax_Battle)*specials(Hp)*0.01"
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||
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||
},
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||
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||
{
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||
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||
"$type": "Share.CConfigJump",
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||
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||
"Jump": "OnTrap"
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||
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||
}
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||
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||
]
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||
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||
}
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||
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||
]
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||
},
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||
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{
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||
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||
"OptionText": "Event_Common_GetCoin",
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||
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||
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||
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||
"OptionItemID1": "specials(ShowGold)",
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||
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||
"OptionDesc1": "Event_Common_GetCoin_Des",
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||
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||
"TitleText": "Item_RL_Purse_03_name",
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||
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||
"OptionContents": [
|
||
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||
{
|
||
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||
"Actions": [
|
||
|
||
{
|
||
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||
"$type": "Share.CConfigAddItem",
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||
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||
"ItemID": 1,
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||
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||
"Count": "specials(Gold)"
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||
|
||
},
|
||
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||
{
|
||
|
||
"$type": "Share.CConfigJump",
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||
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||
"Jump": "OnTrap"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
}
|
||
|
||
]
|
||
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||
},
|
||
|
||
{
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||
|
||
"OptionText": "Event_Common_StaminaDown",
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||
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||
"OptionText2": "NormalBattleChoice3_Title_split",
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||
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||
"OptionItemID1": "specials(ShowStamina)",
|
||
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||
"OptionDesc1": "Event_Common_StaminaDown_Des",
|
||
|
||
"TitleText": "Item_TeamMedicinePr_03_name",
|
||
|
||
"OptionContents": [
|
||
|
||
{
|
||
|
||
"Actions": [
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigModifySceneProperty",
|
||
|
||
"Property": "Stamina",
|
||
|
||
"Count": "-specials(Stamina)"
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "OnTrap"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
}
|
||
|
||
]
|
||
|
||
}
|
||
|
||
]
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
"OnTrap": {
|
||
|
||
"Actions": [
|
||
|
||
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigPreset",
|
||
|
||
"PerformKey" : "Chessboard_BattleEnd_After"
|
||
|
||
},
|
||
|
||
|
||
|
||
//镜头
|
||
|
||
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigCameraMove",
|
||
|
||
"StretchKey": "Far",
|
||
|
||
"Type": "CustomBound",
|
||
|
||
"BoundIndexX":29,
|
||
|
||
"BoundIndexY":69
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.6"
|
||
|
||
},
|
||
|
||
//全部陷阱展示
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",// Relative
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 4,
|
||
|
||
"Count": 22,
|
||
|
||
"EventTypeTag":"TrapHp",
|
||
|
||
"FromState": ["Locked"],
|
||
|
||
"ToState": ["ShowEvent"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 2,
|
||
|
||
"Y": 7,
|
||
|
||
"Position": "Absolute",// Relative
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"EventTypeTag":"TrapHp",
|
||
|
||
"FromState": ["Locked"],
|
||
|
||
"ToState": ["ShowEvent"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 6,
|
||
|
||
"Y": 7,
|
||
|
||
"Position": "Absolute",// Relative
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"EventTypeTag":"TrapHp",
|
||
|
||
"FromState": ["Locked"],
|
||
|
||
"ToState": ["ShowEvent"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//等待时间
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "1.5"
|
||
|
||
},
|
||
|
||
|
||
|
||
//陷阱隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",// Relative
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 4,
|
||
|
||
"Count": 22,
|
||
|
||
"EventTypeTag":"TrapHp",
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 2,
|
||
|
||
"Y": 7,
|
||
|
||
"Position": "Absolute",// Relative
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"EventTypeTag":"TrapHp",
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 6,
|
||
|
||
"Y": 7,
|
||
|
||
"Position": "Absolute",// Relative
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"EventTypeTag":"TrapHp",
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//等待时间
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//检测到:Fairy:检测到当前区域存在大量丁尼
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigShowTip",
|
||
|
||
"TipID": 400010830,
|
||
|
||
"Delay": 0
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "2.5"
|
||
|
||
},
|
||
|
||
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "OnRandom"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
"OnRandom":{
|
||
|
||
"Actions":[
|
||
|
||
//随机跳转一种金币路线,共6种,难度增加:乱序
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSwitchServer",
|
||
|
||
"Switch": [
|
||
|
||
{
|
||
|
||
"Weight": 10,
|
||
|
||
"Actions": [
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "Road_1"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"Weight": 10,
|
||
|
||
"Actions": [
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "Road_2"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"Weight": 10,
|
||
|
||
"Actions": [
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "Road_3"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"Weight": 10,
|
||
|
||
"Actions": [
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "Road_4"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"Weight": 10,
|
||
|
||
"Actions": [
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "Road_5"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"Weight": 10,
|
||
|
||
"Actions": [
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "Road_6"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
}
|
||
|
||
]
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
|
||
|
||
"Road_1":{
|
||
|
||
"Actions":[
|
||
|
||
//陷阱变金币1-1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币1-2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币1-3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币1-4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "1"
|
||
|
||
},
|
||
|
||
//第二批
|
||
|
||
|
||
|
||
//陷阱变金币2-1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币2-2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 2,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币2-3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币2-4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 7,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 2,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 7,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "1"
|
||
|
||
},
|
||
|
||
//第三批
|
||
|
||
|
||
|
||
//陷阱变金币3-1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币3-2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币3-3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020107 ],//精英
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币3-4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020107 ],//精英
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
// {
|
||
|
||
// "$type": "Share.CConfigSetMapState",
|
||
|
||
// "X": 3,
|
||
|
||
// "Y": 5,
|
||
|
||
// "Position": "Absolute",
|
||
|
||
// "NodeType": "All",
|
||
|
||
// "Radius": 0,
|
||
|
||
// "Count": 1,
|
||
|
||
// "FromState": ["ShowEvent"],
|
||
|
||
// "ToState": ["Locked"]
|
||
|
||
// },
|
||
|
||
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
// {
|
||
|
||
// "$type": "Share.CConfigSetMapState",
|
||
|
||
// "X": 5,
|
||
|
||
// "Y": 5,
|
||
|
||
// "Position": "Absolute",
|
||
|
||
// "NodeType": "All",
|
||
|
||
// "Radius": 0,
|
||
|
||
// "Count": 1,
|
||
|
||
// "FromState": ["ShowEvent"],
|
||
|
||
// "ToState": ["Locked"]
|
||
|
||
// },
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "OnEnd"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
"Road_2":{
|
||
|
||
"Actions":[
|
||
|
||
//陷阱变金币1-1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币1-2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币1-3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币1-4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "1"
|
||
|
||
},
|
||
|
||
//第二批
|
||
|
||
|
||
|
||
//陷阱变金币2-1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币2-2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币2-3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币2-4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 2,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 2,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "1"
|
||
|
||
},
|
||
|
||
//第三批
|
||
|
||
|
||
|
||
//陷阱变金币3-1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 7,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币3-2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币3-3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020107 ],//精英
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币3-4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020107 ],//精英
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 7,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
// {
|
||
|
||
// "$type": "Share.CConfigSetMapState",
|
||
|
||
// "X": 3,
|
||
|
||
// "Y": 5,
|
||
|
||
// "Position": "Absolute",
|
||
|
||
// "NodeType": "All",
|
||
|
||
// "Radius": 0,
|
||
|
||
// "Count": 1,
|
||
|
||
// "FromState": ["ShowEvent"],
|
||
|
||
// "ToState": ["Locked"]
|
||
|
||
// },
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
// {
|
||
|
||
// "$type": "Share.CConfigSetMapState",
|
||
|
||
// "X": 5,
|
||
|
||
// "Y": 5,
|
||
|
||
// "Position": "Absolute",
|
||
|
||
// "NodeType": "All",
|
||
|
||
// "Radius": 0,
|
||
|
||
// "Count": 1,
|
||
|
||
// "FromState": ["ShowEvent"],
|
||
|
||
// "ToState": ["Locked"]
|
||
|
||
// },
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "OnEnd"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
"Road_3":{
|
||
|
||
"Actions":[
|
||
|
||
//陷阱变金币1-1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币1-2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币1-3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币1-4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 6,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 6,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "1"
|
||
|
||
},
|
||
|
||
//第二批
|
||
|
||
|
||
|
||
//陷阱变金币2-1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币2-2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币2-3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币2-4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "1"
|
||
|
||
},
|
||
|
||
//第三批
|
||
|
||
|
||
|
||
//陷阱变金币3-1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 2,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币3-2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币3-3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020107 ],//精英
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币3-4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020107 ],//精英
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 2,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
// {
|
||
|
||
// "$type": "Share.CConfigSetMapState",
|
||
|
||
// "X": 3,
|
||
|
||
// "Y": 5,
|
||
|
||
// "Position": "Absolute",
|
||
|
||
// "NodeType": "All",
|
||
|
||
// "Radius": 0,
|
||
|
||
// "Count": 1,
|
||
|
||
// "FromState": ["ShowEvent"],
|
||
|
||
// "ToState": ["Locked"]
|
||
|
||
// },
|
||
|
||
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
// {
|
||
|
||
// "$type": "Share.CConfigSetMapState",
|
||
|
||
// "X": 5,
|
||
|
||
// "Y": 5,
|
||
|
||
// "Position": "Absolute",
|
||
|
||
// "NodeType": "All",
|
||
|
||
// "Radius": 0,
|
||
|
||
// "Count": 1,
|
||
|
||
// "FromState": ["ShowEvent"],
|
||
|
||
// "ToState": ["Locked"]
|
||
|
||
// },
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "OnEnd"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
"Road_4":{
|
||
|
||
"Actions":[
|
||
|
||
//陷阱变金币1-1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 2,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币1-2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币1-3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币1-4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 6,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 2,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 6,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "1"
|
||
|
||
},
|
||
|
||
//第二批
|
||
|
||
|
||
|
||
//陷阱变金币2-1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币2-2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币2-3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币2-4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "1"
|
||
|
||
},
|
||
|
||
//第三批
|
||
|
||
|
||
|
||
//陷阱变金币3-1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 7,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币3-2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币3-3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020107 ],//精英
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币3-4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020107 ],//精英
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 7,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
// {
|
||
|
||
// "$type": "Share.CConfigSetMapState",
|
||
|
||
// "X": 3,
|
||
|
||
// "Y": 5,
|
||
|
||
// "Position": "Absolute",
|
||
|
||
// "NodeType": "All",
|
||
|
||
// "Radius": 0,
|
||
|
||
// "Count": 1,
|
||
|
||
// "FromState": ["ShowEvent"],
|
||
|
||
// "ToState": ["Locked"]
|
||
|
||
// },
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
// {
|
||
|
||
// "$type": "Share.CConfigSetMapState",
|
||
|
||
// "X": 5,
|
||
|
||
// "Y": 5,
|
||
|
||
// "Position": "Absolute",
|
||
|
||
// "NodeType": "All",
|
||
|
||
// "Radius": 0,
|
||
|
||
// "Count": 1,
|
||
|
||
// "FromState": ["ShowEvent"],
|
||
|
||
// "ToState": ["Locked"]
|
||
|
||
// },
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "OnEnd"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
"Road_5":{
|
||
|
||
"Actions":[
|
||
|
||
//陷阱变金币1-1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币1-2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币1-3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币1-4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "1"
|
||
|
||
},
|
||
|
||
//第二批
|
||
|
||
|
||
|
||
//陷阱变金币2-1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 7,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币2-2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币2-3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 7,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币2-4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 6,
|
||
|
||
"Y": 7,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 7,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 7,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 6,
|
||
|
||
"Y": 7,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "1"
|
||
|
||
},
|
||
|
||
//第三批
|
||
|
||
|
||
|
||
//陷阱变金币3-1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币3-2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币3-3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020107 ],//精英
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币3-4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020107 ],//精英
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
// {
|
||
|
||
// "$type": "Share.CConfigSetMapState",
|
||
|
||
// "X": 3,
|
||
|
||
// "Y": 5,
|
||
|
||
// "Position": "Absolute",
|
||
|
||
// "NodeType": "All",
|
||
|
||
// "Radius": 0,
|
||
|
||
// "Count": 1,
|
||
|
||
// "FromState": ["ShowEvent"],
|
||
|
||
// "ToState": ["Locked"]
|
||
|
||
// },
|
||
|
||
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
// {
|
||
|
||
// "$type": "Share.CConfigSetMapState",
|
||
|
||
// "X": 5,
|
||
|
||
// "Y": 5,
|
||
|
||
// "Position": "Absolute",
|
||
|
||
// "NodeType": "All",
|
||
|
||
// "Radius": 0,
|
||
|
||
// "Count": 1,
|
||
|
||
// "FromState": ["ShowEvent"],
|
||
|
||
// "ToState": ["Locked"]
|
||
|
||
// },
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "OnEnd"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
"Road_6":{
|
||
|
||
"Actions":[
|
||
|
||
//陷阱变金币1-1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币1-2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币1-3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币1-4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 6,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 6,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "1"
|
||
|
||
},
|
||
|
||
//第二批
|
||
|
||
|
||
|
||
//陷阱变金币2-1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币2-2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币2-3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币2-4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "1"
|
||
|
||
},
|
||
|
||
//第三批
|
||
|
||
|
||
|
||
//陷阱变金币3-1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币3-2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币3-3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 5,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020107 ],//精英
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//陷阱变金币3-4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 2,
|
||
|
||
"Y": 3,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020107 ],//精英
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 6,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 4,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
// {
|
||
|
||
// "$type": "Share.CConfigSetMapState",
|
||
|
||
// "X": 3,
|
||
|
||
// "Y": 5,
|
||
|
||
// "Position": "Absolute",
|
||
|
||
// "NodeType": "All",
|
||
|
||
// "Radius": 0,
|
||
|
||
// "Count": 1,
|
||
|
||
// "FromState": ["ShowEvent"],
|
||
|
||
// "ToState": ["Locked"]
|
||
|
||
// },
|
||
|
||
|
||
|
||
//隐藏
|
||
|
||
// {
|
||
|
||
// "$type": "Share.CConfigSetMapState",
|
||
|
||
// "X": 5,
|
||
|
||
// "Y": 5,
|
||
|
||
// "Position": "Absolute",
|
||
|
||
// "NodeType": "All",
|
||
|
||
// "Radius": 0,
|
||
|
||
// "Count": 1,
|
||
|
||
// "FromState": ["ShowEvent"],
|
||
|
||
// "ToState": ["Locked"]
|
||
|
||
// },
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "OnEnd"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
|
||
|
||
"OnEnd":{
|
||
|
||
"Actions":[
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigCameraMove",
|
||
|
||
"Type": "Player",
|
||
|
||
"StretchKey": "Back"
|
||
|
||
},
|
||
|
||
//tips
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigShowTip",
|
||
|
||
"TipID": 400010803,//10
|
||
|
||
"Delay": 0,
|
||
|
||
"Predicates":[
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventByHollowVariable",
|
||
|
||
"Key": "CountArea.33020106",
|
||
|
||
"CompareType": "Equal",
|
||
|
||
"Count": 0
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigShowTip",
|
||
|
||
"TipID": 400010831,
|
||
|
||
"Delay": 0,
|
||
|
||
"Type":"Duration",
|
||
|
||
"Duration": 50,
|
||
|
||
"NextTips":[
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigShowTip",
|
||
|
||
"TipID": 400010832
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
//上一个区域遗留的金币全部该为陷阱showevent
|
||
|
||
//陷阱全部showevent
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 10,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 3,
|
||
|
||
"ModificationNum": 12,
|
||
|
||
"ModificationType": 1,
|
||
|
||
"TargetEventID": [ 3020106, 3020107],//金币与陷阱
|
||
|
||
"TargetEventState":["Locked","ShowEvent"],
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 1013 ],
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 2,
|
||
|
||
"Y": 12,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
"TargetEventID": [ 3020106, 3020107 ],//金币与陷阱
|
||
|
||
"TargetEventState":["Locked","ShowEvent"],
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 1013 ],
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 6,
|
||
|
||
"Y": 12,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
"TargetEventID": [ 3020106, 3020107 ],//金币与陷阱
|
||
|
||
"TargetEventState":["Locked","ShowEvent"],
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 1013 ],
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 10,
|
||
|
||
"Position": "Absolute",// Relative
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 3,
|
||
|
||
"Count": 17,
|
||
|
||
"EventTypeTag":"TrapHp",
|
||
|
||
"FromState": ["Locked"],
|
||
|
||
"ToState": ["ShowEvent"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 2,
|
||
|
||
"Y": 12,
|
||
|
||
"Position": "Absolute",// Relative
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"EventTypeTag":"TrapHp",
|
||
|
||
"FromState": ["Locked"],
|
||
|
||
"ToState": ["ShowEvent"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 6,
|
||
|
||
"Y": 12,
|
||
|
||
"Position": "Absolute",// Relative
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"EventTypeTag":"TrapHp",
|
||
|
||
"FromState": ["Locked"],
|
||
|
||
"ToState": ["ShowEvent"]
|
||
|
||
},
|
||
|
||
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigFinishEvent"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
}
|
||
|
||
}
|
||
|
||
}
|
||
|