HollowPS_TV_experiments/extras/zzz-0.1-jsons/Billy_SideRoll.json

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{
//比利小子侧方翻滚
"AbilityName" : "Billy_SideRoll",
"AbilityStacking": "Unique",
"AbilityMixins" :
[
{
"$type" : "MoleMole.AttachStateWithModifierMixin",
"ConfigList":
[
//持续射击计时
{
"AnimatorStateName": "Attack_Normal_03_Start",
"LayerIndex": 0,
"NormalizedTimeLow": 0.293,
"NormalizedTimeHigh": 1.0,
"ModifierNameList":
[
"CountDownModifier",
]
},
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_Normal_03_Start_02_B_01",
"NormalizedTimeLow": 0.561,
"NormalizedTimeHigh": 1.0,
"ModifierNameList":
[
"CountDownModifier",
],
},
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_Normal_03_Start_02_B_02",
"NormalizedTimeLow": 0.561,
"NormalizedTimeHigh": 1.0,
"ModifierNameList":
[
"CountDownModifier",
],
},
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_Normal_03_Start_02_F_01",
"NormalizedTimeLow": 0.549,
"NormalizedTimeHigh": 1.0,
"ModifierNameList":
[
"CountDownModifier",
],
},
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_Normal_03_Start_02_F_02",
"NormalizedTimeLow": 0.549,
"NormalizedTimeHigh": 1.0,
"ModifierNameList":
[
"CountDownModifier",
],
},
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_Normal_03_Start_02_L_01",
"NormalizedTimeLow": 0.549,
"NormalizedTimeHigh": 1.0,
"ModifierNameList":
[
"CountDownModifier",
],
},
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_Normal_03_Start_02_L_02",
"NormalizedTimeLow": 0.549,
"NormalizedTimeHigh": 1.0,
"ModifierNameList":
[
"CountDownModifier",
],
},
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_Normal_03_Start_02_R_01",
"NormalizedTimeLow": 0.549,
"NormalizedTimeHigh": 1.0,
"ModifierNameList":
[
"CountDownModifier",
],
},
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_Normal_03_Start_02_R_02",
"NormalizedTimeLow": 0.549,
"NormalizedTimeHigh": 1.0,
"ModifierNameList":
[
"CountDownModifier",
],
},
{
"AnimatorStateName": "Attack_Normal_03_A",
"LayerIndex": 0,
"NormalizedTimeLow": 0.0,
"NormalizedTimeHigh": 1.0,
"IsLoop": true,
"ModifierNameList":
[
"CountDownModifier",
]
},
{
"AnimatorStateName": "Attack_Normal_03_B",
"LayerIndex": 0,
"NormalizedTimeLow": 0.0,
"NormalizedTimeHigh": 1.0,
"IsLoop": true,
"ModifierNameList":
[
"CountDownModifier",
]
},
{
"AnimatorStateName": "Attack_Normal_03_End",
"LayerIndex": 0,
"NormalizedTimeLow": 0.0,
"NormalizedTimeHigh": 1.0,
"ModifierNameList":
[
"CountDownModifier",
]
},
]
},
],
"Modifiers" :
{
"CountDownModifier":
{
"ModifierStacking": "Unique",
"Duration": -1,
"IgnoreTimeScale" : false,
"OnAdded" :
[
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 2,
"ParamName" : "Bool_SideRollReady",
"Target" : "Self",
"BoolVal" : false
},
],
"DelayHandlers" :
[
{
"DelayTime" : "%AS_RollInterval",
"TimeUpActions":
[
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 2,
"ParamName" : "Bool_SideRollReady",
"Target" : "Self",
"BoolVal" : true
},
]
},
],
"OnRemoved" :
[
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 2,
"ParamName" : "Bool_SideRollReady",
"Target" : "Self",
"BoolVal" : false
},
// {
// "$type" : "MoleMole.FireEffect",
// "EffectPattern" : "Eff_Avatar_LevelUp_01",
// "Target" : "Self",
// }
],
},
},
"AbilitySpecials" :
{
//翻滚延迟时间
"AS_RollInterval" :
{
"Value" : 0.5
},
}
}