HollowPS_TV_experiments/extras/zzz-0.1-jsons/Event3020102.json

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{
"ID": 3020102, //战斗与揭露2精英
"Specials": {
"odd":25,
"BattleID": 0,
"MessageID": 1009,
"RandomCard_1": 0,
"RandomCard_2": 0,
"RandomCard_3": 0,
"Gold": 300,
"Stamina": 20,
"Hp": 10,
"ShowGold": 900001,
"ShowStamina": 900002,
"ShowHp": 900003
},
"Events": {
"OnStart": {
"Actions": [
//判断在哪个区域用
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "HollowArea.3020100",
"Value": 0
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "HollowArea.3020102",
"Value": 1
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "HollowArea.3020103",
"Value": 0
},
//金币计数清零
// {
// "$type": "Share.CConfigSetHollowVariable",
// "Key": "CountArea.13020106",
// "Value": 0
// },
// {
// "$type": "Share.CConfigSetHollowVariable",
// "Key": "CountArea.23020106",
// "Value": 0
// },
// {
// "$type": "Share.CConfigSetHollowVariable",
// "Key": "CountArea.33020106",
// "Value": 0
// },
//战斗
{
"$type":"Share.CConfigEmpty"
},
{
"$type":"Share.CConfigDropBattleID",
"Type":[10,11],
"SpecialName":"BattleID"
},
{
"$type": "Share.CConfigTriggerBattle",
"BattleID": "specials(BattleID)",
"OnSuccess": "OnRandomResult"
}
]
},
"OnRandomResult":{
"Actions":[
{
"$type": "Share.CConfigPreset",
"PerformKey" : "Chessboard_BattleEnd_Pre"
},
// {
// "$type": "Share.CConfigOpenDialog",
// "CameraMove":false
// },
{
"$type": "Share.CConfigIf",
"OnSuccess": "OnChooseCard",
"OnFailure": "OnChooseNormal",
"Conditions":[
{
"$type": "Share.CConfigEventByRandom",
"Odds": "specials(odd)" //跳转概率
}
]
}
]
},
"OnChooseCard": {
"Actions": [
{
"$type": "Share.CConfigRandomDropID",
"Type": "Card",
"SpecialName": [
"RandomCard_1",
"RandomCard_2",
"RandomCard_3"
]
},
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
"ShowMode": "Card",
"Choices": [
{
"OptionText": "Event_Common_Choose", // 选择
"OptionItemID1": "specials(RandomCard_1)",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigDropPool",
"Type": "Card",
"ItemID": "specials(RandomCard_1)",
"Num": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "OnTrap"
}
]
}
]
},
{
"OptionText": "Event_Common_Choose", // 选择
"OptionItemID1": "specials(RandomCard_2)",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigDropPool",
"Type": "Card",
"ItemID": "specials(RandomCard_2)",
"Num": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "OnTrap"
}
]
}
]
},
{
"OptionText": "Event_Common_Choose", // 选择
"OptionItemID1": "specials(RandomCard_3)",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigDropPool",
"Type": "Card",
"ItemID": "specials(RandomCard_3)",
"Num": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "OnTrap"
}
]
}
]
}
]
}
]
},
"OnChooseNormal": {
"Actions": [
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
"ShowMode": "Event",
"Choices": [
{
"OptionText": "Event_Common_RecoverHp",
"OptionItemID1": "specials(ShowHp)",
"OptionDesc1": "Event_Common_RecoverHp_Des",
"TitleText": "Item_TeamMedicineHp_02_name",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigModifyProperty",
"Property": "Hp",
"Count": "property(HpMax_Battle)*specials(Hp)*0.01"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnTrap"
}
]
}
]
},
{
"OptionText": "Event_Common_GetCoin",
"OptionItemID1": "specials(ShowGold)",
"OptionDesc1": "Event_Common_GetCoin_Des",
"TitleText": "Item_RL_Purse_03_name",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigAddItem",
"ItemID": 1,
"Count": "specials(Gold)"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnTrap"
}
]
}
]
},
{
"OptionText": "Event_Common_StaminaDown",
"OptionText2": "NormalBattleChoice3_Title_split",
"OptionItemID1": "specials(ShowStamina)",
"OptionDesc1": "Event_Common_StaminaDown_Des",
"TitleText": "Item_TeamMedicinePr_03_name",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigModifySceneProperty",
"Property": "Stamina",
"Count": "-specials(Stamina)"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnTrap"
}
]
}
]
}
]
}
]
},
"OnTrap": {
"Actions": [
{
"$type": "Share.CConfigPreset",
"PerformKey" : "Chessboard_BattleEnd_After"
},
//镜头
{
"$type": "Share.CConfigCameraMove",
"StretchKey": "Far",
"Type": "CustomBound",
"BoundIndexX":83,
"BoundIndexY":114
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.6"
},
//全部陷阱展示
{
"$type": "Share.CConfigSetMapState",
"X": 4,
"Y": 10,
"Position": "Absolute",// Relative
"NodeType": "All",
"Radius": 3,
"Count": 17,
"EventTypeTag":"TrapHp",
"FromState": ["Locked"],
"ToState": ["ShowEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 2,
"Y": 12,
"Position": "Absolute",// Relative
"NodeType": "All",
"Radius": 0,
"Count": 1,
"EventTypeTag":"TrapHp",
"FromState": ["Locked"],
"ToState": ["ShowEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 6,
"Y": 12,
"Position": "Absolute",// Relative
"NodeType": "All",
"Radius": 0,
"Count": 1,
"EventTypeTag":"TrapHp",
"FromState": ["Locked"],
"ToState": ["ShowEvent"]
},
//等待时间
{
"$type": "Share.CConfigWaitSeconds",
"Time": "1.5"
},
//陷阱隐藏
{
"$type": "Share.CConfigSetMapState",
"X": 4,
"Y": 10,
"Position": "Absolute",// Relative
"NodeType": "All",
"Radius": 3,
"Count": 17,
"EventTypeTag":"TrapHp",
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 2,
"Y": 12,
"Position": "Absolute",// Relative
"NodeType": "All",
"Radius": 0,
"Count": 1,
"EventTypeTag":"TrapHp",
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 6,
"Y": 12,
"Position": "Absolute",// Relative
"NodeType": "All",
"Radius": 0,
"Count": 1,
"EventTypeTag":"TrapHp",
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
//等待时间
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//检测到Fairy检测到当前区域存在大量丁尼
{
"$type": "Share.CConfigShowTip",
"TipID": 400010830,
"Delay": 0
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "2.5"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnRandom"
}
]
},
"OnRandom":{
"Actions":[
//随机跳转一种金币路线共6种难度增加乱序
{
"$type": "Share.CConfigSwitchServer",
"Switch": [
{
"Weight": 10,
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Road_1"
}
]
},
{
"Weight": 10,
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Road_2"
}
]
},
{
"Weight": 10,
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Road_3"
}
]
},
{
"Weight": 10,
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Road_4"
}
]
},
{
"Weight": 10,
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Road_5"
}
]
},
{
"Weight": 10,
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Road_6"
}
]
}
]
}
]
},
"Road_1":{
"Actions":[
//陷阱变金币1
{
"$type": "Share.CConfigEventModification",
"X": 4,
"Y": 9,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 3,
"Y": 10,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 4,
"Y": 11,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "1"
},
//隐藏
{
"$type": "Share.CConfigSetMapState",
"X": 4,
"Y": 9,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 3,
"Y": 10,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 4,
"Y": 11,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
//陷阱变金币2
{
"$type": "Share.CConfigEventModification",
"X": 3,
"Y": 9,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 5,
"Y": 11,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 3,
"Y": 12,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "1"
},
//隐藏
{
"$type": "Share.CConfigSetMapState",
"X": 3,
"Y": 9,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 5,
"Y": 11,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 3,
"Y": 12,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
//陷阱变金币3
{
"$type": "Share.CConfigEventModification",
"X": 3,
"Y": 11,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 5,
"Y": 10,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020107 ],//精英
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "1"
},
//隐藏
// {
// "$type": "Share.CConfigSetMapState",
// "X": 3,
// "Y": 11,
// "Position": "Absolute",
// "NodeType": "All",
// "Radius": 0,
// "Count": 1,
// "FromState": ["ShowEvent"],
// "ToState": ["Locked"]
// },
// {
// "$type": "Share.CConfigSetMapState",
// "X": 5,
// "Y": 10,
// "Position": "Absolute",
// "NodeType": "All",
// "Radius": 0,
// "Count": 1,
// "FromState": ["ShowEvent"],
// "ToState": ["Locked"]
// },
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd"
}
]
},
"Road_2":{
"Actions":[
//陷阱变金币1
{
"$type": "Share.CConfigEventModification",
"X": 4,
"Y": 9,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 2,
"Y": 11,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
{
"$type": "Share.CConfigSetMapState",
"X": 4,
"Y": 9,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 2,
"Y": 11,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
//陷阱变金币2
{
"$type": "Share.CConfigEventModification",
"X": 5,
"Y": 9,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 4,
"Y": 11,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
{
"$type": "Share.CConfigSetMapState",
"X": 5,
"Y": 9,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 4,
"Y": 11,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
//陷阱变金币3
{
"$type": "Share.CConfigEventModification",
"X": 6,
"Y": 9,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 5,
"Y": 11,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
{
"$type": "Share.CConfigSetMapState",
"X": 6,
"Y": 9,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 5,
"Y": 11,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
//陷阱变金币4
{
"$type": "Share.CConfigEventModification",
"X": 5,
"Y": 10,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 3,
"Y": 11,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020107 ],//精英
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
// {
// "$type": "Share.CConfigSetMapState",
// "X": 5,
// "Y": 10,
// "Position": "Absolute",
// "NodeType": "All",
// "Radius": 0,
// "Count": 1,
// "FromState": ["ShowEvent"],
// "ToState": ["Locked"]
// },
// {
// "$type": "Share.CConfigSetMapState",
// "X": 3,
// "Y": 11,
// "Position": "Absolute",
// "NodeType": "All",
// "Radius": 0,
// "Count": 1,
// "FromState": ["ShowEvent"],
// "ToState": ["Locked"]
// },
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd"
}
]
},
"Road_3":{
"Actions":[
//陷阱变金币1
{
"$type": "Share.CConfigEventModification",
"X": 4,
"Y": 9,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 5,
"Y": 11,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
{
"$type": "Share.CConfigSetMapState",
"X": 4,
"Y": 9,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 5,
"Y": 11,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
//陷阱变金币2
{
"$type": "Share.CConfigEventModification",
"X": 5,
"Y": 9,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 3,
"Y": 12,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
{
"$type": "Share.CConfigSetMapState",
"X": 5,
"Y": 9,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 3,
"Y": 12,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
//陷阱变金币3
{
"$type": "Share.CConfigEventModification",
"X": 3,
"Y": 10,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 4,
"Y": 10,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
{
"$type": "Share.CConfigSetMapState",
"X": 3,
"Y": 10,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 4,
"Y": 10,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
//陷阱变金币4
{
"$type": "Share.CConfigEventModification",
"X": 4,
"Y": 11,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 5,
"Y": 10,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020107 ],//精英
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
// {
// "$type": "Share.CConfigSetMapState",
// "X": 4,
// "Y": 11,
// "Position": "Absolute",
// "NodeType": "All",
// "Radius": 0,
// "Count": 1,
// "FromState": ["ShowEvent"],
// "ToState": ["Locked"]
// },
// {
// "$type": "Share.CConfigSetMapState",
// "X": 5,
// "Y": 10,
// "Position": "Absolute",
// "NodeType": "All",
// "Radius": 0,
// "Count": 1,
// "FromState": ["ShowEvent"],
// "ToState": ["Locked"]
// },
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd"
}
]
},
"Road_4":{
"Actions":[
//陷阱变金币1
{
"$type": "Share.CConfigEventModification",
"X": 4,
"Y": 9,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 4,
"Y": 11,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
{
"$type": "Share.CConfigSetMapState",
"X": 4,
"Y": 9,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 4,
"Y": 11,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
//陷阱变金币2
{
"$type": "Share.CConfigEventModification",
"X": 2,
"Y": 9,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 3,
"Y": 10,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
{
"$type": "Share.CConfigSetMapState",
"X": 2,
"Y": 9,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 3,
"Y": 10,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
//陷阱变金币3
{
"$type": "Share.CConfigEventModification",
"X": 5,
"Y": 11,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 5,
"Y": 9,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
{
"$type": "Share.CConfigSetMapState",
"X": 5,
"Y": 11,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 5,
"Y": 9,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
//陷阱变金币4
{
"$type": "Share.CConfigEventModification",
"X": 5,
"Y": 10,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 3,
"Y": 9,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020107 ],//精英
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
// {
// "$type": "Share.CConfigSetMapState",
// "X": 5,
// "Y": 10,
// "Position": "Absolute",
// "NodeType": "All",
// "Radius": 0,
// "Count": 1,
// "FromState": ["ShowEvent"],
// "ToState": ["Locked"]
// },
// {
// "$type": "Share.CConfigSetMapState",
// "X": 3,
// "Y": 9,
// "Position": "Absolute",
// "NodeType": "All",
// "Radius": 0,
// "Count": 1,
// "FromState": ["ShowEvent"],
// "ToState": ["Locked"]
// },
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd"
}
]
},
"Road_5":{
"Actions":[
//陷阱变金币1
{
"$type": "Share.CConfigEventModification",
"X": 4,
"Y": 9,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 3,
"Y": 12,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
{
"$type": "Share.CConfigSetMapState",
"X": 4,
"Y": 9,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 3,
"Y": 12,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
//陷阱变金币2
{
"$type": "Share.CConfigEventModification",
"X": 3,
"Y": 9,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 5,
"Y": 10,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
{
"$type": "Share.CConfigSetMapState",
"X": 3,
"Y": 9,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 5,
"Y": 10,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
//陷阱变金币3
{
"$type": "Share.CConfigEventModification",
"X": 3,
"Y": 10,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 6,
"Y": 10,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
{
"$type": "Share.CConfigSetMapState",
"X": 3,
"Y": 10,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 6,
"Y": 10,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
//陷阱变金币4
{
"$type": "Share.CConfigEventModification",
"X": 3,
"Y": 11,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 4,
"Y": 10,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020107 ],//精英
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
// {
// "$type": "Share.CConfigSetMapState",
// "X": 3,
// "Y": 11,
// "Position": "Absolute",
// "NodeType": "All",
// "Radius": 0,
// "Count": 1,
// "FromState": ["ShowEvent"],
// "ToState": ["Locked"]
// },
// {
// "$type": "Share.CConfigSetMapState",
// "X": 4,
// "Y": 10,
// "Position": "Absolute",
// "NodeType": "All",
// "Radius": 0,
// "Count": 1,
// "FromState": ["ShowEvent"],
// "ToState": ["Locked"]
// },
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd"
}
]
},
"Road_6":{
"Actions":[
//陷阱变金币1
{
"$type": "Share.CConfigEventModification",
"X": 4,
"Y": 11,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 4,
"Y": 9,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
{
"$type": "Share.CConfigSetMapState",
"X": 4,
"Y": 11,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 4,
"Y": 9,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
//陷阱变金币2
{
"$type": "Share.CConfigEventModification",
"X": 3,
"Y": 10,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 5,
"Y": 10,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
{
"$type": "Share.CConfigSetMapState",
"X": 3,
"Y": 10,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 5,
"Y": 10,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
//陷阱变金币3
{
"$type": "Share.CConfigEventModification",
"X": 2,
"Y": 10,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 4,
"Y": 10,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
{
"$type": "Share.CConfigSetMapState",
"X": 2,
"Y": 10,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigSetMapState",
"X": 4,
"Y": 10,
"Position": "Absolute",
"NodeType": "All",
"Radius": 0,
"Count": 1,
"FromState": ["ShowEvent"],
"ToState": ["Locked"]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
//陷阱变金币4
{
"$type": "Share.CConfigEventModification",
"X": 6,
"Y": 10,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020106 ],//金币
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigEventModification",
"X": 3,
"Y": 9,
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
//"TargetEventID": [ 1013 ],//陷阱
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 3020107 ],//精英
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
//展示一会
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
//隐藏
// {
// "$type": "Share.CConfigSetMapState",
// "X": 6,
// "Y": 10,
// "Position": "Absolute",
// "NodeType": "All",
// "Radius": 0,
// "Count": 1,
// "FromState": ["ShowEvent"],
// "ToState": ["Locked"]
// },
// {
// "$type": "Share.CConfigSetMapState",
// "X": 3,
// "Y": 9,
// "Position": "Absolute",
// "NodeType": "All",
// "Radius": 0,
// "Count": 1,
// "FromState": ["ShowEvent"],
// "ToState": ["Locked"]
// },
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.4"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd"
}
]
},
"OnEnd":{
"Actions":[
{
"$type": "Share.CConfigCameraMove",
"Type": "Player",
"StretchKey": "Back"
},
//tips
{
"$type": "Share.CConfigShowTip",
"TipID": 400010806,//7
"Delay": 0,
"Predicates":[
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "CountArea.23020106",
"CompareType": "Equal",
"Count": 0
}
]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.5"
},
{
"$type": "Share.CConfigShowTip",
"TipID": 400010831,
"Delay": 0,
"Type":"Duration",
"Duration": 50,
"NextTips":[
{
"$type": "Share.CConfigShowTip",
"TipID": 400010832
}
]
},
//上一个区域遗留的金币全部该为陷阱showevent
//陷阱全部showevent
{
"$type": "Share.CConfigEventModification",
"X": 4,
"Y": 15,
"Position": "Absolute",
"Radius": 3,
"ModificationNum": 5,
"ModificationType": 1,
"TargetEventID": [ 3020106 ],//金币与陷阱
"TargetEventState":["Locked"],
"TargetVisibleState":[ "Visible"],
"TargetEventType": 1,
"EventID": [ 1013 ],
"EventState": "ShowEvent",
"VisibleState": "Visible"
},
{
"$type": "Share.CConfigSetMapState",
"X": 4,
"Y": 15,
"Position": "Absolute",// Relative
"NodeType": "All",
"Radius": 3,
"Count": 11,
"EventTypeTag":"TrapHp",
"FromState": ["Locked"],
"ToState": ["ShowEvent"]
},
{
"$type": "Share.CConfigFinishEvent"
}
]
}
}
}