HollowPS_TV_experiments/extras/zzz-0.1-jsons/Event3020113.json

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{
//常规委托收集-奖励评判
"ID": 3020113,
"EventTypeTag": [
"CameraMoveToCenter_ban"
],
"Events": {
"OnStart": {
"Actions": [
//找到的金币数量总计
{
"$type":"Share.CConfigSetSpecial",
"SpecialName":"CountCoin",
"SpecialValue":"scenevar(CountArea.13020106)+scenevar(CountArea.23020106)+scenevar(CountArea.33020106)"
},
{
"$type": "Share.CConfigOpenDialog"
},
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
"Title": "Event3020113_Title",
"Description": "Event3020113_1",
"QuestionDescription": "Event3020113_2",
"Choices": [
{
"OptionText": "Event3020113_3",
"OptionText2": "Event3020113_4",
"OptionIcon1": 111,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "CountCoin",
"Param": 17,
"CompareType": "Equal"
}
],
"OptionContents": [
{
"Actions": [
{
"$type":"Share.CConfigSetSpecial",
"SpecialName":"Flag",
"SpecialValue":4
},
{
"$type": "Share.CConfigJump",
"Jump": "Reward_A"
}
]
}
]
},
{
"OptionText": "Event3020113_5",
"OptionText2": "Event3020113_6",
"OptionIcon1": 111,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "CountCoin",
"Param": 16,
"CompareType": "LessEqual"
},
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "CountCoin",
"Param": 15,
"CompareType": "GreaterEqual"
}
],
"OptionContents": [
{
"Actions": [
{
"$type":"Share.CConfigSetSpecial",
"SpecialName":"Flag",
"SpecialValue":3
},
{
"$type": "Share.CConfigJump",
"Jump": "Reward_B"
}
]
}
]
},
{
"OptionText": "Event3020113_7",
"OptionText2": "Event3020113_8",
"OptionIcon1": 111,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "CountCoin",
"Param": 14,
"CompareType": "LessEqual"
},
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "CountCoin",
"Param": 7,
"CompareType": "GreaterEqual"
}
],
"OptionContents": [
{
"Actions": [
{
"$type":"Share.CConfigSetSpecial",
"SpecialName":"Flag",
"SpecialValue":2
},
{
"$type": "Share.CConfigJump",
"Jump": "Reward_C"
}
]
}
]
},
{
"OptionText": "Event3020113_9",
"OptionText2": "Event3020113_10",
"OptionIcon1": 111,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "CountCoin",
"Param": 6,
"CompareType": "LessEqual"
}
],
"OptionContents": [
{
"Actions": [
{
"$type":"Share.CConfigSetSpecial",
"SpecialName":"Flag",
"SpecialValue":1
},
{
"$type": "Share.CConfigJump",
"Jump": "Reward_D"
}
]
}
]
}
]
}
]
},
"Reward_A": { //10技能书140丁尼
"Actions": [
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "SkillBook.3020114",
"Value": 10
},
{
//140丁尼
"$type": "Share.CConfigAddItem",
"ItemID": 10,
"Count": "specials(SliverCoin)"
},
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigSetMapState",
"X": 5,
"Y": 1,
"Position": "Absolute",
"Radius": 0,
"Count": 1,
"FromVisibleState": [
"VisibleByTriggerEvent"
],
"ToVisibleState": ["Visible"]
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"Reward_B": { //10技能书
"Actions": [
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "SkillBook.3020114",
"Value": 10
},
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigSetMapState",
"X": 5,
"Y": 1,
"Position": "Absolute",
"Radius": 0,
"Count": 1,
"FromVisibleState": [
"VisibleByTriggerEvent"
],
"ToVisibleState": ["Visible"]
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"Reward_C": { //9技能书
"Actions": [
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "SkillBook.3020114",
"Value": 9
},
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigSetMapState",
"X": 5,
"Y": 1,
"Position": "Absolute",
"Radius": 0,
"Count": 1,
"FromVisibleState": [
"VisibleByTriggerEvent"
],
"ToVisibleState": ["Visible"]
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"Reward_D": { //8技能书
"Actions": [
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "SkillBook.3020114",
"Value": 8
},
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigSetMapState",
"X": 5,
"Y": 1,
"Position": "Absolute",
"Radius": 0,
"Count": 1,
"FromVisibleState": [
"VisibleByTriggerEvent"
],
"ToVisibleState": ["Visible"]
},
{
"$type": "Share.CConfigFinishEvent"
}
]
}
},
"Specials": {
//找到金币数量
"CountCoin": 0,
//奖励发放计数用
"Count":0,
//标记奖励
"Flag":0,
//丁尼奖励
"SliverCoin": 110,
//装备掉落概率
"Rare_4": 1,
"Rare_3": 15,
"Rare_2": 30,
"Rare_1": 54
}
}