HollowPS_TV_experiments/extras/zzz-0.1-jsons/Event2020810.json

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{
"ID" : 2020810,
"Events" :
{
"OnStart" :
{"Actions":[
{
"$type" : "Share.CConfigOpenDialog"
},
{
"$type" : "Share.CConfigLogText",
"Messages" :
[
"Event_19010_Log_1_1"
]
},
{
"$type" : "Share.CConfigChoiceServer",
"OptionsMode" : "Normal",
"Description" : "Event_19010_Des_1",
"Choices" :
[
{
"OptionText" : "Event_19010_Op_1_1",
"Predicates" :
[
{
//判断损失的角色
"$type" : "Share.CConfigEventByHollowVariable",
"Key" : "TeamCharacter.19010",
"Count" : 1,
"CompareType" : "Equal"
}
],
"OptionContents" :
[
{
"Actions" :
[
{
"$type" : "Share.CConfigJump",
"Jump" : "Op_1_Over_1"
}
]
}
]
},
{
"OptionText" : "Event_19010_Op_1_2",
"Predicates" :
[
{
//判断损失的角色
"$type": "Share.CConfigEventByHollowVariable",
"Key": "TeamCharacter.19010",
"Count": 2,
"CompareType": "Equal"
}
],
"OptionContents" :
[
{
"Actions" :
[
{
"$type" : "Share.CConfigJump",
"Jump" : "Op_1_Over_2"
}
]
}
]
},
{
"OptionText" : "Event_19010_Op_1_3",
"Predicates" :
[
{
//判断损失的角色
"$type": "Share.CConfigEventByHollowVariable",
"Key": "TeamCharacter.19010",
"Count": 3,
"CompareType": "Equal"
}
],
"OptionContents" :
[
{
"Actions" :
[
{
"$type" : "Share.CConfigJump",
"Jump" : "Op_1_Over_3"
}
]
}
]
},
{
"OptionText" : "Event_19010_Op_1_1",
"Predicates" :
[
{
//判断损失的角色
"$type": "Share.CConfigEventByHollowVariable",
"Key": "TeamCharacter.19010",
"Count": 0,
"CompareType": "Equal"
},
{
//判断当前槽位角色状态
"$type" : "Share.CConfigEventByCharacterState",
"TeamSlot" : "TeamCharacter1",
"CompareType" : "Equal",
"State" : "Death",
"Count" : 1
}
],
"OptionContents" :
[
{
"Actions" :
[
{
"$type" : "Share.CConfigJump",
"Jump" : "Op_1_Over_1"
}
]
}
]
},
{
"OptionText" : "Event_19010_Op_1_2",
"Predicates" :
[
{
//判断损失的角色
"$type": "Share.CConfigEventByHollowVariable",
"Key": "TeamCharacter.1001",
"Count": 0,
"CompareType": "Equal"
},
{
//判断当前槽位角色状态
"$type" : "Share.CConfigEventByCharacterState",
"TeamSlot" : "TeamCharacter2",
"CompareType" : "Equal",
"State" : "Death",
"Count" : 1
}
],
"OptionContents" :
[
{
"Actions" :
[
{
"$type" : "Share.CConfigJump",
"Jump" : "Op_1_Over_2"
}
]
}
]
},
{
"OptionText" : "Event_19010_Op_1_3",
"Predicates" :
[
{
//判断损失的角色
"$type": "Share.CConfigEventByHollowVariable",
"Key": "TeamCharacter.19010",
"Count": 0,
"CompareType": "Equal"
},
{
//判断当前槽位角色状态
"$type" : "Share.CConfigEventByCharacterState",
"TeamSlot" : "TeamCharacter3",
"CompareType" : "Equal",
"State" : "Death",
"Count" : 1
}
],
"OptionContents" :
[
{
"Actions" :
[
{
"$type" : "Share.CConfigJump",
"Jump" : "Op_1_Over_3"
}
]
}
]
},
{
"OptionText" : "Event_19010_Op_2",
"OptionContents" :
[
{
"Actions" :
[
{
"$type" : "Share.CConfigJump",
"Jump" : "Op_2_Over_1"
}
]
}
]
}
]
}
]},
"Op_1_Over_1":
{"Actions":[
{
"$type" : "Share.CConfigLogText",
"Messages" :
[
"Event_19010_op_1_over_1"
]
},
{
"$type" : "Share.CConfigChangePlayerState",
"Target" : "TeamCharacter1",
"State" : "Alive"
},
{
"$type" : "Share.CConfigModifyProperty",
"Property" : "Hp",
"ModifyType" : "Replace",
"Target" : "TeamCharacter1",
"Count" : "property(HpMax)*specials(op_hp_alive)*0.01"
},
{
"$type" : "Share.CConfigLogText",
"Messages" :
[
"Event_19010_op_1_over_2"
]
},
{ //-50点压力
"$type" : "Share.CConfigModifySceneProperty",
"Property" : "Stamina",
"Count" : "-specials(staminadecrease)"
},
{
"$type" : "Share.CConfigJump",
"Jump" : "OnEnd"
}
]},
"Op_1_Over_2":
{"Actions":[
{
"$type" : "Share.CConfigLogText",
"Messages" :
[
"Event_19010_op_1_over_1"
]
},
{
"$type" : "Share.CConfigChangePlayerState",
"Target" : "TeamCharacter2",
"State" : "Alive"
},
{
"$type" : "Share.CConfigModifyProperty",
"Property" : "Hp",
"ModifyType" : "Replace",
"Target" : "TeamCharacter2",
"Count" : "property(HpMax)*specials(op_hp_alive)*0.01"
},
{
"$type" : "Share.CConfigLogText",
"Messages" :
[
"Event_19010_op_1_over_2"
]
},
{ //-50点压力
"$type" : "Share.CConfigModifySceneProperty",
"Property" : "Stamina",
"Count" : "-specials(staminadecrease)"
},
{
"$type" : "Share.CConfigJump",
"Jump" : "OnEnd"
}
]},
"Op_1_Over_3":
{"Actions":[
{
"$type" : "Share.CConfigLogText",
"Messages" :
[
"Event_19010_op_1_over_1"
]
},
{
"$type" : "Share.CConfigChangePlayerState",
"Target" : "TeamCharacter3",
"State" : "Alive"
},
{
"$type" : "Share.CConfigModifyProperty",
"Property" : "Hp",
"ModifyType" : "Replace",
"Target" : "TeamCharacter3",
"Count" : "property(HpMax)*specials(op_hp_alive)*0.01"
},
{
"$type" : "Share.CConfigLogText",
"Messages" :
[
"Event_19010_op_1_over_2"
]
},
{ //-50点压力
"$type" : "Share.CConfigModifySceneProperty",
"Property" : "Stamina",
"Count" : "-specials(staminadecrease)"
},
{
"$type" : "Share.CConfigJump",
"Jump" : "OnEnd"
}
]},
"Op_2_Over_1":
{"Actions":[
{
"$type" : "Share.CConfigLogText",
"Messages" :
[
"Event_19010_op_2_over_1",
"Event_19010_op_2_over_2"
]
},
{
//回复角色血量
"$type" : "Share.CConfigModifyProperty",
"Property" : "Hp",
"ModifyType" : "Add",
"Target" : "All",
"Count" : "property(HpMax)*specials(hpincrease1)*0.01"
},
{
"$type" : "Share.CConfigJump",
"Jump" : "OnEnd"
}
]},
"OnEnd" :
{"Actions":[
{
"$type" : "Share.CConfigCloseDialog"
},
{
"$type" : "Share.CConfigFinishEvent"
}
]}
},
"EventSpecials" :
{
//表格参数
"hpincrease1" : 50,
"op_hp_alive" : 25,
"staminadecrease" : 50
}
}