528 lines
No EOL
16 KiB
JSON
528 lines
No EOL
16 KiB
JSON
{
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"AbilityName": "GoldenBomb_LoopEffect",
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// "DefaultModifier": {
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// "OnAdded": [
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// {
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// "$type": "MoleMole.ApplyModifier",
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// "ModifierName": "GoldenBomb_IdleEffect",
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// "Target": "Self"
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// }
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// ],
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// },
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"AbilityMixins": [
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{
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"$type": "MoleMole.AttachStateWithModifierMixin",
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"ConfigList": [
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{
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"AnimatorStateName": "Skill_Tanut_02_Loop",
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"LayerIndex": 0,
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"NormalizedTimeLow": 0.0,
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"NormalizedTimeHigh": 1.0,
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"IsLoop": true,
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"ModifierNameList": [
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"TanutModifier"
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]
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},
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{
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"AnimatorStateName": "Skill_Tanut_02_Start",
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"LayerIndex": 0,
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"NormalizedTimeLow": 0.261,
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"NormalizedTimeHigh": 1.0,
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"IsLoop": true,
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"ModifierNameList": [
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"TanutModifier"
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]
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},
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{
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"AnimatorStateName": "Skill_BeScared_Start",
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"LayerIndex": 0,
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"NormalizedTimeLow": 0.574,
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"NormalizedTimeHigh": 1.0,
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"IsLoop": false,
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"ModifierNameList": [
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"BeScaredStart"
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]
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},
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{
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"AnimatorStateName": "Skill_BeScared_Loop",
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"LayerIndex": 0,
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"NormalizedTimeLow": 0,
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"NormalizedTimeHigh": 1.0,
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"IsLoop": true,
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"ModifierNameList": [
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"BeScaredLoop"
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]
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},
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{
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"AnimatorStateName": "Skill_BeScared_End",
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"LayerIndex": 0,
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"NormalizedTimeLow": 0.11,
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"NormalizedTimeHigh": 1.0,
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"IsLoop": false,
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"ModifierNameList": [
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"BeScaredEnd"
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]
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},
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//进入以下状态,清除自身的光照特效
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// {
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// "LayerIndex": 0,
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// "AnimatorStateName": "Born",
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// "MaxFrameCountLow": false,
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// "FrameCountLow": 0,
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// "MaxFrameCountHigh": false,
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// "FrameCountHigh": 60,
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// "IsLoop": false,
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// "ModifierNameList": [
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// "RemoveIdleEffectModifier",
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// ],
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// },
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// {
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// "LayerIndex": 0,
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// "AnimatorStateName": "LeaveLevel",
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// "MaxFrameCountLow": false,
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// "FrameCountLow": 184,
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// "MaxFrameCountHigh": true,
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// "FrameCountHigh": 0,
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// "IsLoop": false,
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// "ModifierNameList": [
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// "RemoveIdleEffectModifier",
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// ],
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// },
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// {
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// "LayerIndex": 0,
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// "AnimatorStateName": "Death_Leave",
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// "MaxFrameCountLow": false,
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// "FrameCountLow": 184,
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// "MaxFrameCountHigh": true,
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// "FrameCountHigh": 0,
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// "IsLoop": false,
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// "ModifierNameList": [
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// "RemoveIdleEffectModifier",
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// ],
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// },
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// {
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// "LayerIndex": 0,
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// "AnimatorStateName": "Common_Teleport",
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// "MaxFrameCountLow": false,
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// "FrameCountLow": 184,
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// "MaxFrameCountHigh": true,
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// "FrameCountHigh": 0,
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// "IsLoop": false,
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// "ModifierNameList": [
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// "RemoveIdleEffectModifier",
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// ],
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// },
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// {
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// "LayerIndex": 0,
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// "AnimatorStateName": "Common_Teleport_Invisible",
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// "MaxFrameCountLow": false,
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// "FrameCountLow": 0,
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// "MaxFrameCountHigh": true,
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// "FrameCountHigh": 0,
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// "IsLoop": true,
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// "ModifierNameList": [
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// "RemoveIdleEffectModifier",
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// ],
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// },
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// {
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// "LayerIndex": 0,
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// "AnimatorStateName": "Common_Teleport_Show",
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// "MaxFrameCountLow": false,
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// "FrameCountLow": 0,
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// "MaxFrameCountHigh": false,
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// "FrameCountHigh": 60,
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// "IsLoop": false,
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// "ModifierNameList": [
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// "RemoveIdleEffectModifier",
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// ],
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// },
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{
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"AnimatorStateName": "Run_Loop",
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"LayerIndex": 0,
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"NormalizedTimeLow": 0,
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"NormalizedTimeHigh": 1.0,
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"IsLoop": true,
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"ModifierNameList": [
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"RunLoop"
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]
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},
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{
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"AnimatorStateName": "Run_Fast_Loop",
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"LayerIndex": 0,
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"NormalizedTimeLow": 0,
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"NormalizedTimeHigh": 1.0,
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"IsLoop": true,
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"ModifierNameList": [
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"RunLoop"
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]
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},
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{
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"AnimatorStateName": "Skill_Run_Exhausted",
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"LayerIndex": 0,
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"MaxFrameCountLow": false,
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"FrameCountLow": 0,
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"MaxFrameCountHigh": false,
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"FrameCountHigh": 47,
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"IsLoop": false,
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"ModifierNameList": [
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"RunLoop"
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]
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},
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{
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"AnimatorStateName": "Run_Start",
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"LayerIndex": 0,
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"MaxFrameCountLow": false,
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"FrameCountLow": 0,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList": [
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"RunLoop"
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]
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},
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{
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"AnimatorStateName": "Run_Fast_Start",
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"LayerIndex": 0,
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"MaxFrameCountLow": false,
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"FrameCountLow": 0,
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"MaxFrameCountHigh": true,
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList": [
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"RunLoop"
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]
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},
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]
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}
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],
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"Modifiers": {
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//除了特定几个状态外持续存在的modifer
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"GoldenBomb_IdleEffect": {
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"ModifierStacking": "Unique",
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"Duration": -1,
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"OnAdded": [
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{
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"$type": "MoleMole.AttachEffect",
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"EffectPattern": "Eff_Monster_GoldenBomb_Loop",
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"Target": "Self",
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},
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// {
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// "$type": "MoleMole.LogStringAction", //打Log调试
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// "LogStr": "加上光照"
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// }
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],
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// "OnRemoved": [
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// {
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// "$type": "MoleMole.LogStringAction", //打Log调试
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// "LogStr": "移除光照"
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// }
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// ]
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},
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"TanutModifier": {
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"ModifierStacking": "Unique",
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"Duration": -1,
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"OnAdded": [
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{
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"$type": "MoleMole.AttachEffect",
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"EffectPattern": "Eff_Monster_GoldenBomb_Skill_04",
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"Target": "Self",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"TargetOption": {
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"$type": "MoleMole.ConfigPosRotReferTarget",
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"OffsetReferTarget": "Self",
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"AttachPoint": "RootPoint",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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},
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"Offset": {
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"IsUseRotationY": true,
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"IsUseRotationXZ": true,
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}
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},
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// "EffectScale":
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// {
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// "OverrideScaleX" : 1,//特效X轴缩放
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// "OverrideScaleY" : 1,//特效Y轴缩放
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// "OverrideScaleZ" : 1,//特效Z轴缩放
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// }
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},
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{
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"$type": "MoleMole.FireAudio",
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"AudioPattern": "Play_GoldenBomb_Taunt2_2_Loop",
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}
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],
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"DelayHandlers": [
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{
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"DelayTime": 0.18,
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"TimeUpActions": [
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{
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"$type": "MoleMole.AttachEffect",
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"EffectPattern": "Eff_Monster_GoldenBomb_Skill_04_L",
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"Target": "Self",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"TargetOption": {
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"$type": "MoleMole.ConfigPosRotReferTarget",
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"OffsetReferTarget": "Self",
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"AttachPoint": "HandPoint_L",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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},
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"Offset": {
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"IsUseRotationY": true,
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"IsUseRotationXZ": true,
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}
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},
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// "EffectScale":
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// {
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// "OverrideScaleX" : 1,//特效X轴缩放
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// "OverrideScaleY" : 1,//特效Y轴缩放
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// "OverrideScaleZ" : 1,//特效Z轴缩放
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// }
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},
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{
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"$type": "MoleMole.AttachEffect",
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"EffectPattern": "Eff_Monster_GoldenBomb_Skill_04_R",
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"Target": "Self",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"TargetOption": {
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"$type": "MoleMole.ConfigPosRotReferTarget",
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"OffsetReferTarget": "Self",
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"AttachPoint": "HandPoint_R",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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},
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"Offset": {
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"IsUseRotationY": true,
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"IsUseRotationXZ": true,
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}
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},
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// "EffectScale":
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// {
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// "OverrideScaleX" : 1,//特效X轴缩放
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// "OverrideScaleY" : 1,//特效Y轴缩放
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// "OverrideScaleZ" : 1,//特效Z轴缩放
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// }
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}
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]
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}
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],
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"OnRemoved": [
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{
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"$type": "MoleMole.FireAudio",
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"AudioPattern": "Stop_GoldenBomb_Taunt2_2_Loop",
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}
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],
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},
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"BeScaredStart": {
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"ModifierStacking": "Unique",
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"Duration": 2,
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"OnAdded": [
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{
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"$type": "MoleMole.AttachEffect",
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"EffectPattern": "Eff_Monster_GoldenBomb_BeScaredEnd",
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"Target": "Self",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"TargetOption": {
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"$type": "MoleMole.ConfigPosRotReferTarget",
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"OffsetReferTarget": "Self",
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"AttachPoint": "RootPoint",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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},
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"Offset": {
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"IsUseRotationY": true,
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"IsUseRotationXZ": true,
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}
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},
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},
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]
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},
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"BeScaredLoop": {
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"ModifierStacking": "Unique",
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"Duration": -1,
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"OnAdded": [
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{
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"$type": "MoleMole.AttachEffect",
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"EffectPattern": "Eff_Monster_GoldenBomb_BeScaredLoop",
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"Target": "Self",
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|
"AttachEffectPosRot": {
|
|
|
|
"CoordsOption": "ReferTarget",
|
|
|
|
"TargetOption": {
|
|
|
|
"$type": "MoleMole.ConfigPosRotReferTarget",
|
|
|
|
"OffsetReferTarget": "Self",
|
|
|
|
"AttachPoint": "RootPoint",
|
|
|
|
"IsUseAttachPointPos": true,
|
|
|
|
"IsUseAttachPointRotation": true,
|
|
|
|
},
|
|
|
|
"Offset": {
|
|
|
|
"PositionOffset": {
|
|
|
|
"x": 0.0,
|
|
|
|
"y": 0.0,
|
|
|
|
"z": 0.0
|
|
|
|
},
|
|
|
|
"AngleOffset": {
|
|
|
|
"x": 0.0,
|
|
|
|
"y": 0.0,
|
|
|
|
"z": 0.0
|
|
|
|
},
|
|
|
|
"IsUseRotationY": true,
|
|
|
|
"IsUseRotationXZ": true,
|
|
|
|
}
|
|
|
|
},
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.FireAudio",
|
|
|
|
"AudioPattern": "Play_GoldenBomb_Bescard_3_Loop",
|
|
|
|
}
|
|
|
|
],
|
|
|
|
"OnRemoved": [
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.FireAudio",
|
|
|
|
"AudioPattern": "Stop_GoldenBomb_Bescard_3_Loop",
|
|
|
|
}
|
|
|
|
]
|
|
|
|
},
|
|
|
|
"BeScaredEnd": {
|
|
|
|
"ModifierStacking": "Unique",
|
|
|
|
"Duration": -1,
|
|
|
|
"OnAdded": [
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.AttachEffect",
|
|
|
|
"EffectPattern": "Eff_Monster_GoldenBomb_BeScaredEnd01",
|
|
|
|
"Target": "Self",
|
|
|
|
"AttachEffectPosRot": {
|
|
|
|
"CoordsOption": "ReferTarget",
|
|
|
|
"TargetOption": {
|
|
|
|
"$type": "MoleMole.ConfigPosRotReferTarget",
|
|
|
|
"OffsetReferTarget": "Self",
|
|
|
|
"AttachPoint": "RootPoint",
|
|
|
|
"IsUseAttachPointPos": true,
|
|
|
|
"IsUseAttachPointRotation": true,
|
|
|
|
},
|
|
|
|
"Offset": {
|
|
|
|
"PositionOffset": {
|
|
|
|
"x": 0.0,
|
|
|
|
"y": 0.0,
|
|
|
|
"z": 0.0
|
|
|
|
},
|
|
|
|
"AngleOffset": {
|
|
|
|
"x": 0.0,
|
|
|
|
"y": 0.0,
|
|
|
|
"z": 0.0
|
|
|
|
},
|
|
|
|
"IsUseRotationY": true,
|
|
|
|
"IsUseRotationXZ": true,
|
|
|
|
}
|
|
|
|
},
|
|
|
|
},
|
|
|
|
]
|
|
|
|
},
|
|
|
|
"RunLoop": {
|
|
|
|
"ModifierStacking": "Unique",
|
|
|
|
"Duration": -1,
|
|
|
|
"OnAdded": [
|
|
|
|
// {
|
|
|
|
// "$type": "MoleMole.FireAudio",
|
|
|
|
// "AudioPattern": "Play_GoldenBomb_Run",
|
|
|
|
// },
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.AttachEffect",
|
|
|
|
"EffectPattern": "Eff_Monster_GoldenBomb_Run_Loop",
|
|
|
|
"Target": "Self",
|
|
|
|
"AttachEffectPosRot": {
|
|
|
|
"CoordsOption": "ReferTarget",
|
|
|
|
"TargetOption": {
|
|
|
|
"$type": "MoleMole.ConfigPosRotReferTarget",
|
|
|
|
"OffsetReferTarget": "Self",
|
|
|
|
"AttachPoint": "RootPoint",
|
|
|
|
"IsUseAttachPointPos": true,
|
|
|
|
"IsUseAttachPointRotation": true,
|
|
|
|
},
|
|
|
|
"Offset": {
|
|
|
|
"PositionOffset": {
|
|
|
|
"x": 0.0,
|
|
|
|
"y": 0.0,
|
|
|
|
"z": 0.0
|
|
|
|
},
|
|
|
|
"AngleOffset": {
|
|
|
|
"x": 0.0,
|
|
|
|
"y": 0.0,
|
|
|
|
"z": 0.0
|
|
|
|
},
|
|
|
|
"IsUseRotationY": true,
|
|
|
|
"IsUseRotationXZ": true,
|
|
|
|
}
|
|
|
|
},
|
|
|
|
},
|
|
|
|
],
|
|
|
|
// "OnRemoved": [
|
|
|
|
// {
|
|
|
|
// "$type": "MoleMole.FireAudio",
|
|
|
|
// "AudioPattern": "Stop_GoldenBomb_Run",
|
|
|
|
// },
|
|
|
|
// ]
|
|
|
|
},
|
|
|
|
"RemoveIdleEffectModifier": {
|
|
|
|
"ModifierStacking": "Unique",
|
|
|
|
"Duration": -1,
|
|
|
|
"OnAdded": [
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.RemoveModifier",
|
|
|
|
"ModifierName": "GoldenBomb_IdleEffect",
|
|
|
|
"Target": "Self"
|
|
|
|
},
|
|
|
|
],
|
|
|
|
"OnRemoved": [
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ApplyModifier",
|
|
|
|
"ModifierName": "GoldenBomb_IdleEffect",
|
|
|
|
"Target": "Self"
|
|
|
|
}
|
|
|
|
]
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} |